Looks like HL2DM only.

Half-Life 2: Deathmatch Update Released
June 14, 2006, 2:50 pm ยท Jason Ruymen
Updates to the Half-Life 2: Deathmatch have been released. The updates
will be applied automatically when your Steam client is restarted. The
specific changes include:

Half-Life 2: Deathmatch

   * Players now respawn with a small amount of invincibility to
prevent spawn camping
   * Weapon bindings can now be configured from the UI
   * Added a timeleft command
   * Added a mp_restartgame <time> command
   * Added a sv_report_client_settings command. If server logging is
enabled, setting this server variable to 1 will log the cl_cmdrate
command from the client's machine
   * Fixed an exploit with the shotgun reload
   * Fixed an exploit with the gravitygun being able to move objects
very quickly
   * Fixed an exploit where certain players could hide and shoot from
some objects
   * Fixed an exploit where players could move around very fast if
they suicide with a box on their head

http://www.steampowered.com/index.php?area=news&id=652

On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
Wow, thanks for the heads up that this was being released...  So far I've
found that health kits and suit chargers on the ground don't pickup, they
play the sound, but don't register.  The chargers on the walls work.  Of
course it broke Manimod.  Sigh, just thought I'd throw this out there, any
bad effects with CSS or was this a HL2DM only update?


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--
Matt Albiniak
[EMAIL PROTECTED]

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