-- [ Picked text/plain from multipart/alternative ] You really have no idea David Williams. Valve does actually care, valve does actually fix problems. But like it or not, they do not actually have four hundred million programmers on the pay list. Want to know what that means? It means they can't fix all issues in an instant. On top of that, like it or not, butValve is a business that needs to make a profit. Without making a profit, they'll have to fire employees which results in even slower bug fixing. Adding features to the source engine is big money (selling engine licenses is big money).
Please refrain from narrowmindedness. Besides, I'v pointed valve to a significant amount of issues (a lot of which have now been fixed), and I'll continue to do so. But me and whisper, while both good at pointing out bugs, are not programmers good enough to replace valve's. At best we'd make good assets to the team of directors deciding what will and what won't happen to the game. SteamPowered forum MODERATORS are NOT on the Valve payroll either. While they try to help they're obviously occasionally stupid. Bottom line: They're not valve employees, theyre volunteers, just trying to help out, giving away their own free time for nothing. On 6/15/06, Bush <[EMAIL PROTECTED]> wrote: > > Have you ever made a multiplayer game? Wait.. have you coded anything? > > Have you ever done anything but complain? > > Please remove this FAG from the list, as he doesn't understand the > difference between his brains from his asshole. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of David Williams > Sent: Thursday, June 15, 2006 3:18 PM > To: [email protected] > Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki > > hell if the steam forums mod 9and what a bunch of morons they are) think > it's cool to remove post from the most informative SRCDS man on the > planet then they can ALL GET FUCKED. Whisper should be consulting valve > on their shitty half ass programmed game. to tell them how to program > and make an online games. TBH i think this is a disgrace and this could > be the final straw in the cap for me as far a valve is concerned. I have > watched valve decend from great hights to become what is no better than > microsoft for gamers. Everyone associated with valve should be ashamed > and disgusted at what has been done under their name. > > You make think that this is melodramtic, i disagree, because at the end > of the day we are all customer's, server admin or player, WE ARE STILL > VALVES CUSTOMERS. i have a retail background and if i had a track record > similar to valve i would lose my job. > > FYI i am now considering with drawing support for all valve game > permantly. in protest at the disgraceful way vlave deals with it's > customers, and fore most, the ppl that run it's gaming network for it. > > Evo wrote: > > >That sucks. You're always welcome at CSE, please continue to keep us > >informed of your publications. > > > >-Evo > > > >-----Original Message----- > >From: [EMAIL PROTECTED] > >[mailto:[EMAIL PROTECTED] On Behalf Of Whisper > >Sent: Wednesday, June 14, 2006 9:22 AM > >To: [email protected] > >Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki > > > >-- > >[ Picked text/plain from multipart/alternative ] > >Since I could not be 100% sure which STEAM Forum moderator locked the > >perfectly legitmate thread, I'm afraid you all get tarred with the same > >brush, even if you did not agree with the actions of the moderator in > >question. > > > >Hell, the existance of the thread explained to a great deal of people, > which > >many of them thanked me for in the thread, for explaining to them > something > >were not aware of, and more importantly, an issue 95% of the respondants > >thought was a very serious issue in a FIRST PERSON SHOOTING game. > > > >This is the issue I raised in the forums with proof below so those of you > >will know what the hell it is I am talking about: > > > >The original version of this thread had not degenerated into spam. > > > > > >>Many people were not aware of the issue and the thread served an > important > >>purpose of informing those people of what the issue was. > >> > >>Funnily enough, when it was clearly demonstrated to them what the issue > >>was, most of them wanted the issue