Roman Hatsiev wrote:
No flame, just one question :)
Do you think that sky walking is a clean and legal trick?

No 'flame' taken. :)

No, it's not a 'skill' trick.  My roots are in Quake to take that into
account when I talk here.  I equate strafe (bunny) jumping to things
like rocket/bfg jumping or climbing the walls with a plasma gun (Q2/Q3
ref.).  Not everyone can do that stuff.  But it's a skill learned by
those masterful enough to do it.

Another one that my own admins had a problem with that I didn't (back to
CS here) was the fast deagle/awp switch.  I'm not sure if that can be
done anymore though.  It seams as if people always come back at these
arguments with genuine 'true-unfair-advantage-bugs(TM)' in the game.
Running around looking like you don't have a gun when you do is not the
same thing.  The same goes for sky walking.  Model exploits that don't
represent the players true condition in the game or any weapon exploit
caused by a meaningless set of keystrokes or characters dumped into the
console because of what some h4x site found by stroking HL binaries with
a hex editor are not what I'm talking about.  And those bugs should be
fixed by Valve.  Obviously now and then new bugs are found, or flaws in
the game that people catch on to, and some of these allow players to
work far outside of what the developer intended or what is reasonable
for the game type.  I don't think all of these things ruin the
experience though.  It just makes people be better players and have to
learn the new tricks to keep up.  That's just how I see things.  To each
their own.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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