-- [ Picked text/plain from multipart/alternative ] I used EntEd ( http://half-life2.whiskey-town.com/index.php?name=Downloads&req=getit&lid=117) to add chickens, noise, feathers, timers, etc. to cs_italy.
There is also a program called EntSpy, but editing is done on a key/value basis for each entity which made it harder to add new things and make bigger changes. On 10/21/06, Ook <[EMAIL PROTECTED]> wrote: > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > This is slightly OT, but it does involve what I'm doing on my server, and > I'm betting a few people here know the answer(I'd be real dissapointed if > Kevin O doesn't know :) ) > > So, on my OP4 server, and previously on my OZ server, I had several maps > that I had modified via ripent. I would ripent out the entities, modify them > (add teleports, ammo, etc.) and ripent the entities back into the map. How > do you do this with a source map? I've not found a utility that lets you R&R > entities. > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

