One mistake, they bought the first one from a bunch of gamers, they
didn't produce it and It has gone downhill ever since.
Edward Luna wrote:
"How about you leave well alone and fix the broken stuff first?"
Because they haven't learned yet that they are not the reason for the success.
They produced a fine product and they do good work... so do a million other
people... but few acheive sucess.
-----Original Message-----
From: David Williams [mailto:[EMAIL PROTECTED]
Sent: Thursday, November 02, 2006 7:23 AM
To: [email protected]
Subject: Re: [hlds] Counter-Strike: Source update released
good magic trick. this is gonna happen all over the place. NOBODY WANTS
THIS. The larger part of the community just want the lil bugs to be
fixed. The annoying things that have been there from day one. Like the
fact source get's stuck in sound loops which in turn makes the games
skip/lag. Why not fix that. Why add a "feature" that everyone i know
thinks sucks and 75% of the global community thinks blows.
Valve you aren't listening to us. You keep going this way you gonna kill
your best game. Whispers example is pretty common place. How about you
leave well alone and fix the broken stuff first?
Whisper wrote:
--
[ Picked text/plain from multipart/alternative ]
We were able to turn 4 of our most popular servers into 4 dead servers with
the beta
On 11/2/06, Biscuits <[EMAIL PROTECTED]> wrote:
--
[ Picked text/plain from multipart/alternative ]
It brings variety to the game, i give it the thumbs up :D
This is the reason i keep playing CS:S as it evolves over time ;)
On 11/2/06, Chad <[EMAIL PROTECTED]> wrote:
But I can't turn it off.
I play on pubs mostly, and now they are all going to have it because its
default and the admins probably won't care enough to turn it off.
Did it at least account for different servers playing different maps
each of which have different values for each weapon?
Matt Albiniak wrote:
With all due respect, "get over it."
You can turn it off, so turn it off (if you want). Personally, our
community has noticed a steady decline in server traffic, as have most
pubs tracked by game-monitor. I think it's great that the product is
still supported and is being developed with optional features.
Best,
Matt
On 11/1/06, Chad <[EMAIL PROTECTED]> wrote:
Why is valve/steam /whoever is "them" ruining a perfectly good game
with these "features"?
J. Laws - Hi-Definition Gaming wrote:
That's probably intentional, they should be releasing Euro, Yen,
Dollar,
Franc, Pound, Lira, and Peso conversion tables for "true" regional
dynamic
weapon pricing within the next week.
-----Original Message-----
From: t [mailto:[EMAIL PROTECTED]
Sent: Wednesday, November 01, 2006 8:43 PM
To: [email protected]
Subject: RE: [hlds] Counter-Strike: Source update released
Incase anyone hasn't noticed, you can't buy ammo now there appears
to be a
bug.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J. Laws -
Hi-Definition Gaming
Sent: Wednesday, November 01, 2006 9:30 PM
To: [email protected]
Subject: RE: [hlds] Counter-Strike: Source update released
And what is the default value?
-----Original Message-----
From: Matt Albiniak [mailto:[EMAIL PROTECTED]
Sent: Wednesday, November 01, 2006 8:25 PM
To: [email protected]
Subject: Re: [hlds] Counter-Strike: Source update released
I knew I should have post-it noted this. What's the command to
enable/disable this?
On 11/1/06, Jason Ruymen <[EMAIL PROTECTED]> wrote:
A required update for Counter-Strike: Source has just been
released.
Unless your running a Linux server that auto-updates, please run
hldsupdatetool. The changes are:
Counter-Strike: Source:
- Added Dynamic Weapon Pricing
Jason
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Biscuits
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