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[ Picked text/plain from multipart/alternative ]
Thanks

I thought so

Now all I have to do is find a link to the fixed de_nuke for CS 1.6

On 4/12/06, kyle <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> You can just upload it to your server, the client does not need to
> download
> the map.
> The server draws all of the map entities. ;)
>
> -------Original Message-------
>
> From: Whisper
> Date: 04/11/06 19:22:29
> To: [email protected]
> Subject: Re: [hlds] 32spawns
>
> --
> [ Picked text/plain from multipart/alternative ]
> If you only add/rearrange spawn points on a HLDS CS 1.6 Map, do you have
> to
> make the map available to the clients as well, or can you just upload it
> to
> the server and leave it at that?
>
> On 4/12/06, kyle <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I have the latest version of pinkbits spawnpoint editor and numorous
> other
> > tools compile into 1 zip file
> > For download on my site. www.ethugsrus.net   its in my downloads/half
> life
> > tools/hl-tool.zip
> >
> > -------Original Message-------
> >
> > From: Whisper
> > Date: 04/11/06 16:49:37
> > To: [email protected]
> > Subject: Re: [hlds] 32spawns
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > http://homepage.ntlworld.com/mike.pink/PinkBits/spe_info.html
> >
> > On 4/12/06, TooL <[EMAIL PROTECTED]> wrote:
> > >
> > > Search for pinkbits spawn point editor - it's an extremely easy way to
> > > add/remove spawn points.
> > >
> > > -Scott
> > > http://260servers.net
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of kyle
> > > Sent: Tuesday, April 11, 2006 4:55 PM
> > > To: [email protected]
> > > Subject: Re: [hlds] 32spawns
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ] I assume your wanting
> > it
> > > to
> > > convert map entities from one mod to another ?.
> > > Either way, You can use BSPedit to get the entities for any BSP, just
> > > download it.
> > >
> > > You'll find in in the download section of my web site under half life
> > > tools/hl-tools.zip
> > > www.ethugsrus.net   this zip file has almost everything you need to
> edit
> > > and
> > > make maps except VHE.  Which you can find over at VERC.   But do not
> use
> > > VHE
> > > to edit map entites because you have to decompile then recompile and
> > > that's
> > > a bitch.
> > >
> > > I use BSPedit and BSP viewer to make all of my cs to DOD conversions.
> > > Another good mapping info source is http://www.joe.to and http://www
> > > mardymouse.co.uk/ Good luck.
> > >
> > > -------Original Message-------
> > >
> > > From: Saint K.
> > > Date: 04/11/06 13:38:52
> > > To: [email protected]
> > > Subject: [hlds] 32spawns
> > >
> > > Does any one happen to have the .ent files for maps like cs_italy etc?
> > >
> > > Cheers,
> > >
> > > Saint K.
> > >
> > > _______________________________________________
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> > >
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> > >
> > >
> > >
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