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Yes. No decompile needed.  Just use bsp viewer to get your origins ( x y z)
then use bsp edit to make the edits.   The HLTOOLS.zip can be found on my
web site in the downloads section.
You can convert DOD maps to cs maps and reverse. Or anything else you want.
It has over 150 tools including hammer & a spawn point editor.  http://www
ethugsrus.net  :)

-------Original Message-------

From: LDuke
Date: 10/02/06 11:39:02
To: [email protected]
Subject: Re: [hlds] Remove Player Limits

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You don't need to decompile the map to add spawn points. You can add
entities to a map file, and only the server needs to have the changes. The
map version won't differ. I used that method to add a chicken model,
feathers, and sound to cs_italy with no problems.



On 10/2/06, Jamie Garside <[EMAIL PROTECTED]> wrote:
>
> It is possible to add spawn points using mani admin plugin. There is a
> file you can edit in order to create new ones at set points in the map.
> Plus, decompiling the map is illegal, and also clients would get an
> error that their version of the map differs from the server.
>
> Jason wrote:
> > I'm trying to make a zombie server (bots only join a team with knives)
> > but it wont allow more then 20 players on a certain team...is there a
> > way to remove this limit.
> >
> > _______________________________________________
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> >
> >
>
>
>
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>
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