-- [ Picked text/plain from multipart/alternative ] 72.3.184.144 - 72.3.184.159 dont seem to make any difference. I tried 72.3.184.144 - 72.3.184.159 also but that dont seem to change anything eather.
Suggestions? On 3/9/07, Chris Bass <[EMAIL PROTECTED]> wrote: > > First off, HLDS DOES NOT HAVE ANYTHING TO DO WITH ADS. PERIOD, ADS ARE > DOWNLOADED CLIENT SIDE AND SERVER DOES NOT KNOW WHAT IS GOING ON. > > Second off, they are using the same company that BF2142 did. I imagine > the technique used by CS 1.6 is similar if not the same. Do a search for > BF2142 ads and see what you can dig up. > > *cough*Firewall off 72.3.184.144 - 72.3.184.159 *cough* > > [xXx] con wrote: > > does anyone have a solution to removing these ads, or do we need to find > > someone to piddle the files, because i have noticed a HUGE decline in > the > > purchase of cs 1.6 servers. > > a client complained the other day that his server was not doing well, > and > > after visiting his server i saw why. > > what a shame this is. > > ----- Original Message ----- > > From: < [EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Thursday, March 08, 2007 1:48 PM > > Subject: hlds digest, Vol 1 #5254 - 8 msgs > > > > > > > >> Send hlds mailing list submissions to > >> [email protected] > >> > >> To subscribe or unsubscribe via the World Wide Web, visit > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> or, via email, send a message with subject or body 'help' to > >> [EMAIL PROTECTED] > >> > >> You can reach the person managing the list at > >> [EMAIL PROTECTED] > >> > >> When replying, please edit your Subject line so it is more specific > >> than "Re: Contents of hlds digest..." > >> > >> > >> Today's Topics: > >> > >> 1. RE: Ingame adds, who will remove them? (Edward Luna) > >> 2. Re: Ingame adds, who will remove them? (Whisper) > >> 3. Re: Ingame adds, who will remove them? (Roman Hatsiev) > >> 4. Re: Ingame adds, who will remove them? (Cc2iscooL) > >> 5. Voice and Voice text improvements. (Chris Barnett) > >> 6. RE: Ingame adds, who will remove them? (J. Laws - Hi-Definition > >> > > Gaming) > > > >> 7. RE: Ingame adds, who will remove them? (Jason O. Washburn) > >> 8. RE: Ingame adds, who will remove them? (Gigabit Nick) > >> > >> --__--__-- > >> > >> Message: 1 > >> Subject: RE: [hlds] Ingame adds, who will remove them? > >> Date: Thu, 8 Mar 2007 10:59:30 -0500 > >> From: "Edward Luna" < [EMAIL PROTECTED]> > >> To: <[email protected]> > >> Reply-To: [email protected] > >> > >> Commercials in movie theaters have nothing to do with the movie > theater, > >> > > th= > > > >> ey're built into the film (client side). Without the movie theaters > >> > > Hollyw= > > > >> ood has no outlet for their films and without the servers Valve has no > >> > > outl= > > > >> et for their MP games. > >> > >> Bottom line... your server is the equivalent of the screen in a movie > >> > > theat= > > > >> er. Valve's movie is playing on your projector. There is only one > Valve > >> > > b= > > > >> ut an almost limitless number of projectors... those currently in > >> > > operation= > > > >> and those that will take their place in the event the current > projectors > >> > > (= > > > >> servers) drop out. > >> > >> TBH... it's amazing Valve has lasted this long. The original game was > so > >> > > g= > > > >> ood that it's carried them well past what would normally be considered > a > >> > > re= > > > >> asonable product life. Valve must evolve or go the way of Acclaim > >> > > Entertai= > > > >> nment. > >> > >> > >> -----Original Message----- > >> From: Kevin Ottalini [mailto:[EMAIL PROTECTED] ] > >> Sent: Wednesday, March 07, 2007 9:45 PM > >> To: [email protected] > >> Subject: Re: [hlds] Ingame adds, who will remove them? > >> > >> > >> One thing I thought I would toss out here is that the in-game ads are > >> > > purel= > > > >> y > >> client-side and servers (and server admins and operators) have nothing > to > >> > > d= > > > >> o > >> with providing them, control over them or with being involved with > >> > > promotin= > > > >> g > >> the ads or the ad content. > >> > >> Even though I personally don't enjoy having non-original content on > maps > >> while I play, this issue is similar to player sprays except