-- On Sun, 2007-01-21 at 13:29 -0500, [xXx] con wrote: > i have found issues with the virtual memory causing this problem and > resolved all my dedicated box issues. > > i currently onlt have 7 boxes with 27 game servers running in them but i > thinbk i know what is causing your problem. > interested?ill share my knowledge if you share yours > email me at [EMAIL PROTECTED] > xfire infexXxiousservers > www.xxxclanxxx.com > ----- Original Message ----- > From: <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, January 21, 2007 9:26 AM > Subject: hlds digest, Vol 1 #5172 - 4 msgs > > > > Send hlds mailing list submissions to > > [email protected] > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://list.valvesoftware.com/mailman/listinfo/hlds > > or, via email, send a message with subject or body 'help' to > > [EMAIL PROTECTED] > > > > You can reach the person managing the list at > > [EMAIL PROTECTED] > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of hlds digest..." > > > > > > Today's Topics: > > > > 1. Application Fatal Error- srcds.exe (RMaioroff) > > 2. RE: Application Fatal Error- srcds.exe ([EMAIL PROTECTED]) > > 3. RE: Application Fatal Error- srcds.exe (Robert Whelan) > > 4. Re: RE: client's choke dependency of clien't rate > > (=?ISO-8859-2?Q?Faustas_Bu=B9kevi=E8ius?=) > > > > --__--__-- > > > > Message: 1 > > From: "RMaioroff" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Date: Sat, 20 Jan 2007 21:49:35 -0700 > > Subject: [hlds] Application Fatal Error- srcds.exe > > Reply-To: [email protected] > > > > Hi List, > > > > We have been struggling with srcds.exe crashing out with a FE. This almost > > always happens when we have a lot of people playing and then do a map > > change. The error happens 95% of the time when we change maps (using RCON > > or > > via console). I have logging enabled, however for some reason the logs > > don't > > have any data in them if the server crashed (0 bytes). Here is the error: > > > > > > ************BEGIN SNIPPET************ > > srcds.exe - Application Error : The instruction at "0x00dc2c1a" > > referenced memory at "0x119100fc". The memory could not be "read". > > > > Click on OK to terminate the program > > ************END SNIPPET************** > > > > > > The machine(s) exist for only one reason: Run dedicated game servers. > > Nothing else is installed on them; not IIS, nor DNS or Mail services. > > Nothing. > > On the multi-cpu machines we have set the CPU affinity using imagecfg.exe > > and bound the server to CPU 0. We also have tried binding to 0/1 as well > > as > > 0/1/2/3/4/5/6/7 (for the quad CPU PowerEdge). NOTE: The variation of > > affinity settings is due to us trying to improve the currently terrible > > performance of srcds.exe when handling large netcode payloads from GMOD10 > > (Such performance issues are a whole different topic I'm guessing). > > > > So has anyone resolved this problem yet? I know I'm not the only one as > > I've > > found many others (via Google) with this issue, however all the leads > > turned > > up nothing. Can anyone please help us? Below is a short description of our > > environment. > > > > Soft: > > -------- > > Binary: srcds.exe (stand-alone dedicated) > > OS: Windows 2003 server EE > > Game: HL2 > > Mod: GMOD10 > > Misc: srcdsfpsbooster, +fps_max 600, -tickrate 66, using a BAT file to > > restart on crash and have modified the registry to silence the ErrorMode > > popup. > > > > > > Hard: > > -------- > > CPU: Dual Xeon 3.0Ghz > > Ram: 4 GB DDR2 > > HDD: RAID 0 / SCSI 15k > > WAN: 100Mb port on Saavis backbone > > > > > > > > > > > > Rob Maioroff > > eCareMD, Inc. > > 1-877-ECAREMD (322-7363) Ext. 111 > > FAX: (208) 624-7181 Ext. 109 > > GMT -07:00 > > > > > > > > > > > > --__--__-- > > > > Message: 2 > > From: <[EMAIL PROTECTED]> > > To: <[email protected]> > > Subject: RE: [hlds] Application Fatal Error- srcds.exe > > Date: Sun, 21 Jan 2007 18:30:20 +1300 > > Reply-To: [email protected] > > > > We were having similar issues with our 2003 CSS gun game server turning > > stats off has fixed 99% of them > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff > > Sent: Sunday, 21 January 2007 5:50 p.m. > > To: [email protected] > > Subject: [hlds] Application Fatal Error- srcds.exe > > > > Hi List, > > > > We have been struggling with srcds.exe crashing out with a FE. This almost > > always happens when we have a lot of people playing and then do a map > > change. The error happens 95% of the time when we change maps (using RCON > > or > > via console). I have logging enabled, however for some reason the logs > > don't > > have any data in them if the server crashed (0 bytes). Here is the error: > > > > > > ************BEGIN SNIPPET************ > > srcds.exe - Application Error : The instruction at "0x00dc2c1a" > > referenced memory at "0x119100fc". The memory could not be "read". > > > > Click on OK to terminate the program > > ************END SNIPPET************** > > > > > > The machine(s) exist for only one reason: Run dedicated game servers. > > Nothing else is installed on them; not IIS, nor DNS or Mail services. > > Nothing. > > On the multi-cpu machines we have set the CPU affinity using imagecfg.exe > > and bound the server to CPU 0. We also have tried binding to 0/1 as well > > as > > 0/1/2/3/4/5/6/7 (for the quad CPU PowerEdge). NOTE: The variation of > > affinity settings is due to us trying to improve the currently terrible > > performance of srcds.exe when handling large netcode payloads from GMOD10 > > (Such performance issues are a whole different topic I'm guessing). > > > > So has anyone resolved this problem yet? I know I'm not the only one as > > I've > > found many others (via Google) with this issue, however all the leads > > turned > > up nothing. Can anyone please help us? Below is a short description of our > > environment. > > > > Soft: > > -------- > > Binary: srcds.exe (stand-alone dedicated) > > OS: Windows 2003 server EE > > Game: HL2 > > Mod: GMOD10 > > Misc: srcdsfpsbooster, +fps_max 600, -tickrate 66, using a BAT file to > > restart on crash and have modified the registry to silence the ErrorMode > > popup. > > > > > > Hard: > > -------- > > CPU: Dual Xeon 3.0Ghz > > Ram: 4 GB DDR2 > > HDD: RAID 0 / SCSI 15k > > WAN: 100Mb port on Saavis backbone > > > > > > > > > > > > Rob Maioroff > > eCareMD, Inc. > > 1-877-ECAREMD (322-7363) Ext. 111 > > FAX: (208) 624-7181 Ext. 109 > > GMT -07:00 > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.1.410 / Virus Database: 268.17.2/641 - Release Date: 20/01/2007 > > > > > > -- > > No virus found in this outgoing message. > > Checked by AVG Free Edition. > > Version: 7.1.410 / Virus Database: 268.17.2/641 - Release Date: 20/01/2007 > > > > > > > > > > --__--__-- > > > > Message: 3 > > Date: Sat, 20 Jan 2007 21:54:00 -0800 (PST) > > From: Robert Whelan <[EMAIL PROTECTED]> > > Subject: RE: [hlds] Application Fatal Error- srcds.exe > > To: [email protected] > > Reply-To: [email protected] > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Running latest: > > > > gg 3.3r > > mani v1.2br > > eventscripts 13006 > > > > with stats on and great uptime on server 2003 running cs:s > > > > [EMAIL PROTECTED] wrote: > > We were having similar issues with our 2003 CSS gun game server turning > > stats off has fixed 99% of them > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff > > Sent: Sunday, 21 January 2007 5:50 p.m. > > To: [email protected] > > Subject: [hlds] Application Fatal Error- srcds.exe > > > > Hi List, > > > > We have been struggling with srcds.exe crashing out with a FE. This almost > > always happens when we have a lot of people playing and then do a map > > change. The error happens 95% of the time when we change maps (using RCON > > or > > via console). I have logging enabled, however for some reason the logs > > don't > > have any data in them if the server crashed (0 bytes). Here is the error: > > > > > > ************BEGIN SNIPPET************ > > srcds.exe - Application Error : The instruction at "0x00dc2c1a" > > referenced memory at "0x119100fc". The memory could not be "read". > > > > Click on OK to terminate the program > > ************END SNIPPET************** > > > > > > The machine(s) exist for only one reason: Run dedicated game servers. > > Nothing else is installed on them; not IIS, nor DNS or Mail services. > > Nothing. > > On the multi-cpu machines we have set the CPU affinity using imagecfg.exe > > and bound the server to CPU 0. We also have tried binding to 0/1 as well > > as > > 0/1/2/3/4/5/6/7 (for the quad CPU PowerEdge). NOTE: The variation of > > affinity settings is due to us trying to improve the currently terrible > > performance of srcds.exe when handling large netcode payloads from GMOD10 > > (Such performance issues are a whole different topic I'm guessing). > > > > So has anyone resolved this problem yet? I know I'm not the only one as > > I've > > found many others (via Google) with this issue, however all the leads > > turned > > up nothing. Can anyone please help us? Below is a short description of our > > environment. > > > > Soft: > > -------- > > Binary: srcds.exe (stand-alone dedicated) > > OS: Windows 2003 server EE > > Game: HL2 > > Mod: GMOD10 > > Misc: srcdsfpsbooster, +fps_max 600, -tickrate 66, using a BAT file to > > restart on crash and have modified the registry to silence the ErrorMode > > popup. > > > > > > Hard: > > -------- > > CPU: Dual Xeon 3.0Ghz > > Ram: 4 GB DDR2 > > HDD: RAID 0 / SCSI 15k > > WAN: 100Mb port on Saavis backbone > > > > > > > > > > > > Rob Maioroff > > eCareMD, Inc. > > 1-877-ECAREMD (322-7363) Ext. 111 > > FAX: (208) 624-7181 Ext. 109 > > GMT -07:00 > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.1.410 / Virus Database: 268.17.2/641 - Release Date: 20/01/2007 > > > > > > -- > > No virus found in this outgoing message. > > Checked by AVG Free Edition. > > Version: 7.1.410 / Virus Database: 268.17.2/641 - Release Date: 20/01/2007 > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > --------------------------------- > > Check out the all-new Yahoo! Mail beta - Fire up a more powerful email and > > get things done faster. > > -- > > > > > > --__--__-- > > > > Message: 4 > > Date: Sun, 21 Jan 2007 12:40:54 +0000 > > From: "=?ISO-8859-2?Q?Faustas_Bu=B9kevi=E8ius?