--
[ Picked text/plain from multipart/alternative ]
 72.3.184.144 - 72.3.184.159 dont seem to make any difference. I tried
72.3.184.144 - 72.3.184.159 also but that dont seem to change anything
eather.

Suggestions?

On 3/9/07, Chris Bass <[EMAIL PROTECTED]> wrote:
>
> First off, HLDS DOES NOT HAVE ANYTHING TO DO WITH ADS. PERIOD, ADS ARE
> DOWNLOADED CLIENT SIDE AND SERVER DOES NOT KNOW WHAT IS GOING ON.
>
> Second off, they are using the same company that BF2142 did. I imagine
> the technique used by CS 1.6 is similar if not the same. Do a search for
> BF2142 ads and see what you can dig up.
>
> *cough*Firewall off 72.3.184.144 - 72.3.184.159 *cough*
>
> [xXx] con wrote:
> > does anyone have a solution to removing these ads, or do we need to find
> > someone to piddle the files, because i have noticed a HUGE decline in
> the
> > purchase of cs 1.6 servers.
> > a client complained the other day that his server was not doing well,
> and
> > after visiting his server i saw why.
> > what a shame this is.
> > ----- Original Message -----
> > From: < [EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Thursday, March 08, 2007 1:48 PM
> > Subject: hlds digest, Vol 1 #5254 - 8 msgs
> >
> >
> >
> >> Send hlds mailing list submissions to
> >> [email protected]
> >>
> >> To subscribe or unsubscribe via the World Wide Web, visit
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> or, via email, send a message with subject or body 'help' to
> >> [EMAIL PROTECTED]
> >>
> >> You can reach the person managing the list at
> >> [EMAIL PROTECTED]
> >>
> >> When replying, please edit your Subject line so it is more specific
> >> than "Re: Contents of hlds digest..."
> >>
> >>
> >> Today's Topics:
> >>
> >>    1. RE: Ingame adds, who will remove them? (Edward Luna)
> >>    2. Re: Ingame adds, who will remove them? (Whisper)
> >>    3. Re: Ingame adds, who will remove them? (Roman Hatsiev)
> >>    4. Re: Ingame adds, who will remove them? (Cc2iscooL)
> >>    5. Voice and Voice text improvements. (Chris Barnett)
> >>    6. RE: Ingame adds, who will remove them? (J. Laws - Hi-Definition
> >>
> > Gaming)
> >
> >>    7. RE: Ingame adds, who will remove them? (Jason O. Washburn)
> >>    8. RE: Ingame adds, who will remove them? (Gigabit Nick)
> >>
> >> --__--__--
> >>
> >> Message: 1
> >> Subject: RE: [hlds] Ingame adds, who will remove them?
> >> Date: Thu, 8 Mar 2007 10:59:30 -0500
> >> From: "Edward Luna" < [EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Reply-To: [email protected]
> >>
> >> Commercials in movie theaters have nothing to do with the movie
> theater,
> >>
> > th=
> >
> >> ey're built into the film (client side).  Without the movie theaters
> >>
> > Hollyw=
> >
> >> ood has no outlet for their films and without the servers Valve has no
> >>
> > outl=
> >
> >> et for their MP games.
> >>
> >> Bottom line... your server is the equivalent of the screen in a movie
> >>
> > theat=
> >
> >> er.  Valve's movie is playing on your projector.  There is only one
> Valve
> >>
> > b=
> >
> >> ut an almost limitless number of projectors... those currently in
> >>
> > operation=
> >
> >>  and those that will take their place in the event the current
> projectors
> >>
> > (=
> >
> >> servers) drop out.
> >>
> >> TBH... it's amazing Valve has lasted this long.  The original game was
> so
> >>
> > g=
> >
> >> ood that it's carried them well past what would normally be considered
> a
> >>
> > re=
> >
> >> asonable product life.  Valve must evolve or go the way of Acclaim
> >>
> > Entertai=
> >
> >> nment.
> >>
> >>
> >> -----Original Message-----
> >> From: Kevin Ottalini [mailto:[EMAIL PROTECTED] ]
> >> Sent: Wednesday, March 07, 2007 9:45 PM
> >> To: [email protected]
> >> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>
> >>
> >> One thing I thought I would toss out here is that the in-game ads are
> >>
> > purel=
> >
> >> y
> >> client-side and servers (and server admins and operators) have nothing
> to
> >>
> > d=
> >
> >> o
> >> with providing them, control over them or with being involved with
> >>
> > promotin=
> >
> >> g
> >> the ads or the ad content.
