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If you can afford Windows, you can afford decent hardware :)

On 8/21/06, Adam Sando <[EMAIL PROTECTED]> wrote:
>
> I love this line, which was obviously written by someone without any
> grasp over how Windows handles its updating processes:
>
> > Unfortunately Windows has security issues, and although the
> > auto-update feature sounds like a good idea for an HLDS server, it's
> > really rather bothersome because you cannot choose which updates to
> > install or ignore, and your server may decide to suddenly reboot to
> > install critical updates."
>
> The comments about limiting packets is a bit silly, but hey, not
> everyone wants to run higher than 33 tick I guess.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> Sent: Monday, 21 August 2006 5:15 PM
> To: [email protected]
> Subject: Re: [hlds] HLSW stopped picking up my server
>
> Gosh, what a nonsense... Every statement that pretends to be a valuable
> piece of advice is so stupid that I cannot even choose the one to mock
> at...
>
> On 21/08/06, kyle <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ] I almost forgot to
> > give all you windows admins this.
> > If you must run on windows, this will help.
> >
> >  General tips for Windows HLDS performance
> > ---------------------------------------------------------------
> >
> > Don't over-mod your server, AMX and adminmod are useful tools, but
> > loading AMX, AM, Statsme, several of Hullu's mods, WC3 mod (both
> kinds!), etc, etc..
> >  Will only add more CPU stress to your server... If your CPU becomes
> > overworked, client pings will go up as the server loses the ability to
>
> > keep calculating packet information and sending them out at a fast
> pace.
> > Don't run multiple instances of HLDS unless you're running a
> > multi-processor machine... It would be... Unwise for you to think you
> > can do this Use a clean-install of Windows, to keep 3rd party
> > background processes/services to a minimum If you do not have a
> > hardware firewall, use a software firewall that runs as a background
> > service, and can be tweaked to fit HLDS' needs without bogging down
> > the rest of the system with unnecessary security Keep Windows updated!
>
> > Unfortunately Windows has security issues, and although the
> > auto-update feature sounds like a good idea for an HLDS server, it's
> > really rather bothersome because you cannot choose which updates to
> > install or ignore, and your server may decide to suddenly reboot to
> > install critical updates. I suggest you disable/stop the auto-update
> > service, and specify a time of the week that you will use to turn off
> > the server and do updates/maintenance Disable unused/unnecessary
> > services (there are so many articles on this, a good one is
> > http://www.blackviper.com/WIN2K/ser.../servicecfg.htm)
> > Although WinHL-Booster DOES work to some degree, it usually loses its
> > effectiveness at 5-6 players, and in his new version, even makes use
> > of PDH to gather performance data, which again - is more pointless DLL
>
> > loading which should be avoided. Though increasing the global mmtimer
> > resolution does help somewhat, it's sort've trivial - it's up to you.
> > If you're not using your server for IIS/FTP, disabled those services
> > for security and for extra resources. If you must use IIS/FTP, enable
> > CPU throttling, and enforce a limit of 1% usage, this is still plenty
> > for a simple webpage or FTP access, don't let IIS/FTP take focus away
> from HLDS.
> > Specifying "-heapsize xxxx" at the command line seems to have lost all
>
> > affect as I can specify "-heapsize 999999999" without crashing...
> > Limiting packet rate is usually a good idea! The more packets your
> > server receives every second, the more work it has to do, and this
> > increases exponentially! A client updaterate of 20 packets-per-second,
>
> > is more than enough for smooth gameplay, and anything over 50 is just
> > pointless CPU use and will only increase client choke and packet-loss
> > (unless you're on a LAN
> > ) If you have a weaker CPU but would like to host more players, try
> > decreasing the sv_maxupdaterate value from 100 (screw CAL, 100pps is
> > pointless) to something lower to prevent players from overloading your
>
> > CPU with packet information.
> > Use various tweak guides to get better network performance. I am not
> > one of those guides, there are plenty... Make the most out of your
> > connection! I suggest looking around @ http://www.winguides.com/
> >
> > -------Original Message-------
> >
> > From: Ook
> > Date: 08/20/06 21:00:32
> > To: [email protected]
> > Subject: Re: [hlds] HLSW stopped picking up my server
> >
> > I had to restart Winbloze. Linux is looking better and better every
> day.
> > Turn on my primary workstation, and I says something about
> > c:\windows\system32\config is missing or corrupt and windows won't
> > start, thank you for using Microsoft products. I had to boot to linux
> > ( I have 3 OSs on the box) and restore my winbloze installation,
> > fortunately I had a backup).
> >
> > I find this somewhat disturbing. No messages in the event log.
> > Restarted srcds, restarted hlsw. Won't connect. Restart winbloze and
> now it works.
> > <shrug>
> >
> >
> > ----- Original Message -----
> > From: "Chorizo Omelet" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Saturday, August 19, 2006 11:44 PM
> > Subject: RE: [hlds] HLSW stopped picking up my server
> >
> >
> > > Not this exact issue, but I did finally figure out a problem I was
> > > having during map changes - where everyone else was connected to my
> > > server but me!
> > >
> > > The problem turned out to be an older hardware firewall, which only
> > > had half-duplex on the "wan" port!  I had a dual firewall setup to
> > > create a wireless dmz and the inner firewall was the older pos.
> > >
> > > Anyway, not to sure this helps you really, but you may have a
> > > similar problem with some older network equipment?
> > >
> > > Good luck.
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Ook
> > > Sent: Saturday, August 19, 2006 9:40 PM
> > > To: [email protected]
> > > Subject: [hlds] HLSW stopped picking up my server
> > >
> > > I'm currently running a srcds HL1 dedicated server, works fine,
> > > people pile in all the time (not that I have much competition, LOL).
>
> > > Problem - out of the blue, hlsw no longer sees the server.
> > > Connection fails. It worked this morning, it stopped sometime during
>
> > > the day. Restarted server, restarted hlsw. No config changes.
> > > Nothing in event log. Anyone ever see this before?
> > >
> > >
> > > _______________________________________________
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> > >
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> >
> >
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>
> > please visit:
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> >
> > --
> >
> >
> >
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> >
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