Okay.. fair enough... but lets leave the issue in the area of personal
opinion and out of the area of cheats.  The fact is that scripts are a part
of the game that could be removed from the engine any time it's creators
decide to do so.  They have left scripts in all these years because scripts
serve a purpose.  I have never heard anyone say they wanted "all" scripts
removed... just certain ones that they perceive as providing an unfair
advantage.  Of course defining "unfair" becomes a bit difficult especially
went you consider the fact that the scripts are readily available to all
people and scripts don't do anything that the game doesn't already allow.



-----Original Message-----
From: Pawel Dabrowski [mailto:[EMAIL PROTECTED]
Sent: Friday, May 12, 2006 8:36 AM
To: [email protected]
Subject: RE: [hlds] Fast Weapon Scripts what to do?


I tend to disagree. Firstly server admins should have the option to disable
them. This is especially needed if you play the game in a competitive
environment. The players on my servers play the game in a very competitive
manner and thus even a minor advantage can be deemed as cheating by some.

Regards
Pawel Dabrowski

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna
Sent: 12 May 2006 14:02
To: '[email protected]'
Subject: RE: [hlds] Fast Weapon Scripts what to do?

Scripts are built-in features... Valve put them into Half-Life and they have
propagated through ever iteration of the game since.  What's wrong with
scripts?  They don't give an unfair advantage... anyone who wishes to use
scripts can do so or not at their own discretion.  I'll go along with
scripts as an advantage... just not an "unfair" advantage.

-----Original Message-----
From: Pawel Dabrowski [mailto:[EMAIL PROTECTED]
Sent: Friday, May 12, 2006 4:56 AM
To: [email protected]
Subject: [hlds] Fast Weapon Scripts what to do?


Hi

We have pickup via some demos that people are using some of these scripts.
>From a server perspective how can we prohibit these people from doing this
as it is giving these players an unfair advantage.

Script info follows.

Sniper- Ultimate awp fast switch
Description: If set up as it is here, pressing mouse5 toggles between fast
switch modes. once activated, hitting 2, 3, 4, or rolling the mouse
deactivates fast switch and rebinds mouse1 to +attack so you can shoot,
stab, or nade whatever weapon you just selected. when in normal fire,
pressing 1 will switch back to awp and rebind mouse1 to fast switch. just be
sure to toggle thru mouse5 until you see "NORMAL FIRE" if you don't have an
awp. i used mwheelup and mwheeldown while in awp mode to switch straight to
pistol for those hectic moments (roll it either way and you're pistol is out
ready to fire in normal mode) just substitute whatever keys you're more
comfortable with just make sure you change them right.

//put these wherever you keep your aliases (autoexec.cfg, alias.cfg,
wherever... )
alias d1 "developer 1"
alias d0 "developer 0"
alias +awpsw "+attack; wait; -attack; wait; slot3; wait; -attack; wait;
slot1"
alias -awpsw "-attack" alias awptog "exec awp.cfg; d1; echo *OWNAGE ON*; d0;
wait; bind mouse5 togawp"
alias togawp "exec normfire.cfg; d1; echo *NORMAL FIRE*; d0; wait; bind
mouse5 awptog"
//create these 2 config files and place them in your cstrike folder
//awp.cfg
alias normfire "exec normfire.cfg"

bind "mouse1" "+awpsw"
bind "1" "slot1; exec awp.cfg"
bind "2" "slot2; normfire"
bind "3" "slot3; normfire"
bind "4" "slot4; normfire"
bind "mouse5" "awptog"
bind "mwheelup" "slot2; normfire"
bind "mwheeldown" "slot2; normfire"
//normfire.cfg
bind "mouse1" "+attack"
bind "1" "slot1; exec awp.cfg"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "m


Super Fast Weapon Switch// by: submitted by: neo
Description: This script will allow you to switch between slot1 and slot2
very fast.

alias go_slot1 "weapon_ak47; weapon_aug; weapon_g3sg1; weapon_m249;
weapon_m4a1; weapon_m3; weapon_mac10; weapon_mp5navy; weapon_p90;
weapon_scout; weapon_sg552; weapon_sg550; weapon_ump45; weapon_tmp;
weapon_xm1014; weapon_awp"
alias go_slot2 "weapon_deagle; weapon_usp; weapon_glock18; weapon_p228;
weapon_elite; weapon_fiveseven"
alias pist_t "pist_on"
alias pist_on "go_slot2; alias pist_t pist_off"
alias pist_off "go_slot1; alias pist_t pist_on"

bind "MOUSE4" "pist_t"


//UnZoom Script// by: The Counter-Script Crew
Description: This Script allows you to go to normal zoom (unzoomed) with the
press of one key when using a zoomed weapon. Normally only used when you are
zoomed in once with a Sniper Rifle and want to go back to normal zoom
without having to hit zoom twice.

alias +unzoom "weapon_knife; w2; slot1; w2; +attack"
alias -unzoom "wait; -attack"
alias w2 "wait; wait"

bind "z" "+unzoom"


//Use Attack Script// by: The Counter-Script Crew
<http://www.counter-script.net/index.php?id=4>
Description: This Script, when enabled, combines the +use and +attack
commands into one bound key.

alias +useattack "+attack ;wait; wait; +use"
alias -useattack "-attack; wait; wait; -use" alias useatk "useon"
alias useon "bind mouse1 +useattack; developer 1; echo Use Attack On;
developer 0; alias useatk useoff"
alias useoff "bind mouse1 +attack; developer 1; echo Use Attack Off;
developer 0; alias useatk useon"

bind "u" "useatk"


Regards
Pawel Dabrowski


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