the ads > will > >> never have any porn or abusive content. > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> > > plea= > > > >> se visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> --__--__-- > >> > >> Message: 2 > >> Date: Fri, 9 Mar 2007 03:30:13 +1100 > >> From: Whisper <[EMAIL PROTECTED]> > >> To: [email protected] > >> Subject: Re: [hlds] Ingame adds, who will remove them? > >> Reply-To: [email protected] > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> The Cinema is allowed to play their own ads and thereby generate > revenue, > >> > > to > > > >> people brought to the Cinema by the movie made by Hollywood. > >> > >> On 3/9/07, Edward Luna <[EMAIL PROTECTED]> wrote: > >> > >>> Commercials in movie theaters have nothing to do with the movie > theater, > >>> they're built into the film (client side). Without the movie theaters > >>> Hollywood has no outlet for their films and without the servers Valve > >>> > > has no > > > >>> outlet for their MP games. > >>> > >>> Bottom line... your server is the equivalent of the screen in a movie > >>> theater. Valve's movie is playing on your projector. There is only > one > >>> Valve but an almost limitless number of projectors... those currently > in > >>> operation and those that will take their place in the event the > current > >>> projectors (servers) drop out. > >>> > >>> TBH... it's amazing Valve has lasted this long. The original game was > >>> > > so > > > >>> good that it's carried them well past what would normally be > considered > >>> > > a > > > >>> reasonable product life. Valve must evolve or go the way of Acclaim > >>> Entertainment. > >>> > >>> > >>> -----Original Message----- > >>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED] > >>> Sent: Wednesday, March 07, 2007 9:45 PM > >>> To: [email protected] > >>> Subject: Re: [hlds] Ingame adds, who will remove them? > >>> > >>> > >>> One thing I thought I would toss out here is that the in-game ads are > >>> purely > >>> client-side and servers (and server admins and operators) have nothing > >>> > > to > > > >>> do > >>> with providing them, control over them or with being involved with > >>> promoting > >>> the ads or the ad content. > >>> > >>> Even though I personally don't enjoy having non-original content on > maps > >>> while I play, this issue is similar to player sprays except the ads > will > >>> never have any porn or abusive content. > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> -- > >> > >> > >> --__--__-- > >> > >> Message: 3 > >> Date: Thu, 8 Mar 2007 20:10:20 +0300 > >> From: "Roman Hatsiev" < [EMAIL PROTECTED]> > >> To: [email protected] > >> Subject: Re: [hlds] Ingame adds, who will remove them? > >> Reply-To: [email protected] > >> > >> The only difference is that in our case Valve sells tickets to our > >> > > theaters= > > > >> ... > >> > >> On 08/03/07, Edward Luna <[EMAIL PROTECTED]> wrote: > >> > >>> Commercials in movie theaters have nothing to do with the movie > theater, > >>> > > = > > > >> they're built into the film (client side). Without the movie theaters > >> > > Holl= > > > >> ywood has no outlet for their films and without the servers Valve has > no > >> > > ou= > > > >> tlet for their MP games. > >> > >>> Bottom line... your server is the equivalent of the screen in a movie > >>> > > the= > > > >> ater. Valve's movie is playing on your projector. There is only one > >> > > Valve= > > > >> but an almost limitless number of projectors... those currently in > >> > > operati= > > > >> on and those that will take their place in the event the current > >> > > projectors= > > > >> (servers) drop out. > >> > >>> TBH... it's amazing Valve has lasted this long. The original game was > >>> > > so= > > > >> good that it's carried them well past what would normally be > considered a > >> > > = > > > >> reasonable product life. Valve must evolve or go the way of Acclaim > >> > > Entert= > > > >> ainment. > >> > >>> -----Original Message----- > >>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED] > >>> Sent: Wednesday, March 07, 2007 9:45 PM > >>> To: [email protected] > >>> Subject: Re: [hlds] Ingame adds, who will remove them? > >>> > >>> > >>> One thing I thought I would toss out here is that the