fixed. > >> > >>The only purpose served by locking the orginal version of the thread, > was > >>to save Valve from the embarrasment of having a [b]BUG[/b] that may be > >>difficult from Valve's Point Of View to fix! > >> > >>Locking threads is not going to make this issue go away, no matter how > >>much some of you wish it would, or are you all just happy to bury your > >> > >> > >heads > > > > > >>in the sand and keep locking threads on this issue in the hopes people > >> > >> > >will > > > > > >>just forget about it? > >> > >>Well the previous [url= > >> > >> > >> > > > http://forums.steampowered.com/forums/showthread.php?s=&threadid=395733]The > O > >fficial Crouched Point of View Change Petition Thread[/url] was locked > with > > > > > >>no explanation or official announcement whatsoever, although funnily > >> > >> > >enough > > > > > >>it was fairly soon after it was clearly demonstrated that there was 400 > >>votes [b]FOR[/b] and 5 Votes [b]AGAINST[/b] and a 95% to 5% ratio of > >>[b]YES[/b] to [b]NO[/b]Votes which ultimately proved that it almost > >>everybody but Valve consider this a fairly serious issue. > >> > >>But here it is again. > >> > >>If the other thread was locked in error, please unlock it and lock this > >>one. > >> > >>If there is an official announcement to be made on the issue, please > make > >>it. > >> > >>Please do not lock threads for no apparent reason. > >> > >>Thank You > >> > >>[b][u][size=4][color=red]The Official Crouched Point of View Change > >>Petition[/color][/size][/u][/b] > >> > >>Please Vote in the thread by replying with a post stating Yes or No and > >>the reason why you feel the change should or should not be made to: > >> > >>[b][size=2][color=white]Valve, please Change the Crouched Point of View > in > >>Counter-Strike:Source, so it is at the same level as your Models Eye > >> > >> > >height > > > > > >>would be > >> > >>YES or NO and the reason why you feel the change should or should not be > >>made[/color][/size][/b] > >> > >>DON'T JUST VIEW THE THREAD, CLICK REPLY AND THEN TYPE YOUR ANSWER > >>YES or NO > >> > >>Make sure you give some reason why you agree or disagree why the > crouched > >>POV should be changed, lest some moderators decide to lock the thread > >> > >> > >again, > > > > > >>because apparently you are not allowed to provide one word responses to > a > >>tightly defined problem. > >> > >>[u][b]More Information:[/b][/u] > >> > >>I think that there is hardly a Counter-Strike:Source player who thinks > the > >>current crouched Point of View ([b]POV[/b]) is fair or even correct. > >> > >>If you do think it is fair and correct, then I feel you would be in the > >>minority. > >> > >> > >> > >>For those of you who are not familiar with the problem, it can be > >>explained like this: > >> > >>When you are standing, your POV is as if you are looking out through the > >>model at the same level your eyes would be on the model. > >> > >>When you are crouched, your POV is as if you are looking out through the > >>model at the same level your [b]CROTCH[/b] would be on the model. > >> > >>See attached pictures if you need visual aids to understand the problem. > >> > >>[url=http://whisper.ausgamers.com/pictures/crouchpovbug1.jpg]Crouch POV > on > >>Standing player[/url] > >>[url=http://whisper.ausgamers.com/pictures/crouchpovbug2.jpg]Crouch POV > on > >>Crouched player[/url] > >> > >>These 2 Avi File links provided by UnknownFactor demonstrate the > >>ridiculousness of the situation > >> > >>[url]http://www.snipers-alley.com/pov1.avi[/url] 1.33MB > >>[url]http://www.snipers-alley.com/pov2.avi[/url] 1.48MB > >> > >>As well as these 2 Screenshot links provided by Que > >> > >>[url]http://img66.imageshack.us/my.php?image=dedust200434dq.jpg[/url] > >>[url]http://img66.imageshack.us/my.php?image=dedust200444bq.jpg[/url] > >> > >> > >>This is neither fair nor equitable as standing players will have a clear > >>view of crouching players, but the crouching players have no view of > >> > >> > >players > > > > > >>who can clearly see them. > >> > >>Quite often this leads to players being shot when they think they are > >>under cover, when in fact, they are not. > >> > >>The reason this petition is being created, is simply that it has been > >>stated by several sources within Valve that they