No, uptime should be number of minutes since server start. That time will wander a little with respect to wall clock time due to accumulation errors, but I wouldn't expect a 12 hour deficit after just 20 hours of up time...
- Alfred Whisper wrote: > -- > [ Picked text/plain from multipart/alternative ] > If Users = map changes then it seems uptime is now how many players > have > connected in total > > 13:20:34 CPU In Out Uptime Users FPS > Players > 78.12 104258.52 191168.38 1915 48 59.32 > 32 > > As this server has not been up for 32 odd hours > > But 48 * 25 Minutes per map = about the 20 odd hours it has in fact > been up. > > Is that correct Alfred? > > > On 12/13/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: >> >> Actually, for SRCDS it is the number of level changes since start. >> For HLDS it is total number of players that have ever connected. >> Learn something new every day eh? >> >> - Alfred >> >> Whisper wrote: >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> Mani here too >>> >>> On 12/13/05, sKel <[EMAIL PROTECTED]> wrote: >>>> >>>> yeaa.. mine just did the same.. i changed map and it went up one.. >>>> hmmm.. >>>> >>>> the only plugins i run right now are mani 1.1.0zg and small >>>> statsme plugin. >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Kevin Ottalini" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Tuesday, December 13, 2005 12:08 AM >>>> Subject: Re: [hlds] Users? >>>> >>>> >>>>> the "Users" count increments everytime I changelevel to a new >>>>> map, no players attached :) >>>>> >>>>> ----- Original Message ----- >>>>> From: "sKel" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Monday, December 12, 2005 9:49 PM >>>>> Subject: Re: [hlds] Users? >>>>> >>>>> >>>>>> yea i just checkd one of my servers and it has 2 people in right >>>>>> now, and the server has been up for awhile.. well its not on the >>>>>> map it starts on, so im guessing its been up awhile, lol.. and >>>>>> stats came up with this.. CPU In Out Uptime Users FPS >>>>>> Players >>>>>> 0.00 3626.79 4223.23 62 1 99.91 2 >>>>>> >>>>>> it as well says only 1 user, while 2 players are on. >>>>>> >>>>>> and my other server sitting empty aside from 4 bots, has a user >>>>>> count of 9 with 4 players... soo i don't know. >>>>>> >>>>>> i know the user count used to climb to high numbers, but i >>>>>> haven't lookd at it for a long while. >>>>>> >>>>>> >>>>>> ----- Original Message ----- >>>>>> From: "Kevin Ottalini" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Monday, December 12, 2005 11:37 PM >>>>>> Subject: Re: [hlds] Users? >>>>>> >>>>>> >>>>>>> say oops, the source server looks like it's not reflecting the >>>>>>> right count after all, I was aliased by the uptime that just >>>>>>> happened to match the player count at that moment, too weird. >>>>>>> >>>>>>> It currently is telling me one player with 4 on right now ... >>>>>>> perhaps it's telling us the map rollovers instead? (I just >>>>>>> restarted the server). >>>>>>> >>>>>>> >>>>>>> ----- Original Message ----- >>>>>>> From: "Kevin Ottalini" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Monday, December 12, 2005 9:31 PM >>>>>>> Subject: Re: [hlds] Users? >>>>>>> >>>>>>> >>>>>>>> I'm not sure what is going on, are you running some mod on >>>>>>>> that server? >>>>>>>> >>>>>>>> both my hldm and my hl2dm server (win32) reflect the proper >>>>>>>> counts. >>>>>>>> >>>>>>>> ----- Original Message ----- >>>>>>>> From: "Whisper" <[EMAIL PROTECTED]> >>>>>>>> To: <[email protected]> >>>>>>>> Sent: Monday, December 12, 2005 9:23 PM >>>>>>>> Subject: Re: [hlds] Users? >>>>>>>> >>>>>>>> >>>>>>>>> -- >>>>>>>>> [ Picked text/plain from multipart/alternative ] >>>>>>>>> Kevin if that were true then how does a server with 32 >>>>>>>>> players on it only have 12 users? >>>>>>>>> >>>>>>>>> 15:41:59 CPU In Out Uptime Users >>>>>>>>> FPS Players >>>>>>>>> 13.99 53560.51 143045.58 617 12 257.16 >>>>>>>>> 32 >>>>>>>>> >>>>>>>>> Or is Users reset at every map change and its only new >>>>>>>>> connections since the map change that are counted? >>>>>>>>> >>>>>>>>> I recall that the user column would climb into the 1000's >>>>>>>>> quite easily, but I have just done a quick run through of all >>>>>>>>> my servers with players in them with all of them with players >>>>>>>>> over double digits, but users only registering in the single >>>>>>>>> digit range. >>>>>>>>> >>>>>>>>> Am I missing something here? >>>>>>>>> >>>>>>>>> >>>>>>>>> On 12/13/05, Kevin Ottalini <[EMAIL PROTECTED]> wrote: >>>>>>>>>> >>>>>>>>>> it gets incremented everytime a player joins the server. >>>>>>>>>> >>>>>>>>>> ----- Original Message ----- >>>>>>>>>> From: "Whisper" <[EMAIL PROTECTED]> >>>>>>>>>> To: "HLDS" <[email protected]> >>>>>>>>>> Sent: Monday, December 12, 2005 8:45 PM >>>>>>>>>> Subject: [hlds] Users? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>>> -- >>>>>>>>>>> [ Picked text/plain from multipart/alternative ] >>>>>>>>>>> Probably a silly question with an answer I've forgotten >>>>>>>>>>> about, but what does the users column mean in the stats >>>>>>>>>>> output? >>>>>>>>>>> >>>>>>>>>>> 15:41:59 CPU In Out Uptime Users >>>>>>>>>>> FPS Players >>>>>>>>>>> 13.99 53560.51 143045.58 617 12 >>>>>>>>>>> 257.16 32 >>>>>>>>>>> >>>>>>>>>>> Thanks >>>>>>>>>>> -- >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the >>>>>>>>>>> list archives, please visit: >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> archives, please visit: >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>>>> >>>>>>>>> -- >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> archives, please visit: >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>> -- >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