in-game ads are > >>> > > pur= > > > >> ely > >> > >>> client-side and servers (and server admins and operators) have nothing > >>> > > to= > > > >> do > >> > >>> with providing them, control over them or with being involved with > >>> > > promot= > > > >> ing > >> > >>> the ads or the ad content. > >>> > >>> Even though I personally don't enjoy having non-original content on > maps > >>> while I play, this issue is similar to player sprays except the ads > will > >>> never have any porn or abusive content. > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > > pl= > > > >> ease visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > > >>> > > pl= > > > >> ease visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> --__--__-- > >> > >> Message: 4 > >> Date: Thu, 8 Mar 2007 11:17:47 -0600 > >> From: Cc2iscooL <[EMAIL PROTECTED]> > >> To: [email protected] > >> Subject: Re: [hlds] Ingame adds, who will remove them? > >> Reply-To: [email protected] > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> No, actually they're putting the ads in our theaters. > >> > >> Selling tickets to the theaters would equate to Valve charging a fee > for > >> people to join servers. > >> > >> Just wanted to point that one out. =) > >> > >> On 3/8/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > >> > >>> The only difference is that in our case Valve sells tickets to our > >>> theaters... > >>> > >>> On 08/03/07, Edward Luna <[EMAIL PROTECTED] > wrote: > >>> > >>>> Commercials in movie theaters have nothing to do with the movie > >>>> > > theater, > > > >>> they're built into the film (client side). Without the movie theaters > > >>> Hollywood has no outlet for their films and without the servers Valve > >>> > > has no > > > >>> outlet for their MP games. > >>> > >>>> Bottom line... your server is the equivalent of the screen in a movie > > >>>> > >>> theater. Valve's movie is playing on your projector. There is only > one > >>> Valve but an almost limitless number of projectors... those currently > in > >>> operation and those that will take their place in the event the > current > >>> projectors (servers) drop out. > >>> > >>>> TBH... it's amazing Valve has lasted this long. The original game > was > >>>> > >>> so good that it's carried them well past what would normally be > >>> > > considered a > > > >>> reasonable product life. Valve must evolve or go the way of Acclaim > >>> Entertainment. > >>> > >>>> -----Original Message----- > >>>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED] > >>>> Sent: Wednesday, March 07, 2007 9:45 PM > >>>> To: [email protected] > >>>> Subject: Re: [hlds] Ingame adds, who will remove them? > >>>> > >>>> > >>>> One thing I thought I would toss out here is that the in-game ads are > > >>>> > >>> purely > >>> > >>>> client-side and servers (and server admins and operators) have > nothing > >>>> > >>> to do > >>> > >>>> with providing them, control over them or with being involved with > >>>> > >>> promoting > >>> > >>>> the ads or the ad content. > >>>> > >>>> Even though I personally don't enjoy having non-original content on > >>>> > > maps > > > >>>> while I play, this issue is similar to player sprays except the ads > >>>> > > will > > > >>>> never have any porn or abusive content. > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>> > >>> please visit: > >>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>> > >>> please visit: > >>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> -- > >> > >> > >> --__--__-- > >> > >> Message: 5 > >> From: "Chris Barnett" <[EMAIL PROTECTED]> > >> To: < [email protected]> > >> Date: Thu, 8 Mar 2007 17:21:28 -0000 > >> Subject: [hlds] Voice and Voice text improvements. > >> Reply-To: [email protected] > >> > >> This is a multipart message in MIME format. > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Where's the BETA? > >> > >> > >> > >> Gabe, Doug, Alfred > >> > >> > >> > >> Any improvements to Source, mean absolutely NOTHING but blood, sweat, > >> > > tears > > > >> and heartache for us server operators unless there is a beta. I thought > we > >> was getting somewhere with this point. I thought you guys had taken > >> > > onboard > > > >> our concerns regarding updates to