This kind of language is inappropriate for this list. Please keep your language civil.
- Alfred Bush wrote: > Have you ever made a multiplayer game? Wait.. have you coded anything? > > Have you ever done anything but complain? > > Please remove this FAG from the list, as he doesn't understand the > difference between his brains from his asshole. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of David Williams > Sent: Thursday, June 15, 2006 3:18 PM > To: [email protected] > Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki > > hell if the steam forums mod 9and what a bunch of morons they are) > think > it's cool to remove post from the most informative SRCDS man on the > planet then they can ALL GET FUCKED. Whisper should be consulting > valve > on their shitty half ass programmed game. to tell them how to program > and make an online games. TBH i think this is a disgrace and this > could > be the final straw in the cap for me as far a valve is concerned. I > have > watched valve decend from great hights to become what is no better > than > microsoft for gamers. Everyone associated with valve should be ashamed > and disgusted at what has been done under their name. > > You make think that this is melodramtic, i disagree, because at the > end > of the day we are all customer's, server admin or player, WE ARE STILL > VALVES CUSTOMERS. i have a retail background and if i had a track > record > similar to valve i would lose my job. > > FYI i am now considering with drawing support for all valve game > permantly. in protest at the disgraceful way vlave deals with it's > customers, and fore most, the ppl that run it's gaming network for it. > > Evo wrote: > >> That sucks. You're always welcome at CSE, please continue to keep us >> informed of your publications. >> >> -Evo >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper >> Sent: Wednesday, June 14, 2006 9:22 AM >> To: [email protected] >> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki >> >> -- >> [ Picked text/plain from multipart/alternative ] >> Since I could not be 100% sure which STEAM Forum moderator locked the >> perfectly legitmate thread, I'm afraid you all get tarred with the >> same brush, even if you did not agree with the actions of the >> moderator in question. >> >> Hell, the existance of the thread explained to a great deal of >> people, which many of them thanked me for in the thread, for >> explaining to them something were not aware of, and more >> importantly, an issue 95% of the respondants thought was a very >> serious issue in a FIRST PERSON SHOOTING game. >> >> This is the issue I raised in the forums with proof below so those >> of you will know what the hell it is I am talking about: >> >> The original version of this thread had not degenerated into spam. >> >> >>> Many people were not aware of the issue and the thread served an >>> important purpose of informing those people of what the issue was. >>> >>> Funnily enough, when it was clearly demonstrated to them what the >>> issue was, most of them wanted the issue fixed. >>> >>> The only purpose served by locking the orginal version of the >>> thread, was to save Valve from the embarrasment of having a >>> [b]BUG[/b] that may be difficult from Valve's Point Of View to fix! >>> >>> Locking threads is not going to make this issue go away, no matter >>> how much some of you wish it would, or are you all just happy to >>> bury your >>> >>> >> heads >> >> >>> in the sand and keep locking threads on this issue in the hopes >>> people >>> >>> >> will >> >> >>> just forget about it? >>> >>> Well the previous [url= >>> >>> >>> >> http://forums.steampowered.com/forums/showthread.php?s=&threadid=395733]The >> O fficial Crouched Point of View Change Petition Thread[/url] was >> locked with >> >> >>> no explanation or official announcement whatsoever, although funnily >>> >>> >> enough >> >> >>> it was fairly soon after it was clearly demonstrated that there was >>> 400 votes [b]FOR[/b] and 5 Votes [b]AGAINST[/b] and a 95% to 5% >>> ratio of [b]YES[/b] to [b]NO[/b]Votes which ultimately proved that >>> it almost everybody but Valve consider this a fairly serious issue. >>> >>> But here it is again. >>> >>> If the other thread was locked in error, please unlock it and lock >>> this one. >>> >>> If there is an official announcement to be made on the issue, >>> please make it. >>> >>> Please do not lock threads for no apparent reason. >>> >>> Thank You >>> >>> [b][u][size=4][color=red]The Official Crouched Point of View Change >>> Petition[/color][/size][/u][/b] >>> >>> Please Vote in the thread by replying with a post stating Yes or No >>> and the reason why you feel the change should or should not be made >>> to: >>> >>> [b][size=2][color=white]Valve, please Change the Crouched Point of >>> View in Counter-Strike:Source, so it is at the same level as your >>> Models Eye >>> >>> >> height >> >> >>> would be >>> >>> YES or NO and the reason why you feel the change should or should >>> not be made[/color][/size][/b] >>> >>> DON'T JUST VIEW THE THREAD, CLICK REPLY AND THEN TYPE YOUR ANSWER >>> YES or NO >>> >>> Make sure you give some reason why you agree or disagree why the >>> crouched POV should be changed, lest some moderators decide to lock >>> the thread >>> >>> >> again, >> >> >>> because apparently you are not allowed to provide one word >>> responses to a tightly defined problem. >>> >>> [u][b]More Information:[/b][/u] >>> >>> I think that there is hardly a Counter-Strike:Source player who >>> thinks the current crouched Point of View ([b]POV[/b]) is fair or >>> even correct. >>> >>> If you do think it is fair and correct, then I feel you would be in >>> the minority. >>> >>> >>> >>> For those of you who are not