How about give us back the old days then where we just install it and can
play.  Why should I be denied the ability to play?  Otherwise they should
take the matters about providing the "backbone" for our purchased software
seriously?

To use your logic we shouldn't be playing games at all.  Maybe everyone
should just join the peace corps.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> [EMAIL PROTECTED]
> Sent: Monday, December 18, 2006 12:27 PM
> To: [email protected]
> Subject: RE: Re: [hlds] Post-outage thoughts
>
> Lets keep things in perspective people.  Over a million
> people without power or heat int the middle of winter.
> Christmas planning for lots of those are out the window
> because of lost wages, loss of life, and loss of basic
> services, and people are whining about not being able to play
> a computer game for a few days, and then exorcising Valve
> about not having things back online immediately.
>
> Lets think about things based on the effects on real people
> lives instead of using a tragedy to puff one's resume.
>
> It's nice to see the spirit of the holidays on display.
>
>
> >Netcom had a massive outage in '96 that lasted almost the same
> >duration as this valve outage.
> >
> >At 11:06 AM 12/18/2006, -Mike- wrote:
> >>There are far too many 90% empty datacenters practically sitting on
> >>top of major exchanges down here in the SF Bay Area (and all over
> >>the US) for Valve to have suffered the outage they saw due to storm
> >>conditions.   I'm sorry, but a decent distributed network
> >>architecture with properly configured load balancing hardware takes
> >>care of these single points of failure.  But hey, what do I
> >>know...  I only managed Yahoo's mailservers at GlobalCenter,
> >>FriendFinder and Lycos' hardware at Exodus, built and managed
> >>bulletproof network backbones at @Home and Netcom...  So it's not
> >>like I'd know anything about engineering a method of preventing a
> >>little lack of power, IP dialtone, or overload from taking
> >>your  biggest cash machine offline.
> >>
> >>(sigh)
> >>
> >>Sorry Valve, I'm gainfully employed and I do not consult on
> the side.
> >>
> >>-Mike-
> >>~~~~
> >>-Mike- is: Biker ~ Slacker ~ Iconoclast ~ Eclectic Thinker
> >>
> >>----- Original Message ----
> >>From: Roman Hatsiev <[EMAIL PROTECTED]>
> >>To: [email protected]
> >>Sent: Sunday, December 17, 2006 11:21:39 PM
> >>Subject: Re: [hlds] Post-outage thoughts
> >>
> >>This is true only as long as you work with tested and widely adopted
> >>solution like Active Directory. For closed proprietary
> system of Steam
> >>size designed without redundancy in mind this can be a kind
> of tricky
> >>exercise...
> >>
> >>Regards,
> >>
> >>Roman
> >>
> >>
> >>
> >>
> >>
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> >
> >
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