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How do people know its mandatory, and also overwrite files in use though? I
decided against this idea mainly historically where servers wouldn't update
and were down. Just wondered if there's any way of knowing whats mandatory
(other than advisements), and I assume no way around updating live servers,
they have to be taken down first no?

On 12/25/05, sprout <[EMAIL PROTECTED]> wrote:
>
> to tell you the truth I have setup something easier and better then your
> idea just a second command line they can execute from their control panel
> in
> which they can start the update for the clients themselves but I still
> advise them to sign up here so they know if there is a update out or not.
> If no one knows or even at all signs up here thats their own deal I don't
> particularly care.  but I don't like having my cell blow up with calls
> about
> bs that should of been announced here making everyones life easier if they
> would just do what I said.  would solve many peoples problems and make
> server operating much easier and much less stressful.  I didn't read your
> entire message nor is it worth arguing here.  You have a valid point but
> doesn't always work with everyones software choices.  Firedaemon doesn't
> give remote access to clients to start/stop their servers at all.  or
> didn't
> last time I used it.  So effectivly doesn't work for my case.  I am done
> with this arguement I know others are about to complain about spam so here
> is my final word
>
> Valve please do what I have said in my past emails.
>
> Anyone who wishes to debate with me further email me at
> [EMAIL PROTECTED] or [EMAIL PROTECTED] Thank you all for
> viewing my point like it or hate it There are many solutions but one
> solution would make the most since in my view.  Thank you and MERRY XMAS
> TO
> ALL or HAPPY HOLLIDAYS to anyone who doesn't
> ----- Original Message -----
> From: "StealthMode" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, December 25, 2005 10:52 AM
> Subject: [hlds] Re: unannounced updates
>
>
> > In reply to my idea being absurd. That's funny your competitor's have
> been
> > doing this for years. I guess that my "absurd" idea works flawlessly for
> > professionals. Take it how you want.
> >
> > The server has to be up to date for a client to connect to it after they
> > update. That is why "forcing updates during peak/rush hours" is not only
> > necessary, but also often critical for your clients to have a smooth
> > update
> > transition from one version to another. Let's look at your current
> > arrangement...client updates, server not up to date. Woops so much for
> > your
> > clients needs, they can't connect because of a version mismatch. Now
> what
> > do
> > you think a client wants? A server they cannot use? Or a server that is
> > back
> > up the fastest after an update? I can tell you from speaking with a few
> > clients of a few GSP's in the industry, your competitor's see to their
> > clients needs. Quite a few GSP's are updated within 20 minutes of an
> > update.
> > Why, how, you say? Because they are on top of the industry and KNOW how
> to
> > update and when to update.
> >
> > Why I posted to this list and not the linux list...because I run both
> > flavors on my server machines. For the record I own 4 rackmounts now (2
> in
> > central, 2 east). Two are winblowz2k3, two are freebsd. The main reason
> is
> > because I replied to a post to THIS list, not the linux list. If you
> > check,
> > I post to BOTH lists. As I am sure most GSP's that offer their customers
> a
> > CHOICE of operating systems do. Far as me not being a GSP. Technically I
> > still am. I do receive a small income from sub-leased space on 3 of the
> > machines. But the website is no longer up because I only have a handful
> of
> > people that I lease to. And they have my personal number when they need
> > something done during the day and my other contact info for all other
> > times/emergencies. I do suggest you interrupt gameplay, however I would
> > not
> > call it "normal" gameplay for the fact that this time period is when
> vALVE
> > is usually updating clients as well. I would consider this time "normal"
> > update time.
> >
> > No notice...track records. Wednesday and Friday are traditionally update
> > days. 5-6pm PST is when these updates are traditionally released (except
> > for
> > patches to updates). You know how much notice other companies give about
> > updates? Almost none until you FIND the server update through a 3rd
> party
> > notice.
> >
> > I remember a time when NO notice was given by vALVE for updates as
> status
> > quo. We were not so spoiled back then, but amazingly enough servers
> still
> > got updated. I think back to pre-steam, pre-hldsupdatetool and I recall
> > thousands of servers being updated manually. There was no notice back
> then
> > at all. I think while announcements are a good thing, they have made
> > people
> > lazy as server owners/operators.
> >
> > What really has me ticked on this point is one time so far {since
> > announcements were started} an update was deployed that wasn't
> announced,
> > and a minority start flaming valve for it. Guess when I found out there
> > was
> > an update? At 2000 hours est when I reloaded my steam client platform.
