While its only a work around, this does work when placed at the end of the server.cfg:
// reload on map change... // mapchangecfgfile server.cfg -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Saturday, January 21, 2006 10:47 PM To: HLDS Subject: [hlds] Some sv_ variables reset at round end -- [ Picked text/plain from multipart/alternative ] Why do some sv_ variables refuse to stay at what you set them in your server.cfg or if you run a script at round end/restart? sv_gravity and sv_stopspeed reset at every round sv_accelerate doesn't reset at every round. Anybody got any fixes for this? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