=" <[EMAIL PROTECTED]> > > To: [email protected] > > Subject: Re: [hlds] RE: client's choke dependency of clien't rate > > Reply-To: [email protected] > > > > -- > > [ Picked text/plain from multipart/alternative ] > > My suggestion would be to add a simple amxx plugin to Your public servers > > (its no more than 10 lines of code), and warn private servers players via > > rcon message until Valve adresses this issue shortly. For more accuracy, > > check > > http://developer.valvesoftware.com/wiki/Valve_Time > > :) > > > > On 1/19/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > >> > >> I have similar problem. On Windows boosted CS 1.6 server with plenty > >> of CPU resources, sv_maxrate 25000, sys_ticrate 1000 and > >> sv_maxupdaterate 100 client with a lot of FPS, cl_updaterate 100, rate > >> 30000 chokes even while connecting via LAN. Chokes are not that bad, > >> rarely above 20, generally below 10, but still quite annoying. > >> > >> Also I noticed that this is happening when you have more than 6-8 > >> other players around you within some distance. In other words full 20 > >> slots gives more choke to players than full 12 slots server where > >> choke almost negligible. > >> > >> And honestly this looks like recently introduced Windows specific > >> engine problem to me... Do not want to install Linux just to run few > >> CS 1.6 servers... > >> > >> On 20/01/07, Andrius Pirus <[EMAIL PROTECTED]> wrote: > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > Yes, i am keeping it open, also tried hl-booster. the same effect. fps > >> > is table 512-519 can make it 250 etc.. cpu usage 2-3 % (core2 duo > >> > e6700 2x320 GB Raid 1 GB 800 mhz dual chan.ram). The most interesting > >> > thing is that- almost absolutely all players who have set their rates > >> > lower than 25000 gets choke - exactly 100. when set to 25000 - 0 > >> > chokes. > >> > Quoting Cc2iscooL : -- > >> > [ Picked text/plain from multipart/alternative ] > >> > Well, since you brought up that you're using Windows now, did you > >> > use a > >> > timer resolution booster or are you keeping Windows Media Player > >> > open in the > >> > background? What does "stats" show in the server's console? Can your > >> > server > >> > handle the tickrate? If not, it will choke. > >> > On 1/19/07, Andrius Pirus wrote: > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > I don't think so.. Network is ok.. The only change i did was > >> > switching > >> > from Debian Linux to Windows 2003. And i tried many different rate > >> > settings.. But noone of them did the trick to get clients` chokes to > >> > 0. Only if every player did "rate 25000" > >> > Quoting Whisper : -- > >> > [ Picked text/plain from multipart/alternative ] > >> > You have a network problem or the clients have a network problem > >> > If the server needs to send data but cannot, that when u get choke. > >> > If their rate is too low or if their connection is too crap to > >> > support their > >> > rate setting or if your server cannot support X players with rate > >> > 20000 > >> > correctly, then you get choke. > >> > On 1/20/07, Andrius Pirus wrote: > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > no, i have already read the link you gave me..it didn't help me. and > >> > - > >> > i have Counter Strike 1.6 server, not Source. i said already that i > >> > have experimented with server settings and it makes no sense.. Choke > >> > is always about 10-100 on 80% of my server's players :( > >> > -- > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > -- > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> > archives, please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > Links: > >> > ------ > >> > [1] mailto:[EMAIL PROTECTED] > >> > -- > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > -- > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> > archives, please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > > >> > Links: > >> > ------ > >> > [1] mailto:[EMAIL PROTECTED] > >> > > >> > -- > >> > > >> > > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > > > > > --__--__-- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > End of hlds Digest > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds
Why not share it on the list for all the rest of us ? -- Nicholas Hockey <[EMAIL PROTECTED]> -- Content-Description: This is a digitally signed message part [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

