Hi,
Now I'm almost happy with my server :)
I want to add sounds to it and I've added the sound folder in my virtual
dir (does sv_downloadurl pertain to maps only?)
I've edited the soundlist.txt in my mani admin folder and all the sounds
there point to sound/subdir/filename.
I've also set mani_quakesounds (can't remember the cvar name exactly) to
1 and downloaded the quake sound pack from mani.
I have both the default sounds .wav and .mp3 files in the soundlist.txt
(mp3's are 128kbs and 44100hz)
I also added .wav and .mp3 in the MIME types in IIS.
When I connect to my server I don't download the sounds and they don't
come up in-game.
What's the problem?
Another thing is the MODT.txt file. I've added some text to it that is
bigger than the box and the scrollbar shows that there is more content
there but when I scroll down only the scrollbar moves (not the content).
Also, is it possible to have for example different gravity settings for
each map?
Thanks,
Valdimar Kristjánsson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>; _www.eleanetwork.com_
<http://www.eleanetwork.com/>
This communication is solely intended for the addressee, it may be
confidential and it is not for third party distribution.
Scott Tuttle wrote:
Well I use it on multiple servers and it gets server directory information
from a mysql database, based on the requested http://game.server.i.p . I
will have to sanatize it a bit so that someone could use it by hardcoding
the game server path into it.
I will see what I can do this weekend.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of cbass
Sent: Friday, August 18, 2006 11:28 AM
To: [email protected]
Subject: RE: [hlds] Maps not downloading
Since your showing cool ASPX coding, you want to share?
-----Original message-----
From: "Scott Tuttle" [EMAIL PROTECTED]
Date: Fri, 18 Aug 2006 10:07:38 -0400
To: [email protected]
Subject: RE: [hlds] Maps not downloading
What I have is an aspx page in my download url
sv_downloadurl "http://game.server.i.p/?f="
When the server gets a request
default.aspx?f=/maps/de_westwood.bsp for
example, I stream out the /maps/de_westwood.bsp from the game server
directory. I limit the files that can be streamed by
coding the "approved
file types" in my aspx file. For example, I allow
txt,bsp,wav,tga,mdl,wad,bz2,dem. Any other requested file
like /server.cfg
would return a 404 error in the code.
I do not have to move any files. Your server will not lag
if you have
enough bandwidth.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Dave Williams
Sent: Friday, August 18, 2006 2:53 AM
To: [email protected]
Subject: Re: [hlds] Maps not downloading
i personally think that it was moving the map foldet to
the virtual
directory. the true path to my sv_downloadurl folder is
http://www.noquestionsasked.co.uk/httpdocs/sv_downloadurl
but it shows
up on the internet as
http://www.noquestionsasked.co.uk/sv_downloadurl
(btw don't try and access it as i have turned off directory
listing. so
it will just error out on you).
i'm not too hot with iis. i get my webserver host to worry
about that. i
just thought i mention your setup now sounds similar to mine.
Valdimar Kristjansson wrote:
Hi Frazer,
As usual I'm amazed at the level of help.
Followed the instructions and voila, I'm up and running :)
There are a few things that could have been the cause of my
problems:
1. My MIME types weren't described as application
(don't know if it
matters)
2. I hadn't allowed scripts on the virtual directory
(it's off by
default)
3. I changed my sv_downloadurl to
http://myIP/MyVirtualDirectory/hl2mp
It might be that the hl2mp directory within the
virtual directory
did the trick.
I just put the maps folder in my virtual directory.
This can thus be thought of as possible problems for
allowing downloads
with IIS :)
See Frazers guide below for the solution.
Valdimar Kristjansson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
_www.eleanetwork.com_
<http://www.eleanetwork.com/>
This communication is solely intended for the
addressee, it may be
confidential and it is not for third party distribution.
Frazer wrote:
Select the web site you want share the directory on.
Usually, the
Default
Web Site is fine.
Press the "Add" button to create an IIS virtual
directory and alias
name.
Enter "svdl" for the Alias name. Ensure Read access is
selected and
that
Scripts is selected for Application Permissions.
