-- [ Picked text/plain from multipart/alternative ] Which kernel version were you using?
I have seen this fps fluctuation as well under Linux, when trying to help setup SRCDS on a Linux box and the server fps is all over the place for what appears to be little to no reason at all. On 1/31/07, Tim Renshaw <[EMAIL PROTECTED]> wrote: > > wine performance sucks for direct x games think slide show on modest > hardware, would be ok with cs1,6/hl1 mods etc as you still have open > gl which runs nicely in WINE.. but valve didn't bother with open gl in > hl2 based mods, > > Even though we run windows boxen, have tested scrds under centos and > it worked fine, pain in arse to set up with 1000mhz kernel but runs > nice have no idea what fluctations chappie was speaking of didnt see > them! > > if was setting up again would probably use linux, over windows is nice > haveing autoupdate work and just having a shell script bootup game > with no gui or any clutter.. > > currently interested in knowing why dods seems to run much nicer than > css on same box lower latency, less cpu & more player spots.. badly > optimised code in css but not in dods?..even though I 'm guessing they > use much of same hl2 code base, anybody else here seeing simlar..or is > my setup just quirky? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