> >>
> >> Even though I personally don't enjoy having non-original content on
> maps
> >> while I play, this issue is similar to player sprays except the ads
> will
> >> never have any porn or abusive content.
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >>
> > plea=
> >
> >> se visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >> --__--__--
> >>
> >> Message: 2
> >> Date: Fri, 9 Mar 2007 03:30:13 +1100
> >> From: Whisper <[EMAIL PROTECTED]>
> >> To: [email protected]
> >> Subject: Re: [hlds] Ingame adds, who will remove them?
> >> Reply-To: [email protected]
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> The Cinema is allowed to play their own ads and thereby generate
> revenue,
> >>
> > to
> >
> >> people brought to the Cinema by the movie made by Hollywood.
> >>
> >> On 3/9/07, Edward Luna <[EMAIL PROTECTED]> wrote:
> >>
> >>> Commercials in movie theaters have nothing to do with the movie
> theater,
> >>> they're built into the film (client side).  Without the movie theaters
> >>> Hollywood has no outlet for their films and without the servers Valve
> >>>
> > has no
> >
> >>> outlet for their MP games.
> >>>
> >>> Bottom line... your server is the equivalent of the screen in a movie
> >>> theater.  Valve's movie is playing on your projector.  There is only
> one
> >>> Valve but an almost limitless number of projectors... those currently
> in
> >>> operation and those that will take their place in the event the
> current
> >>> projectors (servers) drop out.
> >>>
> >>> TBH... it's amazing Valve has lasted this long.  The original game was
> >>>
> > so
> >
> >>> good that it's carried them well past what would normally be
> considered
> >>>
> > a
> >
> >>> reasonable product life.  Valve must evolve or go the way of Acclaim
> >>> Entertainment.
> >>>
> >>>
> >>> -----Original Message-----
> >>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED]
> >>> Sent: Wednesday, March 07, 2007 9:45 PM
> >>> To: [email protected]
> >>> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>>
> >>>
> >>> One thing I thought I would toss out here is that the in-game ads are
> >>> purely
> >>> client-side and servers (and server admins and operators) have nothing
> >>>
> > to
> >
> >>> do
> >>> with providing them, control over them or with being involved with
> >>> promoting
> >>> the ads or the ad content.
> >>>
> >>> Even though I personally don't enjoy having non-original content on
> maps
> >>> while I play, this issue is similar to player sprays except the ads
> will
> >>> never have any porn or abusive content.
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
>
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> --
> >>
> >>
> >> --__--__--
> >>
> >> Message: 3
> >> Date: Thu, 8 Mar 2007 20:10:20 +0300
> >> From: "Roman Hatsiev" < [EMAIL PROTECTED]>
> >> To: [email protected]
> >> Subject: Re: [hlds] Ingame adds, who will remove them?
> >> Reply-To: [email protected]
> >>
> >> The only difference is that in our case Valve sells tickets to our
> >>
> > theaters=
> >
> >> ...
> >>
> >> On 08/03/07, Edward Luna <[EMAIL PROTECTED]> wrote:
> >>
> >>> Commercials in movie theaters have nothing to do with the movie
> theater,
> >>>
> > =
> >
> >> they're built into the film (client side).  Without the movie theaters
> >>
> > Holl=
> >
> >> ywood has no outlet for their films and without the servers Valve has
> no
> >>
> > ou=
> >
> >> tlet for their MP games.
> >>
> >>> Bottom line... your server is the equivalent of the screen in a movie
> >>>
> > the=
> >
> >> ater.  Valve's movie is playing on your projector.  There is only one
> >>
> > Valve=
> >
> >>  but an almost limitless number of projectors... those currently in
> >>
> > operati=
> >
> >> on and those that will take their place in the event the current
> >>
> > projectors=
> >
> >>  (servers) drop out.
> >>
> >>> TBH... it's amazing Valve has lasted this long.  The original game was
> >>>
> > so=
> >
> >>  good that it's carried them well past what would normally be
> considered a
> >>
> > =
> >
> >> reasonable product life.  Valve must evolve or go the way of Acclaim
> >>
> > Entert=
> >
> >> ainment.