Source. > >> > >> > >> > >> But it seems you're not listening. > >> > >> > >> > >> If you're going to cause me problems on every update and you're not > going > >> > > to > > > >> listen to concerns of server operators. Why should I should bother > running > >> servers which are running Source? Why not build my community around > >> > > servers > > > >> that I know I can keep running without being sabotaged by the very > people > >> who make the game? > >> > >> > >> > >> If there has been a beta going on for the improved voice and text, that > I > >> > > am > > > >> not aware of, then please accept my apologies. But if you haven't done > a > >> beta program and you are just going to dump this update on us tomorrow, > >> > > then > > > >> us server operators are one step closer to finding different games to > >> > > host. > > > >> > >> Chris Barnett > >> > >> > >> > >> > >> > >> -- > >> > >> > >> > >> --__--__-- > >> > >> Message: 6 > >> From: "J. Laws - Hi-Definition Gaming" < [EMAIL PROTECTED]> > >> To: <[email protected]> > >> Subject: RE: [hlds] Ingame adds, who will remove them? > >> Date: Thu, 8 Mar 2007 12:43:59 -0500 > >> Organization: Hi-Definition Gaming LLC > >> Reply-To: [email protected] > >> > >> Not quite. Valve would be selling tickets to enter the theater showing > > >> VALVe "movies", once inside they still have to pay us to get into the > >> theater. So they would be making cash on the entry for the 'theater' > and > >> for the ad impressions for those who pay us to host their "movie". I > hate > >> metaphors. > >> > >> -----Original Message----- > >> From: Cc2iscooL [mailto:[EMAIL PROTECTED] > >> Sent: Thursday, March 08, 2007 12:18 PM > >> To: [email protected] > >> Subject: Re: [hlds] Ingame adds, who will remove them? > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] No, actually they're > >> putting the ads in our theaters. > >> > >> Selling tickets to the theaters would equate to Valve charging a fee > for > >> people to join servers. > >> > >> Just wanted to point that one out. =) > >> > >> On 3/8/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > >> > >>> The only difference is that in our case Valve sells tickets to our > >>> theaters... > >>> > >>> On 08/03/07, Edward Luna <[EMAIL PROTECTED]> wrote: > >>> > >>>> Commercials in movie theaters have nothing to do with the movie > >>>> theater, > >>>> > >>> they're built into the film (client side). Without the movie theaters > >>> Hollywood has no outlet for their films and without the servers Valve > >>> has no outlet for their MP games. > >>> > >>>> Bottom line... your server is the equivalent of the screen in a > >>>> movie > >>>> > >>> theater. Valve's movie is playing on your projector. There is only > >>> one Valve but an almost limitless number of projectors... those > >>> currently in operation and those that will take their place in the > >>> event the current projectors (servers) drop out. > >>> > >>>> TBH... it's amazing Valve has lasted this long. The original game > >>>> was > >>>> > >>> so good that it's carried them well past what would normally be > >>> considered a reasonable product life. Valve must evolve or go the way > >>> of Acclaim Entertainment. > >>> > >>>> -----Original Message----- > >>>> From: Kevin Ottalini [mailto: [EMAIL PROTECTED] > >>>> Sent: Wednesday, March 07, 2007 9:45 PM > >>>> To: [email protected] > >>>> Subject: Re: [hlds] Ingame adds, who will remove them? > >>>> > >>>> > >>>> One thing I thought I would toss out here is that the in-game ads > >>>> are > >>>> > >>> purely > >>> > >>>> client-side and servers (and server admins and operators) have > >>>> nothing > >>>> > >>> to do > >>> > >>>> with providing them, control over them or with being involved with > >>>> > >>> promoting > >>> > >>>> the ads or the ad content. > >>>> > >>>> Even though I personally don't enjoy having non-original content on > >>>> maps while I play, this issue is similar to player sprays except the > >>>> ads will never have any porn or abusive content. > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, > >>>> > >>> please visit: > >>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, > >>>> > >>> please visit: > >>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > >> --__--__-- > >> > >> Message: 