-- [ Picked text/plain from multipart/alternative ] Here is a list of what zblock blocks: (and no you can't change it)
What we block: "cl_interp", "mat_loadtextures", "cl_cmdbackup", "cl_forwardspeed", "cl_interpolate", "cl_sidespeed", "cl_soundemitter_flush", "cl_soundscape_flush", "demo_recordcommands", "dsp_dist_min", "dsp_dist_max", "fog_color", "fog_colorskybox", "fog_enable", "fog_enableskybox", "fog_enable_water_fog", "fog_end", "fog_endskybox", "fog_start", "fog_startskybox", "mat_filtertextures", "mat_depthbias_decal", "mat_showlowresimage", "r_drawdetailprops", "r_lightmap", "r_lightinterp", "r_rainalpha", "r_rainalphapow", "r_raindensity", "r_rainHack", "r_rainlength", "r_rainprofile", "r_rainradius", "r_rainsidevel", "r_rainsimulate", "r_rainspeed", "r_rainsplashpercentage", "r_rainwidth", "snd_gain", "snd_refdb", "snd_refdist", "snd_gain_max", "soundscape_fadetime" This is from the creator (or co creator) in this post: http://www.sourceforums.net/viewtopic.php?t=373#4641 So this wouldn't stop weapon scripts like are being discussed. I don't know of any way you could block those. Isn't that how the game basically sets up your controls? On 5/12/06, Jason O. Washburn <[EMAIL PROTECTED]> wrote: > > Will Zblock work for HLDS:DOD? > > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Matt Albiniak > Sent: Friday, May 12, 2006 9:16 AM > To: [email protected] > Subject: Re: [hlds] Fast Weapon Scripts what to do? > > > -- > [ Picked text/plain from multipart/alternative ] > I'm under the impression zBlock MAX blocks illegal aliases (scripts). > works for SRCDS. http://zblock.eurocss.net/ > > personal preference aside, scripts are illegal in most competitive play. > whether or not you decide to trickle those rules down to pub play is > your decision. zBlock will provide control over that aspect, should you > desire it. > > > On 5/12/06, Doug Crabtree <[EMAIL PROTECTED]> wrote: > > > > I have to agree. Scripting should be a server allowed item. I would > > always turn it off to keep people on the same level. Using aliases to > > > gain an advantage is just an exploit IMHO. > > > > Doug Crabtree > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Pawel > > Dabrowski > > Sent: Friday, May 12, 2006 8:36 AM > > To: [email protected] > > Subject: RE: [hlds] Fast Weapon Scripts what to do? > > > > I tend to disagree. Firstly server admins should have the option to > > disable them. This is especially needed if you play the game in a > > competitive environment. The players on my servers play the game in a > > very competitive manner and thus even a minor advantage can be deemed > > as cheating by some. > > > > Regards > > Pawel Dabrowski > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > Matt Albiniak > [EMAIL PROTECTED] > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