> >>
> >>> -----Original Message-----
> >>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED]
> >>> Sent: Wednesday, March 07, 2007 9:45 PM
> >>> To: [email protected]
> >>> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>>
> >>>
> >>> One thing I thought I would toss out here is that the in-game ads are
> >>>
> > pur=
> >
> >> ely
> >>
> >>> client-side and servers (and server admins and operators) have nothing
> >>>
> > to=
> >
> >>  do
> >>
> >>> with providing them, control over them or with being involved with
> >>>
> > promot=
> >
> >> ing
> >>
> >>> the ads or the ad content.
> >>>
> >>> Even though I personally don't enjoy having non-original content on
> maps
> >>> while I play, this issue is similar to player sprays except the ads
> will
> >>> never have any porn or abusive content.
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> > pl=
> >
> >> ease visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
>
> >>>
> > pl=
> >
> >> ease visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> --__--__--
> >>
> >> Message: 4
> >> Date: Thu, 8 Mar 2007 11:17:47 -0600
> >> From: Cc2iscooL <[EMAIL PROTECTED]>
> >> To: [email protected]
> >> Subject: Re: [hlds] Ingame adds, who will remove them?
> >> Reply-To: [email protected]
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> No, actually they're putting the ads in our theaters.
> >>
> >> Selling tickets to the theaters would equate to Valve charging a fee
> for
> >> people to join servers.
> >>
> >> Just wanted to point that one out. =)
> >>
> >> On 3/8/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote:
> >>
> >>> The only difference is that in our case Valve sells tickets to our
> >>> theaters...
> >>>
> >>> On 08/03/07, Edward Luna <[EMAIL PROTECTED] > wrote:
> >>>
> >>>> Commercials in movie theaters have nothing to do with the movie
> >>>>
> > theater,
> >
> >>> they're built into the film (client side).  Without the movie theaters
>
> >>> Hollywood has no outlet for their films and without the servers Valve
> >>>
> > has no
> >
> >>> outlet for their MP games.
> >>>
> >>>> Bottom line... your server is the equivalent of the screen in a movie
>
> >>>>
> >>> theater.  Valve's movie is playing on your projector.  There is only
> one
> >>> Valve but an almost limitless number of projectors... those currently
> in
> >>> operation and those that will take their place in the event the
> current
> >>> projectors (servers) drop out.
> >>>
> >>>> TBH... it's amazing Valve has lasted this long.  The original game
> was
> >>>>
> >>> so good that it's carried them well past what would normally be
> >>>
> > considered a
> >
> >>> reasonable product life.  Valve must evolve or go the way of Acclaim
> >>> Entertainment.
> >>>
> >>>> -----Original Message-----
> >>>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED]
> >>>> Sent: Wednesday, March 07, 2007 9:45 PM
> >>>> To: [email protected]
> >>>> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>>>
> >>>>
> >>>> One thing I thought I would toss out here is that the in-game ads are
>
> >>>>
> >>> purely
> >>>
> >>>> client-side and servers (and server admins and operators) have
> nothing
> >>>>
> >>> to do
> >>>
> >>>> with providing them, control over them or with being involved with
> >>>>
> >>> promoting
> >>>
> >>>> the ads or the ad content.
> >>>>
> >>>> Even though I personally don't enjoy having non-original content on
> >>>>
> > maps
> >
> >>>> while I play, this issue is similar to player sprays except the ads
> >>>>
> > will
> >
> >>>> never have any porn or abusive content.
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>
> >>> please visit:
> >>>
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>
> >>> please visit:
> >>>
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
>
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> --
> >>
> >>
> >> --__--__--
> >>
> >> Message: 5
> >> From: "Chris Barnett" <[EMAIL PROTECTED]>
> >> To: < [email protected]>
> >> Date: Thu, 8 Mar 2007 17:21:28 -0000
> >> Subject: [hlds] Voice and Voice text improvements.
> >> Reply-To: [email protected]
> >>
> >> This is a multipart message in MIME format.
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> Where's the BETA?
> >>
> >>
> >>
> >> Gabe, Doug, Alfred
> >>
> >>
> >>
> >> Any improvements to Source, mean absolutely NOTHING but blood, sweat,
> >>
> > tears
> >
> >> and heartache for us server operators unless there is a beta. I thought
> we
> >> was getting somewhere with this point. I thought you guys had taken
> >>
> > onboard
> >
> >> our concerns regarding updates to Source.
> >>
> >>
> >>
> >> But it seems you're not listening.