7 > >> From: "Jason O. Washburn" <[EMAIL PROTECTED]> > >> To: <[email protected]> > >> Subject: RE: [hlds] Ingame adds, who will remove them? > >> Date: Thu, 8 Mar 2007 12:31:51 -0600 > >> Reply-To: [email protected] > >> > >> :-( > >> > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev > >> Sent: Thursday, March 08, 2007 11:10 AM > >> To: [email protected] > >> Subject: Re: [hlds] Ingame adds, who will remove them? > >> > >> > >> The only difference is that in our case Valve sells tickets to our > >> theaters... > >> > >> On 08/03/07, Edward Luna <[EMAIL PROTECTED]> wrote: > >> > >>> Commercials in movie theaters have nothing to do with the movie > >>> theater, they're built into the film (client side). Without the movie > >>> > >>> theaters Hollywood has no outlet for their films and without the > >>> servers Valve has no outlet for their MP games. > >>> > >>> Bottom line... your server is the equivalent of the screen in a movie > >>> theater. Valve's movie is playing on your projector. There is only > >>> one Valve but an almost limitless number of projectors... those > >>> currently in operation and those that will take their place in the > >>> event the current projectors (servers) drop out. > >>> > >>> TBH... it's amazing Valve has lasted this long. The original game was > > >>> > >>> so good that it's carried them well past what would normally be > >>> considered a reasonable product life. Valve must evolve or go the way > >>> > >>> of Acclaim Entertainment. > >>> > >>> > >>> -----Original Message----- > >>> From: Kevin Ottalini [mailto:[EMAIL PROTECTED] > >>> Sent: Wednesday, March 07, 2007 9:45 PM > >>> To: [email protected] > >>> Subject: Re: [hlds] Ingame adds, who will remove them? > >>> > >>> > >>> One thing I thought I would toss out here is that the in-game ads are > >>> purely client-side and servers (and server admins and operators) have > >>> nothing to do with providing them, control over them or with being > >>> involved with promoting the ads or the ad content. > >>> > >>> Even though I personally don't enjoy having non-original content on > >>> maps while I play, this issue is similar to player sprays except the > >>> ads will never have any porn or abusive content. > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > >>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > > >>> > >>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> -- > >> No virus found in this incoming message. > >> Checked by AVG Free Edition. > >> Version: 7.5.446 / Virus Database: 268.18.8/714 - Release Date: > 3/8/2007 > >> 10:58 AM > >> > >> > >> -- > >> No virus found in this outgoing message. > >> Checked by AVG Free Edition. > >> Version: 7.5.446 / Virus Database: 268.18.8/714 - Release Date: > 3/8/2007 > >> 10:58 AM > >> > >> > >> > >> > >> --__--__-- > >> > >> Message: 8 > >> From: Gigabit Nick <[EMAIL PROTECTED] > > >> To: <[email protected]> > >> Subject: RE: [hlds] Ingame adds, who will remove them? > >> Date: Thu, 8 Mar 2007 19:10:52 +0000 > >> Reply-To: [email protected] > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> I'd say it's more like renting a TV & DVD player. > >> > >> You buy the movie from Valve, you rent the TV & DVD player from the > server > >> > > = > > > >> operators. You can play the Valve movie on the server admins TV &DVD > >> > > player= > > > >> , but the people who rent you the TV & DVD player can't put ads into > the > >> > > Va= > > > >> lve movies. > >> > >> > >> > >> > >>> From: [EMAIL PROTECTED]> To: [email protected]> Subject: > RE: > >>> > > = > > > >> [hlds] Ingame adds, who will remove them?> Date: Thu, 8 Mar 2007 > >> > > 12:43:59 -= > > > >> 0500> > Not quite. Valve would be selling tickets to enter the theater > >> > > show= > > > >> ing> VALVe "movies", once inside they still have to pay us to get into > >> > > the>= > > > >> theater. So they would be making cash on the entry for the 'theater' > and> > >> > > = > > > >> for the ad impressions for those who pay us to host their "movie". I > hate> > >> > > = > > > >> metaphors.> > -----Original Message-----> From: Cc2iscooL > >> > > [mailto:cc2iscool= > > > >> @gmail.com]> Sent: Thursday, March 08, 2007 12:18 PM> To: > >> > > [EMAIL PROTECTED] = > > > >> ftware.com> Subject: Re: [hlds] Ingame adds, who will remove them?