One way to deal with this is to be more active when demoing. We encourage our admins to break their demos up by round or every two rounds, just using a number system, i.e. player01, player02, etc. Doing this also cuts out dead time, etc, and if you do this, you typically have to click around between players, which is all the server needs to keep you active.
Also, active demoing involves switching camera modes to see what's around, and possibly jumping around to see who's still alive, where they are, if they're in a good spot, etc., so you have a frame of reference when you're watching the player in question. I know this isn't exactly the answer to your problem, but it's a solution that works, and helps create much more viewable and informative demos. -Grant. -----Original Message----- From: Desolate_One Sent: Friday, October 28, 2005 8:07 PM Subject: [hlds] Admins Being Kicked for Inactivity. Get's EXTREMILY annoying when you are trying to gather enough evidence to substantiate a ban of any description, when you get kicked after 5 minutes. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