> >>
> >>
> >>
> >> If you're going to cause me problems on every update and you're not
> going
> >>
> > to
> >
> >> listen to concerns of server operators. Why should I should bother
> running
> >> servers which are running Source? Why not build my community around
> >>
> > servers
> >
> >> that I know I can keep running without being sabotaged by the very
> people
> >> who make the game?
> >>
> >>
> >>
> >> If there has been a beta going on for the improved voice and text, that
> I
> >>
> > am
> >
> >> not aware of, then please accept my apologies. But if you haven't done
> a
> >> beta program and you are just going to dump this update on us tomorrow,
> >>
> > then
> >
> >> us server operators are one step closer to finding different games to
> >>
> > host.
> >
> >>
> >> Chris Barnett
> >>
> >>
> >>
> >>
> >>
> >> --
> >>
> >>
> >>
> >> --__--__--
> >>
> >> Message: 6
> >> From: "J. Laws - Hi-Definition Gaming" < [EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Subject: RE: [hlds] Ingame adds, who will remove them?
> >> Date: Thu, 8 Mar 2007 12:43:59 -0500
> >> Organization: Hi-Definition Gaming LLC
> >> Reply-To: [email protected]
> >>
> >> Not quite.  Valve would be selling tickets to enter the theater showing
>
> >> VALVe "movies", once inside they still have to pay us to get into the
> >> theater.  So they would be making cash on the entry for the 'theater'
> and
> >> for the ad impressions for those who pay us to host their "movie".  I
> hate
> >> metaphors.
> >>
> >> -----Original Message-----
> >> From: Cc2iscooL [mailto:[EMAIL PROTECTED]
> >> Sent: Thursday, March 08, 2007 12:18 PM
> >> To: [email protected]
> >> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ] No, actually they're
> >> putting the ads in our theaters.
> >>
> >> Selling tickets to the theaters would equate to Valve charging a fee
> for
> >> people to join servers.
> >>
> >> Just wanted to point that one out. =)
> >>
> >> On 3/8/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote:
> >>
> >>> The only difference is that in our case Valve sells tickets to our
> >>> theaters...
> >>>
> >>> On 08/03/07, Edward Luna <[EMAIL PROTECTED]> wrote:
> >>>
> >>>> Commercials in movie theaters have nothing to do with the movie
> >>>> theater,
> >>>>
> >>> they're built into the film (client side).  Without the movie theaters
> >>> Hollywood has no outlet for their films and without the servers Valve
> >>> has no outlet for their MP games.
> >>>
> >>>> Bottom line... your server is the equivalent of the screen in a
> >>>> movie
> >>>>
> >>> theater.  Valve's movie is playing on your projector.  There is only
> >>> one Valve but an almost limitless number of projectors... those
> >>> currently in operation and those that will take their place in the
> >>> event the current projectors (servers) drop out.
> >>>
> >>>> TBH... it's amazing Valve has lasted this long.  The original game
> >>>> was
> >>>>
> >>> so good that it's carried them well past what would normally be
> >>> considered a reasonable product life.  Valve must evolve or go the way
> >>> of Acclaim Entertainment.
> >>>
> >>>> -----Original Message-----
> >>>> From: Kevin Ottalini [mailto: [EMAIL PROTECTED]
> >>>> Sent: Wednesday, March 07, 2007 9:45 PM
> >>>> To: [email protected]
> >>>> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>>>
> >>>>
> >>>> One thing I thought I would toss out here is that the in-game ads
> >>>> are
> >>>>
> >>> purely
> >>>
> >>>> client-side and servers (and server admins and operators) have
> >>>> nothing
> >>>>
> >>> to do
> >>>
> >>>> with providing them, control over them or with being involved with
> >>>>
> >>> promoting
> >>>
> >>>> the ads or the ad content.
> >>>>
> >>>> Even though I personally don't enjoy having non-original content on
> >>>> maps while I play, this issue is similar to player sprays except the
> >>>> ads will never have any porn or abusive content.
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>>
> >>> please visit:
> >>>
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>>
> >>> please visit:
> >>>
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> --
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >> --__--__--
> >>
> >> Message: 7
> >> From: "Jason O. Washburn" <[EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Subject: RE: [hlds] Ingame adds, who will remove them?
> >> Date: Thu, 8 Mar 2007 12:31:51 -0600
> >> Reply-To: [email protected]
> >>
> >> :-(
> >>
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> >> Sent: Thursday, March 08, 2007 11:10 AM
> >> To: [email protected]
> >> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>
> >>
> >> The only difference is that in our case Valve sells tickets to our
> >> theaters...
