I'm am well aware. I was just stating that if you now compiled a map using hammer, it won't work on a Linux server.
It worked before the update. It now doesn't. I, being a programmer, am aware about the complexities of multiple platform support. But as a programmer, I enlist people to test out every aspect of the updates to make sure I don't overlook anything. On each platform. This was an easy find... Thanks for your response, Mr. Bush. As Mr. Reynolds has said, this is not an issue for this group. I won't respond again. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bush Sent: Monday, August 07, 2006 5:43 PM To: [email protected] Subject: RE: [hlds] Sdk update Do you know how hard it is to have one thing be completely the same from windows to linux? From your posting here, I'm pretty sure you DON'T. I'm also sure of the fact you don't know how hard it is to take on such a large size project like CSS/HL2 and the rest of the games to be released and run flawlessly on BOTH win32 and unix based operating systems. Do me a favor and google the word "POSIX" and read up on the differences between Unix and Windows. When you've done that; and when your more than just a map maker come back and complain. Thanks and have a nice day. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