are not looking at the > >>crouched POV issue whatsoever, and do not even consider it a problem or > a > >>bug, and in fact consider it a deliberate design feature. > >> > >>Obviously I disagree with them, and I think a significant majority of > >>other Counter-Strike:Source players of both public and competitive > playing > >>persuasions (you know there is a big problem when you can get both these > >>groups to agree on anything) will agree with me. > >> > >>Also I have heard the argument made from Valve, is that the movement > while > >>crouched looks very bad in first person if you shift the POV to eye > level. > >> > >> > >I > > > > > >>would counter that statement by simply saying that most people do not > >> > >> > >spend > > > > > >>an inordinate amount of time moving around the map whilst crouched, > >>[b]AND[/b] even if it does have some display issues, these are > outweighed > >> > >> > >by > > > > > >>the benefit of being able to clearly see how you are positioned in > >> > >> > >relation > > > > > >>to your surroundings and being able to see other players when they can > see > >>you. > >> > >>[url]http://img3.imageshack.us/my.php?image=naamloos8yz.jpg[/url] > >> > >>If Valve would care to comment on why they are not willing to change the > >>crouched POV, we all would certainly like to hear the rationale with > some > >>specific examples. > >> > >>So the only way to make Valve aware that we consider this to be a major > >>issue that should be revised considerably and changed, since the > >>overwhelming majority of Counter-Strike:Source players think there is a > >>problem, and what is more, agree on what the solution is, is to get as > >> > >> > >many > > > > > >>[b]YES[/b] votes in this thread as possible. > >> > >>If we get thousands of replies all saying [b]YES[/b] the crouched POV > >>should be changed, then perhaps Valve will take what we have to say > >>seriously, and not disregard our feelings on this issue. > >> > >>I know there are other issues that demand Valves attention, but most of > >>them are bugs that will in fact be fixed sooner or later, but this issue > >>will never be fixed as Valve do not agree with us that there is any > >> > >> > >problem. > > > > > >>Tell all your friends, tell all the Counter-Strike News Sites about this > >>thread, post in all the game forums outide of here to get as many votes > as > >>possible. > >> > >>Vote [b]YES[/b] in this thread if you want the Crouched POV changed to > the > >>Eye Height of the Model. > >> > >>Cheers > >>[url=http://whisper.ausgamers.com/wiki/index.php/Warstrats]Whisper[/url] > >> > >> > > > > > > > >FYG Munra I have put > >http://whisper.ausgamers.com/wiki/index.php/Tickrateback since > >obviously my presence has been missed by somebody. > > > >The STEAM Forums Moderators are on their own though. > > > >On 6/14/06, Kevin Ottalini <[EMAIL PROTECTED]> wrote: > > > > > >>The info there is to help players with problems whisper, sorry if one of > >>the > >>mods there upset you. > >> > >> > >> > >>----- Original Message ----- > >>From: "Whisper" > >>To: <[email protected]> > >>Sent: Tuesday, June 13, 2006 9:52 PM > >>Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki > >> > >> > >>The STEAM Forum moderators seemed to have no problem locking other > >>perfectly > >>legitamate threads I created, claiming they were just spam threads, so I > >>removed my support for the STEAM Forums. > >> > >>I was also informed my contributions would not be missed. > >> > >>Oh well. > >> > >>On 6/14/06, Kevin Ottalini wrote: > >> > >> > >>>The Steam moderators did not delete it, Whisper did for some reason. > >>> > >>> > >>>----- Original Message ----- > >>>From: "Danila" > >>>To: <[email protected]> > >>>Sent: Tuesday, June 13, 2006 9:35 PM > >>>Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki > >>> > >>> > >>>Munra -hlds пишет: > >>> > >>> > >>>>http://whisper.ausgamers.com/wiki/index.php/Tickrate > >>>> > >>>>IS this page Located any Where else?? This was the best Article about > >>>>tickrate and something I uses to explain what tickrate is. Why would > >>>> > >>>> > >>>the > >>> > >>> > >>>>steam STEAM Forum Moderators delete it. > >>>> > >>>> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > >-- > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