> >>
> >> On 08/03/07, Edward Luna <[EMAIL PROTECTED]> wrote:
> >>
> >>> Commercials in movie theaters have nothing to do with the movie
> >>> theater, they're built into the film (client side).  Without the movie
> >>>
> >>> theaters Hollywood has no outlet for their films and without the
> >>> servers Valve has no outlet for their MP games.
> >>>
> >>> Bottom line... your server is the equivalent of the screen in a movie
> >>> theater.  Valve's movie is playing on your projector.  There is only
> >>> one Valve but an almost limitless number of projectors... those
> >>> currently in operation and those that will take their place in the
> >>> event the current projectors (servers) drop out.
> >>>
> >>> TBH... it's amazing Valve has lasted this long.  The original game was
>
> >>>
> >>> so good that it's carried them well past what would normally be
> >>> considered a reasonable product life.  Valve must evolve or go the way
> >>>
> >>> of Acclaim Entertainment.
> >>>
> >>>
> >>> -----Original Message-----
> >>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED]
> >>> Sent: Wednesday, March 07, 2007 9:45 PM
> >>> To: [email protected]
> >>> Subject: Re: [hlds] Ingame adds, who will remove them?
> >>>
> >>>
> >>> One thing I thought I would toss out here is that the in-game ads are
> >>> purely client-side and servers (and server admins and operators) have
> >>> nothing to do with providing them, control over them or with being
> >>> involved with promoting the ads or the ad content.
> >>>
> >>> Even though I personally don't enjoy having non-original content on
> >>> maps while I play, this issue is similar to player sprays except the
> >>> ads will never have any porn or abusive content.
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
>
> >>>
> >>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> --
> >> No virus found in this incoming message.
> >> Checked by AVG Free Edition.
> >> Version: 7.5.446 / Virus Database: 268.18.8/714 - Release Date:
> 3/8/2007
> >> 10:58 AM
> >>
> >>
> >> --
> >> No virus found in this outgoing message.
> >> Checked by AVG Free Edition.
> >> Version: 7.5.446 / Virus Database: 268.18.8/714 - Release Date:
> 3/8/2007
> >> 10:58 AM
> >>
> >>
> >>
> >>
> >> --__--__--
> >>
> >> Message: 8
> >> From: Gigabit Nick <[EMAIL PROTECTED] >
> >> To: <[email protected]>
> >> Subject: RE: [hlds] Ingame adds, who will remove them?
> >> Date: Thu, 8 Mar 2007 19:10:52 +0000
> >> Reply-To: [email protected]
> >>
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> I'd say it's more like renting a TV & DVD player.
> >>
> >> You buy the movie from Valve, you rent the TV & DVD player from the
> server
> >>
> > =
> >
> >> operators. You can play the Valve movie on the server admins TV &DVD
> >>
> > player=
> >
> >> , but the people who rent you the TV & DVD player can't put ads into
> the
> >>
> > Va=
> >
> >> lve movies.
> >>
> >>
> >>
> >>
> >>> From: [EMAIL PROTECTED]> To: [email protected]> Subject:
> RE:
> >>>
> > =
> >
> >> [hlds] Ingame adds, who will remove them?> Date: Thu, 8 Mar 2007
> >>
> > 12:43:59 -=
> >
> >> 0500> > Not quite. Valve would be selling tickets to enter the theater
> >>
> > show=
> >
> >> ing> VALVe "movies", once inside they still have to pay us to get into
> >>
> > the>=
> >
> >>  theater. So they would be making cash on the entry for the 'theater'
> and>
> >>
> > =
> >
> >> for the ad impressions for those who pay us to host their "movie". I
> hate>
> >>
> > =
> >
> >> metaphors.> > -----Original Message-----> From: Cc2iscooL
> >>
> > [mailto:cc2iscool=
> >
> >> @gmail.com]> Sent: Thursday, March 08, 2007 12:18 PM> To:
> >>
> > [EMAIL PROTECTED] =
> >
> >> ftware.com> Subject: Re: [hlds] Ingame adds, who will remove them?> >
> -->
> >>
> > [=
> >
> >>  Picked text/plain from multipart/alternative ] No, actually they're>
> >>
> > putti=
> >
> >> ng the ads in our theaters.> > Selling tickets to the theaters would
> >>
> > equate=
> >
> >>  to Valve charging a fee for> people to join servers.> > Just wanted to
>
> >>
> > poi=
> >
