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Have this mainly on windows (pretty sure we've had it on linux as well, just
less css servers on it).

Notice it more on a restart, server starts up, goes secure for a few secs,
then message unable to contact (steam/valve/auth servers whatever it is),
then goes secure 0. Normally on another restart its the same for me, but
after a few variations in time on restart it ends up fine. It's different
servers each time and different boxes, so no specifics and I doubt config
etc.

Maybe there's just too much traffic hitting certain boxes at certain times
and it times out or something? If there's a pool, can it try one server, if
no response try a different one or something ? Thats the way it feels
anyway.


On Fri, 20 Jan 2006 00:55:47, Dan Sorenson <[EMAIL PROTECTED]> wrote:
>
> At 09:06 PM 1/19/2006 -0500, Ray wrote:
>
> >Exactly my point, nothing is in the logs and the server isn't crashed so
> >their's no dump. The bottom line is it's impossible for us to help you
> fix
> >what's broken.
>
>        Oh, it's not impossible.  It's just difficult.  There's probably
> a command-line flag you can set to put the server into dev mode and
> increase the debug level.  Who knows?  Perhaps there being nothing in
> the logs is the clue that's needed -- something that should be logged
> not being there is just as important as something being logged with
> an error.
>
>        The other thought is that server startup only takes a few
> seconds, maybe a couple of megs worth of traffic to get registered
> and grab VAC.  Fire up MS's Netmon or maybe Ethereal and do a packet
> capture and send that off.  Alfred should be able to take that, filter
> on his VAC servers, and see exactly what's going out and coming back.
> I don't know Valve's network infrastructure, but chances are it's all
> a switched network.  Send Alfred a private e-mail with your server IP
> and perhaps a schedule of when you'll restart and I bet Alfred will
> be able to get some logging enabled, perhaps mirror a server port
> and do his own packet capture.
>
>        That's how I'd approach it, anyway.  Alfred's a busy guy
> and I don't want to say he can or will do this, but it seems to me
> that this approach gives him something more solid to work with.
>
>                - Dan
>
> * Dan Sorenson      DoD #1066      A.H.M.C. #35     [EMAIL PROTECTED] *
> * Vikings?  There ain't no vikings here.  Just us honest farmers.   *
> * The town was burning, the villagers were dead.  They didn't need  *
> * those sheep anyway.  That's our story and we're sticking to it.   *
>
>
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