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[ Picked text/plain from multipart/alternative ]
Well then Valve has all ready won, and we all just keep our moths shut and take 
it.

Dustin Tuft



> From: [EMAIL PROTECTED]> To: [email protected]> Subject: Re: [hlds] 
> Server Clan to Inform Valve of their Mistake> Date: Fri, 17 Nov 2006 20:31:09 
> +0000> > --> [ Picked text/plain from multipart/alternative ]> Problem with 
> this is idea is:> CS:S Players: 62,396 and there is 36,096 servers (taken 
> from> steampowered.com @ 20.29 GMT)> > - Who wants to contact over 36000+ 
> server admins, to shut there server down,> with risk of user loss, decreasted 
> advertisment and more, to prove a point?> > Dan> > > On 17/11/06, Dustin Tuft 
> <[EMAIL PROTECTED]> wrote:> >> > --> > [ Picked text/plain from 
> multipart/alternative ]> > It's funny that your not willing to look down the 
> road, what do you think> > is going to happen next? So the mods programmers 
> found a work around, Valve> > makes a new update to the servers, and around 
> we dance, next comes the> > blatant var hacks, your server is no longer the 
> protected place to play and> > you can not do anything to stop it. So in the 
> end you will have an empty> > server. I have never ran a server for profit so 
> it is easy for me to shut> > down, but come on wouldn't it be better to have 
> a short period of server> > outage and roll the dice that Valve might decide 
> they need us admins and the> > GSP's? Don't you think that there forums will 
> fill with upset end users> > wanting to know why their public server is 
> gone?> >> > Tyranny in any form is not an option. Valve chose to allow the 
> public to> > be the host for their games, and as such they need to start 
> hearing what the> > server admins are dealing with and start working to 
> satisfy the demands of> > the server admins or sooner or later there will be 
> no public servers.> >> > Dustin Tuft> >> >> >> > > From: [EMAIL PROTECTED]> 
> To: [email protected]> Subject:> > Re: [hlds] Server Clan to Inform 
> Valve of their Mistake> Date: Fri, 17 Nov> > 2006 12:22:24 -0500> > You guys 
> are willing to empty your servers & risk> > paying for an empty server> to 
> hurt Valve?> GOOD PLAN!!> > As for the> > "illegal alias", that has nothing 
> to do with a name. Re-read the> posts in> > the forums.> ----- Original 
> Message -----> From: "Biscuits" <> > [EMAIL PROTECTED]>> To: 
> <[email protected]>> Sent:> > Friday, November 17, 2006 12:05 PM> 
> Subject: Re: [hlds] Server Clan to> > Inform Valve of their Mistake> > > > 
> --> > [ Picked text/plain from> > multipart/alternative ]> > Yeh that'd 
> work...> >> > The update will hurt> > players numbers as the kick message is 
> not clear on> > what is going on.> >>> > > Already the forums posts are here, 
> "illegal alias" i have used this name>> > > for> > years i changed my name 
> and i still cant join...> >> > You really> > think using a server tag and 
> hosting after the update sends a> > clear> > message, your still hosting 
> servers.> >> >> >> > On 11/18/06, Chad <> > [EMAIL PROTECTED]> wrote:> >>> >> 
> I got it, to send a clear message to> > valve, who, I assume plays their> >> 
> games from time to to time, we need to> > create a server clan tag for> >> 
> servers who oppose the update, Then put it> > in front of all the servers> >> 
> names that belong to people that agree that> > the valve update sucks.> >> 
> Valve then could see that all the high> > performance servers are against> >> 
> the update. Along with that, all servers> > with the tag should kick people> 
> >> with the new cvar set to 1 or 2 and> > people would send valve a torrent 
> of> >> help emails because they can't play> > on any servers.> >> Now any 
> ideas for what the tag should be?> >> Anyone> > else like this idea?> >>> >> 
> also, wont this update hurt valve, isn't it> > their problem if their> >> 
> customers cant play because Valve set a cvar to> > the wrong value. Now, I> 
> >> wonder how many people are going to ask "How do> > I play on servers" and> 
> >> "How do I enable console"> >>> >>> >>> > 
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