Not even I can remember what my formula ive had time to have dinner in between working it out and coming back to my pc
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of chad Sent: 01 January 2007 20:25 To: [email protected] Subject: Re: [hlds] server ticket rate so how are they related? if they were directly proportional, it would be 30% because of a 50% increase? 33% is a 65% increase in power required. what formula do you use? [EMAIL PROTECTED] wrote: > I beleave by my calculations it would be about 33% of your CPU being used > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of McBain > Sent: 01 January 2007 18:47 > To: [email protected] > Subject: Re: [hlds] server ticket rate > > Does anyone know how much effect on the CPU the different tick rate has? > > For example, if a full 24 man 66 tick server takes 20% CPU usage, how much > would a full 24 man 100 tick server take? Even just a rough idea would be > appreciated. > > Thanks > > McBain > www.lanarchy.co.uk > LAN Gaming in the UK > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

