I'll see if we can work something out (but no promises). - Alfred
Chris Barnett wrote: > Alfred, > > Is there any chance that something can be done so that a version of > it can > only be used in CS:S during freeztime and roundend? I'm not asking > for an > answer now, it's just that I've put loads and loads of time into > creating > overlays to add atmosphere to the game and I've got loads of plans > for it. > > I already have 148 overlays which took a lot of time and effort to > make. I > was just about to redo them all - which would have involved over 400 > photoshoots of differently dressed CTs and Terrors in gmod! > > I'm not asking for an answer now, but please, please, please with > sugar on > top can you give it some thought, because otherwise I'm gonna loose a > lot of > work that my little community of players, really like. I'll zip up the > overlay VTFs and you can see what I was up to and how much work went > into > all of it. > > Cheers. > > Chris Barnett > U75CLAN. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds > Sent: 18 January 2007 02:14 > To: [email protected] > Subject: RE: [hlds] RE: [hlds_linux] Source Engine Beta Available > > r_screenoverlay was being exploited to provide an unfair advantage > (causing certain models to ignore z order when rendering), it has been > cheat protected to prevent this. > > - Alfred > > Chris Barnett wrote: >> Jason, >> >> What is the deal with r_screenoverlay? At the moment, I use it for >> round end wins...my CS:S server has 2 custom player models per map >> and it shows a picture of the winning player model at round end. We >> are going to improve it all by adding humour in - e.g a terrorist >> showing a V sign while the CT has his head in his hands. >> >> At the moment, we rely on the players setting >> cl_restrict_server_commands to "0" for that to work. Is there now >> further restrictions on this coming up? >> >> Cheers >> >> Chris Barnett >> U75CLAN >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen >> Sent: 18 January 2007 01:25 To: [email protected]; >> [email protected] Subject: [hlds] RE: [hlds_linux] Source >> Engine Beta Available >> >> Here's the list of the new cheat protected cvars: >> >> - cl_winddir >> - cl_windspeed >> - r_avglightmap >> - mat_show_texture_memory_usage >> - cl_detailfade >> - r_propsmaxdist >> - cl_phys_props_enable >> - mat_hsv >> - mat_yuv >> - timerefresh >> - developer >> - flush_locked >> - r_skin >> - mat_softwareskin >> - r_radiosity >> - r_lightcache_numambientsamples >> - r_lightstyle >> - mat_norendering >> - mat_loadtextures >> - cl_wpn_sway_scale >> - mat_mipmaptextures >> - mat_softwarelighting >> - mat_hdr_manual_tonemap_rate >> - mat_texture_limit >> - r_screenoverlay >> >> Jason >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of ics >> Sent: Wednesday, January 17, 2007 4:55 PM >> To: [email protected] >> Subject: Re: [hlds_linux] Source Engine Beta Available >> >> >> So how about that list? >> >> -ics >> >> >> Alfred Reynolds kirjoitti: >>> Once the release is live I can do this (before hand I don't want to >>> give people any ideas). >>> >>> ics wrote: >>> >>>> Can we get a list of these new cheat protected cvars? I know many >>>> people who wrote custom configs for low-end users and people that >>>> like to optimize their game. I guess it could be just tested out >>>> but hey, easier to ask. >>>> >>>> -ics >>>> >>>> >>>> Jason Ruymen wrote: >>>> >>>>> A beta for the Source Engine has been released. To start a beta >>>>> server, run hldsupdatetool with the command "-beta scrmp0104". >>>>> Current clients are compatible on a beta server, and beta clients >>>>> are able to play on current public servers. Changes for this >>>>> beta include: >>>>> >>>>> - Cheat protected many more cvars >>>>> - Replaced cl_interp with cl_interp_ratio. Server can limit it >>>>> with sv_min_cl_interp_ratio and sv_max_cl_interp_ratio >>>>> - Added sv_rcon_log to allow rcon logging to be disabled >>>>> >>>>> We plan to release this next week, please provide feedback >>>>> promptly. >>>>> >>>>> Thanks, >>>>> Jason >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

