This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Does anyone here has any idea how it comes that on Win2003 with a full server Pings rise sometimes to over 300 on all SRCDS games?
What we then see in console is STATUS: SPAWNING with a specific person (while typing status in console). After this person is disconnected, pings go back to normal. CPU Usage stays normal, memory usage stays normal and bandwidth the same. Is this a known SRCDS bug? Even without any plugins this happens. Im running 4x 16 player SRCDS (2x CSS, 2x DODS) on one Dual Xeon 3.2Ghz with 2 gig memory and 1000mbit connection. Tick66 for all + fps_max 600 I hope Valve can respond and help as it seems to happen with Win2003 only. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

