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The default sv_maxupdaterate for SRCDS is 60

"sv_maxupdaterate" = "100" ( def. "60" )
          notify
          - Maximum updates per second that the server will allow

My servers are 100 tickrate thus the output above.

I think most of us are aware that tickrate is the final arbiter of how many
updates per second a server can send to clients.

The question is, why is the sv_maxupdaterate defaulted to 60 on default 33
tickrate CS SRCDS and defaulted to 60 on HL2DM & DoD SRCDS which are both 66
tickrate?

Just to spell it out for some of you who are not familiar with the point I
am getting at.

On a 33 tickrate CS SRCDS the clients never receive more than 33.9 updates
per second (yeah its not exact, but its close enough) therefore a
sv_maxupdaterate of 60 is a complete waste, and if it is not, then I have
not seen a explanation as to the rationale why!

On a 66 tickrate HL2DM SRCDS the server wants to send 66 updates a second
but is limited to 60 updates a second by the default sv_maxupdaterate and
thus do not get the full benefit of running at 66 tickrate.

Why is it so? (Alfred will get that last line)

Cheers
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