At one point in time they would cause the whole server to lag, but this
has been fixed (I'm not sure what version fixed it.) Quake1 still
suffers from it, but Quake2 did not. So I am not sure how HL got the
bug in the first place.
L.o.D. wrote:
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I recently was in a tfc server, not same game but same engine, and there was
a player with a constant 3000+ ping & the server never lagged once.
I believe that to be a farce that laggers lag a server.
-------Original Message-------
From: Steve Dawson
Date: 05/03/06 18:27:43
To: [email protected]
Subject: [hlds] High Ping Players Lag Server?
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Hi, do hi pinging players lag a cs 1.6 server. It would make sense to me.
This is what i heard:
Laggers DO Lag the Server:
Because of the way hlds deals with lag compensation, players that are
lagging on the server actually really do lag the entire server. This is
because if the server has to wait for data from all players on the server
before it can calculate each frame. So if everyone on the server has under
50 ping except 1 person with 200 ping, the server has to wait an extra 150
ms per frame it calculates. This is why I highly reccomend a high ping
kicker set to kick anybody with over 100 ping.
Thanks
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