What I mean is that zBlock aliases those 'cheat' type CVARS that it
deems as inappropriate, and doesn't allow you to modify them. It doesn't
update on the fly, because if you type "alias cl_interp" in console, I
am pretty sure it comes back with "echo Blocked command" or something
similar.

What I was getting at, was it would be nice if zBlock simply modified
this value, and then monitored it so that if someone decided to change
it, it would simply change it back auto magically.

This will stop users that are jumping between servers running different
zBlock versions, to not be issued with the "Illegal Interp Value" and
what not. My understanding as to why you get kicked is because zBlock
has aliased the command to be "echo Blocked Command" on one server, and
now when it tries to set it, it can't, so it thinks you are hacking, and
kicks you. This forces you to quit the app, and reload it.

All I'm saying is it would be nicer to have it more dynamic in the sense
of just setting it and then monitoring for when these values change. I
understand there could/would be a potential bandwidth overhead to do
this monitoring, however I think it's a lot less intrusive to the user.

This is mainly from complaints I have had from people who are
experiencing this problem.

Regards,
Adam

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall
Sent: Tuesday, 14 February 2006 09:00 AM
To: [email protected]
Subject: RE: [hlds] zBlock Updated to take care of STEAM Beta Client
Issues

Not sure what you mean, but zBlock sets your CVAR in this case and then
if you change your value, the server is updated by the client and the
zBlock plugin then immediate sets your client back to the settings and
outputs something like CVAR Locked by zBlock.  (Well this is essentially
how it
works)

The original zBlock took the cvars enforced by CAL's CSP plugin and made
sure they were enforced.  They did this due a problem in CSP whereas
some people figured out how to get around the CVAR locking in CSP.  Plus
they restricted some additional mat_ cvars that allowed wallhacking even
if cheats were turned off.  Mind you from CAL's standpoint, the
circumventing of those CVARs is recorded in the demo, so then their
anti-cheat catches you.

Remember the CSP plugin is just for CAL matches and not designed to work
with any other plugins.

On public servers you still have to admin on VAC servers due to the
delayed banning. (vs PunkBuster where they get banned instantly)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando
Sent: Monday, February 13, 2006 4:19 PM
To: [email protected]
Subject: RE: [hlds] zBlock Updated to take care of STEAM Beta Client
Issues

What I'm curious about is how can you re-alias your settings after
zBlock screws with them.

The way I think things should work, is that zBlock should check your
CVAR settings, and then set them to what they should be. If you then
join a server say running zBlock Max (after playing on a Min server), it
will set your CVARs to the Max settings.

This would save the hassle of having to quit your game and re-load it.

Why can't this be done? Is it impossible to re-alias the CVAR's once you
set them to 'this command is blocked'?

Regards,
Adam

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
Sent: Tuesday, 14 February 2006 04:22 AM
To: [email protected]
Subject: Re: [hlds] zBlock Updated to take care of STEAM Beta Client
Issues

--
[ Picked text/plain from multipart/alternative ] It DOES enforce
cl_interp at a value of 0.01, it however does not REVERT cl_interp, this
is because it's forcing it on something that isn't it's default value.

On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
>
> CSP (not the euro, I have no clue as I don't even have EU hosting yet
> ;) does NOT enforce any cl_interp setting as you have to adjust it for

> for lag.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds
> Sent: Monday, February 13, 2006 8:09 AM
> To: [email protected]
> Subject: Re: [hlds] zBlock Updated to take care of STEAM Beta Client
> Issues
>
> --
> [ Picked text/plain from multipart/alternative ] Erm, CSP enforces
> cl_interp aswell? Unless you mean cl_interpolate and "EuroCSP".
>
> On 2/13/06, Stuart Stegall <[EMAIL PROTECTED]> wrote:
> >
> > Yeah if only they'd make the cl_interp part optional.  Oh well ...
> > Till this it's CSP for me.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
> > Sent: Sunday, February 12, 2006 9:50 PM
> > To: HLDS
> > Subject: [hlds] zBlock Updated to take care of STEAM Beta Client
> > Issues
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > http://zblock.eurocss.net/index.htm
> >
> > There is a problem with zBlock and the BETA STEAM Client
> >
> > You need the latest version of zBlock to fix it
> >
> > Cheers
> > --
> >
> > _______________________________________________
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> >
> >
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> > archives, please visit:
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> >
> --
>
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