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Oh noes

Don't talk about tickrate its CS 1.6!!!

On 1/20/07, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Well, since you brought up that you're using Windows now, did you use a
> timer resolution booster or are you keeping Windows Media Player open in
> the
> background? What does "stats" show in the server's console? Can your
> server
> handle the tickrate? If not, it will choke.
> On 1/19/07, Andrius Pirus <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I don't think so.. Network is ok.. The only change i did was switching
> > from Debian Linux to Windows 2003. And i tried many different rate
> > settings.. But noone of them did the trick to get clients` chokes to
> > 0. Only if every player did "rate 25000"
> >   Quoting Whisper : --
> > [ Picked text/plain from multipart/alternative ]
> > You have a network problem or the clients have a network problem
> > If the server needs to send data but cannot, that when u get choke.
> > If their rate is too low or if their connection is too crap to
> > support their
> > rate setting or if your server cannot support X players with rate
> > 20000
> > correctly, then you get choke.
> > On 1/20/07, Andrius Pirus  wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > no, i have already read the link you gave me..it didn't help me. and
> > -
> > i have Counter Strike 1.6 server, not Source.  i said already that i
> > have experimented with server settings and it makes no sense.. Choke
> > is always about 10-100 on 80% of my server's players :(
> > --
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> >
> >
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