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[ Picked text/plain from multipart/alternative ]
Ok so rather than make anyone wanting the info sort through all that the
short answer is yes, use the netgraph as I explained.



On 1/10/06, Whisper <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
>
> http://whisper.ausgamers.com/wiki/index.php/Tickrate#Net_graph_3_Explanation
>
> On 1/11/06, Brian M Frain (eternal) <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I know that some of the admin mods (beetles) will let you check tickrate
> > ingame. You could also start netgraph while on your server, raise your
> > cmdrate and/or updaterate to 100. On the netgraph check the in/out (I
> > think
> > the far right value for each) and they should go over the default 33.
> > Maybe
> > someone else can verify, elaborate on this as I am not exactly positive.
> > For the gravity, couldn't he make a gravity.cfg file with just the
> > sv_gravity 600 in it and call it from the server.cfg/command line, or
> > maybe
> > put it in the autoexec.cfg rather than enter it in a cfg for every map?
> >
> >
> >
> >
> > On 1/10/06, Scott Tuttle <[EMAIL PROTECTED]> wrote:
> > >
> > > I confirmed this.  Same thing happens to the default server I just
> > > created.
> > >
> > > Probably just like mp_timelimit sv_gravity is only read from the
> > > server.cfg
> > > file one time.  But in the case of sv_gravity it defaults to the value
> > of
> > > 800.
> > >
> > > If you use amxmodx you can place additional commands into amxx.cfg and
> > > they
> > > will be executed each time the map changes.  For instance, on my dod
> > > server
> > > we allow them to extend the time on the maps.  Sometimes on avalanche
> > the
> > > map will get extended for like 3 hours.  Well when the map would
> change
> > > the
> > > new maplimit was 3 hours because it was not read from the
> server.cfgfile
> > > on
> > > the map change.  So you place amx_cvar mp_timelimit 30 and it resets
> the
> > > timelimit to 30 minutes on each map change.
> > >
> > > There may be other ways to get around the gravity problem.  I just
> don't
> > > have time to test some different things.
> > >
> > > Have you tried to launch your server with  "+servercfg server.cfg+exec
> > > server.cfg" on the console.  I don't run this way, but maybe the
> problem
> > > doesn't exist if you launch this way.
> > >
> > > Scott
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Visitor
> Rodgers
> > > Sent: Tuesday, January 10, 2006 1:39 AM
> > > To: [email protected]
> > > Subject: RE: [hlds] two questions...
> > >
> > > So, no one knows the answer?
> > >
> > > -----Original Message-----
> > > From: Visitor Rodgers
> > > Sent: Sunday, January 08, 2006 9:41 AM
> > > To: '[email protected]'
> > > Subject: RE: [hlds] two questions...
> > >
> > > As soon as the next map loads, the gravity is back to the default 800.
> > > I will add the paramater of -tickrate 100 to my command line, but how
> do
> > I
> > > verify it?
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain
> > > (eternal)
> > > Sent: Sunday, January 08, 2006 1:44 AM
> > > To: [email protected]
> > > Subject: Re: [hlds] two questions...
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ] The tickrate is set
> in
> > > the
> > > command line as -tickrate 100 What do you mean the gravity only lasts
> > one
> > > round?
> > >
> > >
> > > On 1/8/06, Visitor Rodgers <[EMAIL PROTECTED]> wrote:
> > > >
> > > > This is a multi-part message in MIME format.
> > > > --
> > > > [ Picked text/plain from multipart/alternative ] How can I verify my
> > > > tickrate?
> > > > Why does sv_gravity only last one round?
> > > >
> > > > I have the following set in my server.cfg file:
> > > >
> > > > allow_spectators 1
> > > > fps_max   600
> > > > mp_allowmonsters 1
> > > > mp_autokick  1
> > > > mp_autoteambalance 1
> > > > mp_buytime  1
> > > > mp_c4timer  45
> > > > mp_flashlight  1
> > > > mp_footsteps  1
> > > > mp_forcechasecam 0
> > > > mp_freezetime  5
> > > > mp_friendlyfire  0
> > > > mp_hostagepenalty 4
> > > > mp_kickpercent  0.66
> > > > mp_limitteams  2
> > > > mp_logmessages  0
> > > > mp_mapvoteratio  0.6
> > > > mp_maxrounds  0
> > > > mp_playerid  0
> > > > mp_roundtime  10
> > > > mp_startmoney  1000
> > > > mp_timelimit  30
> > > > mp_tkpunish  1
> > > > mp_winlimit  0
> > > > pausable  0
> > > > sv_aim   0
> > > > sv_cheats  0
> > > > sv_clipmode  0
> > > > sv_gravity  500 // 800
> > > > sv_maxspeed  320
> > > > sv_maxupdaterate 60
> > > > sv_minupdaterate 10
> > > > sv_restartround  0
> > > > sv_timeout  60 // inactive player timeout?
> > > > tickrate  100
> > > >
> > > > // load ban files
> > > > exec listip.cfg
> > > > exec banned.cfg
> > > >
> > > > Thanks,
> > > > Shane
> > > > aka: Chorizo Omelet
> > > > --
> > > >
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