Hi,

Indeed, this is a good point.

However, on my local server (which I use for development work - it also
runs FreeBSD, but that seems to be irrelevant) I have been running a
srcds server, with 8 player slots, accessible from the Internet
(passworded), with 4 bots, changing maps every hour (no addons).  In
top, it is showing similar signs of memory leaks after running for a few
days.

Possible test scenario, I'll have to restart it and monitor it more
closely and see if this is the case.  This would be ideal since it
wouldn't rely on real people playing on it.

Cheers,

Bart

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: 04 November 2006 17:17
To: [email protected]
Subject: Re: [hlds] RE: Memory Leak

>From the SS it also seem to be affecting performance maybe a list of
entities is not being cleared out or something resulting in more and
more work being done as time goes by.

The really hard thing with this is to get a fair test, this would
require a server running just base maps and no addons yet still heavily
populated and thats hard to do as everyone wants / needs the addons.

    Steve

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