> >> nt that one out. =3D)> > On 3/8/07, Roman Hatsiev <[EMAIL PROTECTED]>
> >>
> > wrote=
> >
> >> :> >> > The only difference is that in our case Valve sells tickets to
> >>
> > our>=
> >
> >>  > theaters...> >> > On 08/03/07, Edward Luna <[EMAIL PROTECTED]>
> wrote:>
> >> =
> >>  > Commercials in movie theaters have nothing to do with the movie> > >
>
> >>
> > the=
> >
> >> ater,> > they're built into the film (client side). Without the movie
> >>
> > theat=
> >
> >> ers> > Hollywood has no outlet for their films and without the servers
> >>
> > Valv=
> >
> >> e> > has no outlet for their MP games.> > >> > > Bottom line... your
> >>
> > server=
> >
> >>  is the equivalent of the screen in a> > > movie> > theater. Valve's
> movie
> >>
> > =
> >
> >> is playing on your projector. There is only> > one Valve but an almost
> >>
> > limi=
> >
> >> tless number of projectors... those> > currently in operation and those
>
> >>
> > tha=
> >
> >> t will take their place in the> > event the current projectors
> (servers)
> >>
> > dr=
> >
> >> op out.> > >> > > TBH... it's amazing Valve has lasted this long. The
> >>
> > origi=
> >
> >> nal game> > > was> > so good that it's carried them well past what
> would
> >>
> > no=
> >
> >> rmally be> > considered a reasonable product life. Valve must evolve or
> go
> >>
> > =
> >
> >> the way> > of Acclaim Entertainment.> > >> > >> > > -----Original
> >>
> > Message--=
> >
> >> ---> > > From: Kevin Ottalini [mailto: [EMAIL PROTECTED]> > >
> Sent:
> >>
> > W=
> >
> >> ednesday, March 07, 2007 9:45 PM> > > To: [email protected]>
> > >
> >>
> > =
> >
> >> Subject: Re: [hlds] Ingame adds, who will remove them?> > >> > >> > >
> One
> >>
> > t=
> >
> >> hing I thought I would toss out here is that the in-game ads> > > are>
> >
> >>
> > pu=
> >
> >> rely> > > client-side and servers (and server admins and operators)
> have>
> >> =
> >>  > nothing> > to do> > > with providing them, control over them or with
> >>
> > bei=
> >
> >> ng involved with> > promoting> > > the ads or the ad content.> > >> > >
>
> >>
> > Eve=
> >
> >> n though I personally don't enjoy having non-original content on> > >
> maps
> >>
> > =
> >
> >> while I play, this issue is similar to player sprays except the> > >
> ads
> >>
> > wi=
> >
> >> ll never have any porn or abusive content.> > >> > >> > >
> >>
> > _________________=
> >
> >> ______________________________> > > To unsubscribe, edit your list
> >>
> > preferen=
> >
> >> ces, or view the list> > > archives,> > please visit:> > >
> >>
> > http://list.valv=
> >
> >> esoftware.com/mailman/listinfo/hlds> > >> > >
> >>
> > _____________________________=
> >
> >> __________________> > > To unsubscribe, edit your list preferences, or
> >>
> > view=
> >
> >>  the list> > > archives,> > please visit:> > >
> >>
> > http://list.valvesoftware.co=
> >
> >> m/mailman/listinfo/hlds> > >> >> >
> >>
> > ________________________________________=
> >
> >> _______> > To unsubscribe, edit your list preferences, or view the list
>
> >>
> > arc=
> >
> >> hives,> > please visit:> >
> >>
> > http://list.valvesoftware.com/mailman/listinfo/h=
> >
> >> lds> >> --> > _______________________________________________> To
> >>
> > unsubscri=
> >
> >> be, edit your list preferences, or view the list archives,> please
> visit:>
> >>
> > =
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlds> > >
> >>
> > __________________=
> >
> >> _____________________________> To unsubscribe, edit your list
> preferences,
> >>
> > =
> >
> >> or view the list archives, please visit:>
> >>
> > http://list.valvesoftware.com/mai=
> >
> >> lman/listinfo/hlds
> >> _________________________________________________________________
> >> News, entertainment and everything you care about at Live.com. Get it
> now!
> >> http://www.live.com/getstarted.aspx
> >> --
> >>
> >>
> >>
> >> --__--__--
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >>
> > please visit:
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >> End of hlds Digest
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to