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Dont have a good idea about your problem, but I would like to add another
problem to the list.
(As opposed to the default consistancy checks of sv_consistancy)
ForceExactFile only checks for the files on disk, if the inconsistant file
is loaded into memory but removed or moved from the harddrive,
then the server will let the player connect with the inconsistant
files, aswell as play with them (duh).


On 2/19/07, James Gray <[EMAIL PROTECTED]> wrote:
>
> Is it just me or does the consistency check imposed by ForceExactFile
> too early for custom content? What seems to happen is that consistency
> is checked before custom content has even had a chance to download.
> Also, I would like to mention that IVEngineServer::ForceSimpleMaterial
> seems to have no effect.
>
> Anyways, I would greatly appreciate it if Valve took a look at this
> problem.
>
> Thanks,
> James
>
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Wim 'TheUnknownFactor' Barelds
[EMAIL PROTECTED]
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