No - it currently does not support hlds games.  If there is enough expressed
interest, I will do this.  It's a bit involved, since I will have to first
modify my Query and Rcon class libraries to support hlds.  I will start
looking at what is different/involved in doing this.

Frazer


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Knarzling
Sent: Friday, August 11, 2006 10:55 AM
To: [email protected]
Subject: Re: [hlds] ogsWatcher 1.0.6 Now Available

Does this also work for cs1.6-hlds ?




Frazer schrieb:
> ogsWatcher 1.0.6 is now available for download at
> http://gearbox.oathill.com/cbb/files/16/default.aspx.
>
> This version marks the end of beta-testing, although version numbering
> has been preserved.
>
> This release includes the following changes or additions:
>
> 1.  The embedding high-precision timer, to support server FPS rates
> over 300, has been fixed and now works correctly.
>
> 2.  An "Enabled" attribute has been added to individual game
> configuration sections, in the config file, so that games can be
> "turned off" without deleting or replacing the config file.
>
> 3.  A LocalIPAddress and LocalPort attribute have been added to allow
> for explicit binding of the local IP endpoint to ogsWatcher - useful
> in multi-interface hosts.
>
> 4.  The AutoUpdate option has been removed.  (stinkin' bad idea -
> better to use hldsupdate tool)
>
> Once again, I would like to thank Adam Sando for his patient testing,
> for noticing the high-precision timer bug, for reporting his problem
> with a
dual
> interface server and for the Enabled switch suggestion.
>
> ogsWatcher is a free Windows service which provides the means to
> declaratively configure multiple Source game instances (DOD:S, CSS,
etc) and
> to automatically run those games servers as either background or
> foreground tasks.  Key features include:
>
> - easy configuration via an XML config file
> - many configurable settings including CVars, process priority, srcds
> command line parameters and more
> - runs as a true Windows service with automatic start and recovery
> capabilities
> - embedded high precision timer to enable higher server FPS
> - srcds tasks can be run in foreground or background
> - monitors game server instances and automatically restarts failed
> servers
> - graceful shutdown closes log files correctly
> - detailed documentation
>
>
> Cheers,
> Frazer
>
>



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to