This kind of language is inappropriate for this list. Please keep your language 
civil.

- Alfred

Bush wrote:
> Have you ever made a multiplayer game? Wait.. have you coded anything?
>
> Have you ever done anything but complain?
>
> Please remove this FAG from the list, as he doesn't understand the
> difference between his brains from his asshole.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David Williams
> Sent: Thursday, June 15, 2006 3:18 PM
> To: [email protected]
> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki
>
> hell if the steam forums mod 9and what a bunch of morons they are)
> think
> it's cool to remove post from the most informative SRCDS man on the
> planet then they can ALL GET FUCKED. Whisper should be consulting
> valve
> on their shitty half ass programmed game. to tell them how to program
> and make an online games. TBH i think this is a disgrace and this
> could
> be the final straw in the cap for me as far a valve is concerned. I
> have
> watched valve decend from great hights to become what is no better
> than
> microsoft for gamers. Everyone associated with valve should be ashamed
> and disgusted at what has been done under their name.
>
> You make think that this is melodramtic, i disagree, because at the
> end
> of the day we are all customer's, server admin or player, WE ARE STILL
> VALVES CUSTOMERS. i have a retail background and if i had a track
> record
> similar to valve i would lose my job.
>
> FYI i am now considering with drawing support for all valve game
> permantly. in protest at the disgraceful way vlave deals with it's
> customers, and fore most, the ppl that run it's gaming network for it.
>
> Evo wrote:
>
>> That sucks. You're always welcome at CSE, please continue to keep us
>> informed of your publications.
>>
>> -Evo
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper
>> Sent: Wednesday, June 14, 2006 9:22 AM
>> To: [email protected]
>> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Since I could not be 100% sure which STEAM Forum moderator locked the
>> perfectly legitmate thread, I'm afraid you all get tarred with the
>> same brush, even if you did not agree with the actions of the
>> moderator in question.
>>
>> Hell, the existance of the thread explained to a great deal of
>> people, which many of them thanked me for in the thread, for
>> explaining to them something were not aware of, and more
>> importantly, an issue 95% of the respondants thought was a very
>> serious issue in a FIRST PERSON SHOOTING game.
>>
>> This is the issue I raised in the forums with proof below so those
>> of you will know what the hell it is I am talking about:
>>
>> The original version of this thread had not degenerated into spam.
>>
>>
>>> Many people were not aware of the issue and the thread served an
>>> important purpose of informing those people of what the issue was.
>>>
>>> Funnily enough, when it was clearly demonstrated to them what the
>>> issue was, most of them wanted the issue fixed.
>>>
>>> The only purpose served by locking the orginal version of the
>>> thread, was to save Valve from the embarrasment of having a
>>> [b]BUG[/b] that may be difficult from Valve's Point Of View to fix!
>>>
>>> Locking threads is not going to make this issue go away, no matter
>>> how much some of you wish it would, or are you all just happy to
>>> bury your
>>>
>>>
>> heads
>>
>>
>>> in the sand and keep locking threads on this issue in the hopes
>>> people
>>>
>>>
>> will
>>
>>
>>> just forget about it?
>>>
>>> Well the previous [url=
>>>
>>>
>>>
>> http://forums.steampowered.com/forums/showthread.php?s=&threadid=395733]The
>> O fficial Crouched Point of View Change Petition Thread[/url] was
>> locked with
>>
>>
>>> no explanation or official announcement whatsoever, although funnily
>>>
>>>
>> enough
>>
>>
>>> it was fairly soon after it was clearly demonstrated that there was
>>> 400 votes [b]FOR[/b] and 5 Votes [b]AGAINST[/b] and a 95% to 5%
>>> ratio of [b]YES[/b] to [b]NO[/b]Votes which ultimately proved that
>>> it almost everybody but Valve consider this a fairly serious issue.
>>>
>>> But here it is again.
>>>
>>> If the other thread was locked in error, please unlock it and lock
>>> this one.