> > When
> > I remoted into my colocated/leased dedicated equipment, the batch files
> > were
> > already almost done running to update the server(s) (these were my
> > winblowz
> > machines not the linux). Granted my linux servers kept crashing until
> the
> > patch to the update was released but it did it automatically.
> >
> > Why releasing a server engine before a client update will not
> > work...Basically let's say you got the server update first. You deploy
> it
> > too soon (because your clients cannot update their client until tomorrow
> > night) and they cannot use their server(s) for 24 hours. That is 24
> hours
> > their server is unusable. And the argument that we wouldn't deploy it
> > until
> > after the client update won't work either. Because then why would you
> need
> > the server update prior to the client? It works good as it is now.
> >
> > In regards to flaws in vALVEs method of updating. I can think of far
> worse
> > methods in use today by other mainstream software developers.
> >
> > To address the "incomplete testing of the major OS distributions". Valve
> > tests on both windows and linux internally. They only support windows
> and
> > linux. The other varieties of operating systems are not tested. Why?
> > Because
> > for the most part they are not 100% supported because of the variations
> > between each respective os. The operating systems that are supported
> work
> > for the most part, with the rare exception. Again why you say? Because
> > vALVE
> > tests on a few types of hardware architecture whilst the majority have
> > such
> > a wide array of platform configurations that it is (quote me here)
> > IMPOSSIBLE to do QC testing for every variation of hardware
> configuration
> > as
> > well as every variation of operating system. If they were to test every
> > type
> > of platform with every type of operating system configuration you would
> > see
> > a server update maybe once every two years. Which is not very good for
> > business. To the people who DO complain about this I point out this
> clear
> > fact. Are you running windows or plain jane non customized linux? No you
> > say? Oh, well why are you trying to run a server on an operating system
> > that
> > isn't supported by the vendor? When engines don't run on a plethora of
> > platforms most times you will find the platforms are running non
> supported
> > software as an operating system. Now for the most part vALVE does try to
> > work with these types of owner/operators. Just be glad they are willing
> to
> > do that much. Most companies would point to the fact they don't support
> > them
> > and tell you to use the supported os or don't use their engine.
> >
> > In regards to GSP's making vALVE's business thrive...no GSP's don't make
> > the
> > business thrive. End-user clients do. And those end users run more
> listen
> > and standalone servers from their homes then all of the GSP's combined.
> > Being "in the business" of operating servers on two different supported
> > platforms I do know what the typical flow of day to day operations goes
> > like
> > for a GSP. Far as scale and vision...don't go there. 10 racks full of 1u
> > and
> > 2u rackmount being leased enough scale? And the vision to deploy hl2 mod
> > servers when cs:source was still a beta test enough vision? Far as under
> > present conditions...they are much better then they were pre-steam,
> > pre-hldsupdatetool. Again I point to my spoiled comment.
> >
> > Do you realize most admins/owners would shy away from this specific
> server
> > if they had to do it "the old fashioned way" (those that do not know of
> > the
> > old update method). Be thankful for the way things work now. And
> > appreciate
> > the hard work that got things to the point that they are at today. I
> mean
> > valve could go back to the way things were for a while (I think they
> > should
> > to teach some respect, but they won't) then we would see which companies
> > (GSPs) know their stuff and which don't.
> >
> > In regards to the latter part of your last paragraph...Valves clients
> can
> > do
> > without you (Not targeting you specifically but the sentence that was
> > posted). Many already do. You seem to think that a GSP is a necessary
> > thing,
> > it is not. In the world today, almost anyone can colocate or get
> dedicated
> > leasing in just about every major data center in this country. The
> reason
> > most don't is because they do not have the knowledge to do it. On that
> > same
> > token, there are far more home based servers out there then there are
> GSP
> > servers. Far as the comparision to tree huggers...That analogy doesn't
> > work.
> > Because the way I see it is vALVE is the company, the GSPs that are
> > whining
> > atm are the tree huggers. My little world (no offense taken) encompasses
> > two
> > thirds of this country far as a server owner/operator.
> >
> > Last sentence...Accuracy and wisdom, no I saw flaming and immaturity
> > bashing
> > a company that does its BEST to deliver a quality product (no offense
> > intended). To be honest, I never would have replied had the original
> post
> > been more professional. Everyone likes constructive criticism, no one
> > likes
> > flaming (And yeah I am playing the hypocrite I know in this instance).
> > Just
> > be glad vALVE isn't EA or SoE. That is all I am going to say on the
> > matter.
> > Not replying further because it's Christmas and I have a family to
> > celebrate
> > it with.
> >
> > Sorry for the long reply. As you can see I had a lot to say on the
> > subject.
> >
> > -StealthMode
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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