familiar with the problem, it can be >>> explained like this: >>> >>> When you are standing, your POV is as if you are looking out >>> through the model at the same level your eyes would be on the model. >>> >>> When you are crouched, your POV is as if you are looking out >>> through the model at the same level your [b]CROTCH[/b] would be on >>> the model. >>> >>> See attached pictures if you need visual aids to understand the >>> problem. >>> >>> [url=http://whisper.ausgamers.com/pictures/crouchpovbug1.jpg]Crouch >>> POV on Standing player[/url] >>> [url=http://whisper.ausgamers.com/pictures/crouchpovbug2.jpg]Crouch >>> POV on Crouched player[/url] >>> >>> These 2 Avi File links provided by UnknownFactor demonstrate the >>> ridiculousness of the situation >>> >>> [url]http://www.snipers-alley.com/pov1.avi[/url] 1.33MB >>> [url]http://www.snipers-alley.com/pov2.avi[/url] 1.48MB >>> >>> As well as these 2 Screenshot links provided by Que >>> >>> [url]http://img66.imageshack.us/my.php?image=dedust200434dq.jpg[/url] >>> [url]http://img66.imageshack.us/my.php?image=dedust200444bq.jpg[/url] >>> >>> >>> This is neither fair nor equitable as standing players will have a >>> clear view of crouching players, but the crouching players have no >>> view of >>> >>> >> players >> >> >>> who can clearly see them. >>> >>> Quite often this leads to players being shot when they think they >>> are under cover, when in fact, they are not. >>> >>> The reason this petition is being created, is simply that it has >>> been stated by several sources within Valve that they are not >>> looking at the crouched POV issue whatsoever, and do not even >>> consider it a problem or a bug, and in fact consider it a >>> deliberate design feature. >>> >>> Obviously I disagree with them, and I think a significant majority >>> of other Counter-Strike:Source players of both public and >>> competitive playing persuasions (you know there is a big problem >>> when you can get both these groups to agree on anything) will agree >>> with me. >>> >>> Also I have heard the argument made from Valve, is that the >>> movement while crouched looks very bad in first person if you shift >>> the POV to eye level. >>> >>> >> I >> >> >>> would counter that statement by simply saying that most people do >>> not >>> >>> >> spend >> >> >>> an inordinate amount of time moving around the map whilst crouched, >>> [b]AND[/b] even if it does have some display issues, these are >>> outweighed >>> >>> >> by >> >> >>> the benefit of being able to clearly see how you are positioned in >>> >>> >> relation >> >> >>> to your surroundings and being able to see other players when they >>> can see you. >>> >>> [url]http://img3.imageshack.us/my.php?image=naamloos8yz.jpg[/url] >>> >>> If Valve would care to comment on why they are not willing to >>> change the crouched POV, we all would certainly like to hear the >>> rationale with some specific examples. >>> >>> So the only way to make Valve aware that we consider this to be a >>> major issue that should be revised considerably and changed, since >>> the overwhelming majority of Counter-Strike:Source players think >>> there is a problem, and what is more, agree on what the solution >>> is, is to get as >>> >>> >> many >> >> >>> [b]YES[/b] votes in this thread as possible. >>> >>> If we get thousands of replies all saying [b]YES[/b] the crouched >>> POV should be changed, then perhaps Valve will take what we have to >>> say seriously, and not disregard our feelings on this issue. >>> >>> I know there are other issues that demand Valves attention, but >>> most of them are bugs that will in fact be fixed sooner or later, >>> but this issue will never be fixed as Valve do not agree with us >>> that there is any >>> >>> >> problem. >> >> >>> Tell all your friends, tell all the Counter-Strike News Sites about >>> this thread, post in all the game forums outide of here to get as >>> many votes as possible. >>> >>> Vote [b]YES[/b] in this thread if you want the Crouched POV changed >>> to the Eye Height of the Model. >>> >>> Cheers >>> [url=http://whisper.ausgamers.com/wiki/index.php/Warstrats]Whisper[/url] >>> >>> >> >> >> >> FYG Munra I have put >> http://whisper.ausgamers.com/wiki/index.php/Tickrateback since >> obviously my presence has been missed by somebody. >> >> The STEAM Forums Moderators are on their own though. >> >> On 6/14/06, Kevin Ottalini <[EMAIL PROTECTED]> wrote: >> >> >>> The info there is to help players with problems whisper, sorry if >>> one of the mods there upset you. >>> >>> >>> >>> ----- Original Message ----- >>> From: "Whisper" >>> To: <[email protected]> >>> Sent: Tuesday, June 13, 2006 9:52 PM >>> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki >>> >>> >>> The STEAM Forum moderators seemed to have no problem locking other >>> perfectly legitamate threads I created, claiming they were just >>> spam threads, so I removed my support for the STEAM Forums. >>> >>> I was also informed my contributions would not be missed. >>> >>> Oh well. >>> >>> On 6/14/06, Kevin Ottalini wrote: >>> >>> >>>> The Steam moderators did not delete it, Whisper did for some >>>> reason. >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Danila" >>>> To: <[email protected]> >>>> Sent: Tuesday, June 13, 2006 9:35 PM >>>> Subject: Re: [hlds] [OT]Whisper's Tick rate Wiki >>>> >>>> >>>> Munra -hlds пишет: >>>> >>>> >>>>> http://whisper.ausgamers.com/wiki/index.php/Tickrate >>>>> >>>>> IS this page Located any Where else?? This was the best Article >>>>> about tickrate and something I uses to explain what tickrate is. >>>>> Why would >>>>> >>>>> >>>> the >>>> >>>> >>>>> steam STEAM Forum Moderators delete it. >>>>> >>>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

