-- [ Picked text/plain from multipart/alternative ] Thanks On 4/19/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > Well, as far as I understand, the server-side number of updates per > second is an upper limit for the client, regardless of cl_updaterate > on client side. Thus, given that cl_updaterate is higher or equal to > sv_maxupdaterate, lowering sv_maxupdaterate would decrease amount of > updates server calculated by server and pushed to the client > effectively reducing consumed bandwidth. > > By the way, found your wiki few weeks ago while searching the net for > some netcode related issues. Unfortunately my issues are listed in > remaining questions but still you've done great job by putting > available pieces of information together. Bravo! > > Regards, > > Roman > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > --
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