>>>
>>> If there is an official announcement to be made on the issue,
>>> please make it.
>>>
>>> Please do not lock threads for no apparent reason.
>>>
>>> Thank You
>>>
>>> [b][u][size=4][color=red]The Official Crouched Point of View Change
>>> Petition[/color][/size][/u][/b]
>>>
>>> Please Vote in the thread by replying with a post stating Yes or No
>>> and the reason why you feel the change should or should not be made
>>> to:
>>>
>>> [b][size=2][color=white]Valve, please Change the Crouched Point of
>>> View in Counter-Strike:Source, so it is at the same level as your
>>> Models Eye
>>>
>>>
>> height
>>
>>
>>> would be
>>>
>>> YES or NO and the reason why you feel the change should or should
>>> not be made[/color][/size][/b]
>>>
>>> DON'T JUST VIEW THE THREAD, CLICK REPLY AND THEN TYPE YOUR ANSWER
>>> YES or NO
>>>
>>> Make sure you give some reason why you agree or disagree why the
>>> crouched POV should be changed, lest some moderators decide to lock
>>> the thread
>>>
>>>
>> again,
>>
>>
>>> because apparently you are not allowed to provide one word
>>> responses to a tightly defined problem.
>>>
>>> [u][b]More Information:[/b][/u]
>>>
>>> I think that there is hardly a Counter-Strike:Source player who
>>> thinks the current crouched Point of View ([b]POV[/b]) is fair or
>>> even correct.
>>>
>>> If you do think it is fair and correct, then I feel you would be in
>>> the minority.
>>>
>>>
>>>
>>> For those of you who are not familiar with the problem, it can be
>>> explained like this:
>>>
>>> When you are standing, your POV is as if you are looking out
>>> through the model at the same level your eyes would be on the model.
>>>
>>> When you are crouched, your POV is as if you are looking out
>>> through the model at the same level your [b]CROTCH[/b] would be on
>>> the model.
>>>
>>> See attached pictures if you need visual aids to understand the
>>> problem.
>>>
>>> [url=http://whisper.ausgamers.com/pictures/crouchpovbug1.jpg]Crouch
>>> POV on Standing player[/url]
>>> [url=http://whisper.ausgamers.com/pictures/crouchpovbug2.jpg]Crouch
>>> POV on Crouched player[/url]
>>>
>>> These 2 Avi File links provided by UnknownFactor demonstrate the
>>> ridiculousness of the situation
>>>
>>> [url]http://www.snipers-alley.com/pov1.avi[/url] 1.33MB
>>> [url]http://www.snipers-alley.com/pov2.avi[/url] 1.48MB
>>>
>>> As well as these 2 Screenshot links provided by Que
>>>
>>> [url]http://img66.imageshack.us/my.php?image=dedust200434dq.jpg[/url]
>>> [url]http://img66.imageshack.us/my.php?image=dedust200444bq.jpg[/url]
>>>
>>>
>>> This is neither fair nor equitable as standing players will have a
>>> clear view of crouching players, but the crouching players have no
>>> view of
>>>
>>>
>> players
>>
>>
>>> who can clearly see them.
>>>
>>> Quite often this leads to players being shot when they think they
>>> are under cover, when in fact, they are not.
>>>
>>> The reason this petition is being created, is simply that it has
>>> been stated by several sources within Valve that they are not
>>> looking at the crouched POV issue whatsoever, and do not even
>>> consider it a problem or a bug, and in fact consider it a
>>> deliberate design feature.
>>>
>>> Obviously I disagree with them, and I think a significant majority
>>> of other Counter-Strike:Source players of both public and
>>> competitive playing persuasions (you know there is a big problem
>>> when you can get both these groups to agree on anything) will agree
>>> with me.
>>>
>>> Also I have heard the argument made from Valve, is that the
>>> movement while crouched looks very bad in first person if you shift
>>> the POV to eye level.
