This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am surprised that no one has mentioned this before but, starting with an update a couple of months back, any map containing airboats or jeeps has developed a very strange, irritating quirk in HL2DM:
Every time a player gets into an airboat or car, every player is immediately rotated 90 degrees to the right. This is regardless of what the player is doing including standing still, walking, running, jumping or falling in regular gravity and in low gravity as well. Imagine lining up an enemy in your sights who has been moving around a lot and finally stood still for 3 seconds and then WHAM --- BAMMM you are suddenly twisted 90 degrees to your right and you end up shooting nothing! Very irritating. None of the subsequent fixes have alleviated this problem and no others seem to have acknowledged it other than some fellow server administrators who are experiencing the same problem. We have had to resort to not running maps with cars and/or jeeps or, in my case, totally removing cars and jeeps by deleting their scripts. This makes for a pretty boring airboatsv10 map and totally ruins WackyRaces for me. Can anyone else acknowledge that they are seeing this problem? Can Valve acknowledge that the problem exists and tell us if they will fix it? Or is there already a fix or workaround? <Rock> -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

