--
[ Picked text/plain from multipart/alternative ]
This is what got me started:

> -----Original Message-----
> From: [EMAIL PROTECTED] on behalf of K2
> Sent: Sun 11/20/2005 9:06 PM
> To: [email protected]
> Subject: RE: [hlds] cl_cmdrate....
>
>
> I have also recently emailed Alfred about a few things, and did
> mention certain cvars (cl_cmdrate was one of 'em) that at this point
> need to be locked down or at the very least under the realm of
> sv_cheats. If enough admins voice their concerns, maybe something will be
done about it.
>
> - K2


I don't want Alfred thinking you speak for me on this one.  As a player and as 
an admin.

--Ozz

-------------- Original message --------------

> Ozz, please... Read the entire thread before posting.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> Sent: Monday, November 21, 2005 1:24 AM
> To: [email protected]
> Subject: RE: [hlds] cl_cmdrate....
>
> --
> [ Picked text/plain from multipart/alternative ]
> why should cl_cmdrate be considered a cheat cvar or locked down????? As a
> player I run at an 85 cmdrate OR ELSE I GET CHOKE CONSTANTLY. Why the hell
> do you want to 'fix' a client side rate setting anyway?? Just because a
> server is hooked up to a xx MB/s line does not mean the client is as
> fortunate!!!
>
> Add to that, I need to run a cl_updaterate of 15 for servers I ping over 50
> for, whereas I can run this setting at 100 or even 200 on low-ping servers.
>
>
> Instead of suggesting locking this or locking that or messing up this rate
> value etc, why don't you find a config that works and on top of that stop
> inducing choke and loss with low rate settings on the server. All you are
> doing is ruining a game experience by making the game 'unfun' with skippy
> erratic response and it just turns people off.
>
>
> Until then, leave the client settings alone. We don't appreciate it.
>
> --Ozz
>
> p.s. yes I run servers too.
>
> -------------- Original message --------------
>
> > Actually, 20 is too low for cl_cmdrate - 30 is the default setting for
> that.
> > I agree that having a usable range for that cvar is a better option.
> > Some cvars however, like cl_interpolate, need to be locked down to 1.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Rick Payton
> > Sent: Sunday, November 20, 2005 9:03 PM
> > To: [email protected]
> > Subject: RE: [hlds] cl_cmdrate....
> >
> > This is a multi-part message in MIME format.
> > --
> > How about locking it down to a specific range? Like 20 to 100 - no
> > higher, and definately no lower? It's a good command to leave
> > adjustable, as I regularly adjust mine depending on the server I play on.
> >
> > Make to where if someone puts in a value between 0-19, it defaults to 20.
> >
> > Rick Payton, IT Support
> > Morikawa & Associates
> > (808) 572-1745
> > http://www.mai-hawaii.com/
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED] on behalf of K2
> > Sent: Sun 11/20/2005 9:06 PM
> > To: [email protected]
> > Subject: RE: [hlds] cl_cmdrate....
> >
> >
> > I have also recently emailed Alfred about a few things, and did
> > mention certain cvars (cl_cmdrate was one of 'em) that at this point
> > need to be locked down or at the very least under the realm of
> > sv_cheats. If enough admins voice their concerns, maybe something will be
> done about it.
> >
> > - K2
> > --
> > [ winmail.dat of type application/ms-tnef deleted ]
> > --
> >
> > _______________________________________________
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> >
> >
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> --
>
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