>>>
>>>
>> I
>>
>>
>>> would counter that statement by simply saying that most people do
>>> not
>>>
>>>
>> spend
>>
>>
>>> an inordinate amount of time moving around the map whilst crouched,
>>> [b]AND[/b] even if it does have some display issues, these are
>>> outweighed
>>>
>>>
>> by
>>
>>
>>> the benefit of being able to clearly see how you are positioned in
>>>
>>>
>> relation
>>
>>
>>> to your surroundings and being able to see other players when they
>>> can see you.
>>>
>>> [url]http://img3.imageshack.us/my.php?image=naamloos8yz.jpg[/url]
>>>
>>> If Valve would care to comment on why they are not willing to
>>> change the crouched POV, we all would certainly like to hear the
>>> rationale with some specific examples.
>>>
>>> So the only way to make Valve aware that we consider this to be a
>>> major issue that should be revised considerably and changed, since
>>> the overwhelming majority of Counter-Strike:Source players think
>>> there is a problem, and what is more, agree on what the solution
>>> is, is to get as
>>>
>>>
>> many
>>
>>
>>> [b]YES[/b] votes in this thread as possible.
>>>
>>> If we get thousands of replies all saying [b]YES[/b] the crouched
>>> POV should be changed, then perhaps Valve will take what we have to
>>> say seriously, and not disregard our feelings on this issue.
>>>
>>> I know there are other issues that demand Valves attention, but
>>> most of them are bugs that will in fact be fixed sooner or later,
>>> but this issue will never be fixed as Valve do not agree with us
>>> that there is any
>>>
>>>
>> problem.
>>
>>
>>> Tell all your friends, tell all the Counter-Strike News Sites about
>>> this thread, post in all the game forums outide of here to get as
>>> many votes as possible.
>>>
>>> Vote [b]YES[/b] in this thread if you want the Crouched POV changed
>>> to the Eye Height of the Model.
>>>
>>> Cheers
>>> [url=http://whisper.ausgamers.com/wiki/index.php/Warstrats]Whisper[/url]
>>>
>>>
>>
>>
>>
>> FYG Munra I have put
>> http://whisper.ausgamers.com/wiki/index.php/Tickrateback since
>> obviously my presence has been missed by somebody.
>>
>> The STEAM Forums Moderators are on their own though.
>>
>> On 6/14/06, Kevin Ottalini <[EMAIL PROTECTED]> wrote:
>>
>>
>>> The info there is to help players with problems whisper, sorry if
>>> one of the mods there upset you.
>>>
>>>
>>>
>>> ----- Original Message -----
>>> From: "Whisper"
>>> To: <[email protected]>
>>> Sent: Tuesday, June 13, 2006 9:52 PM
>>> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki
>>>
>>>
>>> The STEAM Forum moderators seemed to have no problem locking other
>>> perfectly legitamate threads I created, claiming they were just
>>> spam threads, so I removed my support for the STEAM Forums.
>>>
>>> I was also informed my contributions would not be missed.
>>>
>>> Oh well.
>>>
>>> On 6/14/06, Kevin Ottalini wrote:
>>>
>>>
>>>> The Steam moderators did not delete it, Whisper did for some
>>>> reason.
>>>>
>>>>
>>>> ----- Original Message -----
>>>> From: "Danila"
>>>> To: <[email protected]>
>>>> Sent: Tuesday, June 13, 2006 9:35 PM
>>>> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki
>>>>
>>>>
>>>> Munra -hlds пишет:
>>>>
>>>>
>>>>> http://whisper.ausgamers.com/wiki/index.php/Tickrate
>>>>>
>>>>> IS this page Located any Where else?? This was the best Article
>>>>> about tickrate and something I uses to explain what tickrate is.
>>>>> Why would
>>>>>
>>>>>
>>>> the
>>>>
>>>>
>>>>> steam STEAM Forum Moderators delete it.
>>>>>
>>>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>>
>> --
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to