Press "OK" twice.
Open up the IIS Management console.
Select the new svdl virtual directory in the tree view
under Default Web
Site (or wherever you put it). View the properties
for the virtual
directory.
Go to the Directory Security tab. Press the Edit...
button in the
Authentication and access control section - and select
Enable anonymous
access. Leave Integrated Windows Authentication
checked - no other
options
should be checked. Press "OK"
Go to the HTTP Headers tab. Press the MIME Types...
button. Add the
following MIME types:
Extension: .ain MIME Type: application
Extension: .bsp MIME Type: application
Extension: .bz2 MIME Type: application (this last one
for compressed
maps)
Not sure if it is necessary - but an IISRESET at this
stage eases the
nerves
of us paranoids.
Create the following sub-directory structure within your
svdl directory.
(assuming D:\svdl):
D:\svdl\dod\maps
D:\svdl\hl2mp\maps
etc...
This is largely a matter of preference - but whatever
structure and
convention you use, you need to be consistent with your
sv_download cvar
setting.
Assuming you use the above structure, place your game
maps in the
appropriate game map directory. From this point
forward, I will
assume you
are working with hl2dm. Your maps should all have the
extension .bsp
(or
bsp.bz2, if they are compressed with bzip2. - recommended
- and yes,
you
must specify the entire "bsp.bz2").
Make sure you have files, with matching names, for all the
maps in your
rotation.
In the server.cfg file for your game, specify the
following two CVars:
sv_allowdownload "1"
sv_downloadurl "http://yourwebserver.woot/svdl/dod/"
<shamelessPlug>
If you are using ogsWatcher, specify the following
CVar tags,
in the
<CVars> section of your game config:
<CVar Name="sv_allowdownload" Value="1" />
<CVar Name="sv_downloadurl"
Value="http://yourwebserver.woot/svdl/dod/" />
</shamelessPlug>
Start your game server in your preferred fashion. Map
downloading
should be
working.
To test: changelevel your server to some custom map
that your game
client PC
does not have. Connect and see if it downloads.
Hope this helps.
Frazer
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Valdimar
Kristjansson
Sent: Thursday, August 17, 2006 4:23 PM
To: [email protected]
Subject: Re: [hlds] Maps not downloading
I even tried adding .* to the MIME but no luck
Valdimar Kristjansson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
_www.eleanetwork.com_
<http://www.eleanetwork.com/>
This communication is solely intended for the
addressee, it may be
confidential and it is not for third party distribution.
Valdimar Kristjansson wrote:
Thanks for the link Ian, but nothing in there is new to
me and it's
still not working.
I added .bsp , .ain and .bz2 to the MIME types in IIS
and now the
address works in IE/FF e.g.
http://www.eleanetwork.com/HLMaps/dm_agora.bsp but
the game still
refuses to connect.
This is the error I get:
Missing map Maps/dm_agora.bsp disconnected (why is it
referring to the
maps folder instead of HLmaps?)
It's strange though that when I try to connect the
progressbar moves
beyond the bsp file and stops on the .ain file.
Also all the ain files are 1 kb and all of them seem to
contain only
#, is that ok?
>From what I've been reading from the forums it seems
that this
sv_downloadurl isn't neccessary except for if you want to
download the
maps from somewhere else than your server. I have all of
the maps on
my server and this new address is on the same server
as the game
server. It doesn't even work to download them without the
sv_downloadurl so I'm wondering if this is still a port
problem. Could
it be that maps and such are sent through another
port than 27015?
I just tried disabling sv_allowdownload, sv_allowUpload and
sv_downloadurl and the progressbar still seems to start
the download
as before, although with the same consequences (the
progressbar label
also says it's downloading a bz2 file but I don't have
any of those).
Thanks,
Valdimar Kristjansson, CTO
00 (+354) 693 2062_
[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>;
_www.eleanetwork.com_ <http://www.eleanetwork.com/>
This communication is solely intended for the
addressee, it may be
confidential and it is not for third party distribution.
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