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This may also be related to the bug where sounds and some materials
(decals?) don't show up when the client connects and downloads them. They
must reconnect or change maps to see them.



On 2/18/07, James Gray <[EMAIL PROTECTED]> wrote:
>
> Is it just me or does the consistency check imposed by ForceExactFile
> too early for custom content? What seems to happen is that consistency
> is checked before custom content has even had a chance to download.
> Also, I would like to mention that IVEngineServer::ForceSimpleMaterial
> seems to have no effect.
>
> Anyways, I would greatly appreciate it if Valve took a look at this
> problem.
>
> Thanks,
> James
>
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