-- [ Picked text/plain from multipart/alternative ] Dont have a good idea about your problem, but I would like to add another problem to the list. (As opposed to the default consistancy checks of sv_consistancy) ForceExactFile only checks for the files on disk, if the inconsistant file is loaded into memory but removed or moved from the harddrive, then the server will let the player connect with the inconsistant files, aswell as play with them (duh).
On 2/19/07, James Gray <[EMAIL PROTECTED]> wrote: > > Is it just me or does the consistency check imposed by ForceExactFile > too early for custom content? What seems to happen is that consistency > is checked before custom content has even had a chance to download. > Also, I would like to mention that IVEngineServer::ForceSimpleMaterial > seems to have no effect. > > Anyways, I would greatly appreciate it if Valve took a look at this > problem. > > Thanks, > James > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___________________________ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

