--
[ Picked text/plain from multipart/alternative ]
1.5gb of ram? that may hinder your performance slightly - as it is not a
dual channel ram setup.
 of course: dual-channel 512 (2x256) will be better than: 768 (256, 512)

 On 10/26/05, [xXx] [EMAIL PROTECTED] <[EMAIL PROTECTED]>
wrote:
>
> lol whisper your quite the analyzer.
> i agree i left a very broad question on the table, but i was just trying
> to
> open a new topic that might actually have some use for us noobie providors
> lol
> ----- Original Message -----
> From: "Whisper" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, October 25, 2005 9:46 PM
> Subject: Re: [hlds] players/cpu us
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Its not as simple as that
> > A higher tickrate uses more cpu
> > ping boosting uses more cpu
> > A higher fps_max uses more cpu
> > A higher sv_maxrate uses more cpu (Although the default is 0 thus should
> in
> > theory be using the maximum which is 30000)
> > A higher sv_maxupdaterate uses more cpu
> > You can, I think in theory, work out memory per player, but CPU per
> player
> > is a different question altogether and has many variables and also
> depends
> > upon the game, whether it would be DoD, CS or HL.
> > On 10/26/05, [xXx] [EMAIL PROTECTED] <[EMAIL PROTECTED]
> >
> > wrote:
> > >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > anyone have a standard rule of thumb for player slots/ and or cpu
> usage
> > >
> > > currently i have a dual xeon 3 gig with 100 mb port and 1.5 gig ram. I
> am
> > > to comfortably run 100+ slots.
> > > my cpu usually stays round 35%
> > > --
> > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
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