Well, as far as I understand, the server-side number of updates per
second is an upper limit for the client, regardless of cl_updaterate
on client side. Thus, given that cl_updaterate is higher or equal to
sv_maxupdaterate, lowering sv_maxupdaterate would decrease amount of
updates server calculated by server and pushed to the client
effectively reducing consumed bandwidth.

By the way, found your wiki few weeks ago while searching the net for
some netcode related issues. Unfortunately my issues are listed in
remaining questions but still you've done great job by putting
available pieces of information together. Bravo!

Regards,

Roman

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