Hi, Indeed, this is a good point.
However, on my local server (which I use for development work - it also runs FreeBSD, but that seems to be irrelevant) I have been running a srcds server, with 8 player slots, accessible from the Internet (passworded), with 4 bots, changing maps every hour (no addons). In top, it is showing similar signs of memory leaks after running for a few days. Possible test scenario, I'll have to restart it and monitor it more closely and see if this is the case. This would be ideal since it wouldn't rely on real people playing on it. Cheers, Bart -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: 04 November 2006 17:17 To: [email protected] Subject: Re: [hlds] RE: Memory Leak >From the SS it also seem to be affecting performance maybe a list of entities is not being cleared out or something resulting in more and more work being done as time goes by. The really hard thing with this is to get a fair test, this would require a server running just base maps and no addons yet still heavily populated and thats hard to do as everyone wants / needs the addons. Steve _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

