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http://homepage.ntlworld.com/mike.pink/PinkBits/spe_info.html

On 4/12/06, TooL <[EMAIL PROTECTED]> wrote:
>
> Search for pinkbits spawn point editor - it's an extremely easy way to
> add/remove spawn points.
>
> -Scott
> http://260servers.net
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of kyle
> Sent: Tuesday, April 11, 2006 4:55 PM
> To: [email protected]
> Subject: Re: [hlds] 32spawns
>
> --
> [ Picked text/plain from multipart/alternative ] I assume your wanting it
> to
> convert map entities from one mod to another ?.
> Either way, You can use BSPedit to get the entities for any BSP, just
> download it.
>
> You'll find in in the download section of my web site under half life
> tools/hl-tools.zip
> www.ethugsrus.net   this zip file has almost everything you need to edit
> and
> make maps except VHE.  Which you can find over at VERC.   But do not use
> VHE
> to edit map entites because you have to decompile then recompile and
> that's
> a bitch.
>
> I use BSPedit and BSP viewer to make all of my cs to DOD conversions.
> Another good mapping info source is http://www.joe.to and http://www
> mardymouse.co.uk/ Good luck.
>
> -------Original Message-------
>
> From: Saint K.
> Date: 04/11/06 13:38:52
> To: [email protected]
> Subject: [hlds] 32spawns
>
> Does any one happen to have the .ent files for maps like cs_italy etc?
>
> Cheers,
>
> Saint K.
>
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>
>
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