Ryan:
   For HL1 and HL2 games, there is a command:

   cl_showfps 1

for a minimal impact fps display, 0 is off and for HL2 game there is mode 2
available with a min/max.

You can also use:

   net_graph 3

which has a high demand more complex display,  0 is off, 1 is basic display
with ping, 2 adds sound and render info, 3 is just numbers (no graph) but
includes choke info.


For HL1 games only, there is also:

   r_speeds 1

that will do a continuous fps and poly display in console (faster then 1/s
though)

This is a high-demand display which was very useful in developer 1 mode to
scan a map for performance problems.

qUiCkSiLvEr


----- Original Message -----
From: "Ryan Brady"
To: <[email protected]>
Sent: Sunday, December 03, 2006 10:02 AM
Subject: [hlds] cvar

hello, i know this isn't on topic, but maybe someone can remember. there is
a cvar (i know it is in cs, possibly other mods) that when set to 1 would
report the current fps about once per second to the console. you could run
around a map then check your console and see the list of results.

thanks in advance, for anyone who can help :)


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