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Alfred, is this a bug or a feature

If it is a bug, can we get it fixed please? :)

On 10/20/06, Matt Albiniak <[EMAIL PROTECTED]> wrote:
>
> yep, same problem. you can only have map names once per cycle,
> otherwise it just loops back and forth. eg:
>
> de_dust
> de_nuke
> de_dust2
> cs_office
> de_port
> de_nuke
> cs_italy
>
> after the 2nd nuke, it would return to either dust or dust2 (can't
> remember), but would skip italy...and anything after it.
>
> On 10/18/06, Whisper <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Has anybody else had the problem with running a map rotation like this
> in
> > Counter-Strike:Source?
> >
> > de_dust2
> > de_dust2
> > de_nuke
> > de_dust2
> > de_dust2
> > de_train
> > de_dust2
> > de_dust2
> > de_cbble
> >
> > When I have tried doubling up a map within a rotation it seems to just
> get
> > stuck at de_dust2 for example and repeats de_dust2 endlessly.
> >
> > Anybody care to share their experiences?
> > --
> >
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>
>
> --
> Matt Albiniak
> [EMAIL PROTECTED]
>
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