> > > --> > >> > > [= > > > >> Picked text/plain from multipart/alternative ] No, actually they're> > >> > > putti= > > > >> ng the ads in our theaters.> > Selling tickets to the theaters would > >> > > equate= > > > >> to Valve charging a fee for> people to join servers.> > Just wanted to > > >> > > poi= > > > >> nt that one out. =3D)> > On 3/8/07, Roman Hatsiev <[EMAIL PROTECTED]> > >> > > wrote= > > > >> :> >> > The only difference is that in our case Valve sells tickets to > >> > > our>= > > > >> > theaters...> >> > On 08/03/07, Edward Luna <[EMAIL PROTECTED]> > wrote:> > >> = > >> > Commercials in movie theaters have nothing to do with the movie> > > > > >> > > the= > > > >> ater,> > they're built into the film (client side). Without the movie > >> > > theat= > > > >> ers> > Hollywood has no outlet for their films and without the servers > >> > > Valv= > > > >> e> > has no outlet for their MP games.> > >> > > Bottom line... your > >> > > server= > > > >> is the equivalent of the screen in a> > > movie> > theater. Valve's > movie > >> > > = > > > >> is playing on your projector. There is only> > one Valve but an almost > >> > > limi= > > > >> tless number of projectors... those> > currently in operation and those > > >> > > tha= > > > >> t will take their place in the> > event the current projectors > (servers) > >> > > dr= > > > >> op out.> > >> > > TBH... it's amazing Valve has lasted this long. The > >> > > origi= > > > >> nal game> > > was> > so good that it's carried them well past what > would > >> > > no= > > > >> rmally be> > considered a reasonable product life. Valve must evolve or > go > >> > > = > > > >> the way> > of Acclaim Entertainment.> > >> > >> > > -----Original > >> > > Message--= > > > >> ---> > > From: Kevin Ottalini [mailto: [EMAIL PROTECTED]> > > > Sent: > >> > > W= > > > >> ednesday, March 07, 2007 9:45 PM> > > To: [email protected]> > > > > >> > > = > > > >> Subject: Re: [hlds] Ingame adds, who will remove them?> > >> > >> > > > One > >> > > t= > > > >> hing I thought I would toss out here is that the in-game ads> > > are> > > > >> > > pu= > > > >> rely> > > client-side and servers (and server admins and operators) > have> > >> = > >> > nothing> > to do> > > with providing them, control over them or with > >> > > bei= > > > >> ng involved with> > promoting> > > the ads or the ad content.> > >> > > > > >> > > Eve= > > > >> n though I personally don't enjoy having non-original content on> > > > maps > >> > > = > > > >> while I play, this issue is similar to player sprays except the> > > > ads > >> > > wi= > > > >> ll never have any porn or abusive content.> > >> > >> > > > >> > > _________________= > > > >> ______________________________> > > To unsubscribe, edit your list > >> > > preferen= > > > >> ces, or view the list> > > archives,> > please visit:> > > > >> > > http://list.valv= > > > >> esoftware.com/mailman/listinfo/hlds> > >> > > > >> > > _____________________________= > > > >> __________________> > > To unsubscribe, edit your list preferences, or > >> > > view= > > > >> the list> > > archives,> > please visit:> > > > >> > > http://list.valvesoftware.co= > > > >> m/mailman/listinfo/hlds> > >> >> > > >> > > ________________________________________= > > > >> _______> > To unsubscribe, edit your list preferences, or view the list > > >> > > arc= > > > >> hives,> > please visit:> > > >> > > http://list.valvesoftware.com/mailman/listinfo/h= > > > >> lds> >> --> > _______________________________________________> To > >> > > unsubscri= > > > >> be, edit your list preferences, or view the list archives,> please > visit:> > >> > > = > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds> > > > >> > > __________________= > > > >> _____________________________> To unsubscribe, edit your list > preferences, > >> > > = > > > >> or view the list archives, please visit:> > >> > > http://list.valvesoftware.com/mai= > > > >> lman/listinfo/hlds > >> _________________________________________________________________ > >> News, entertainment and everything you care about at Live.com. Get it > now! > >> http://www.live.com/getstarted.aspx > >> -- > >> > >> > >> > >> --__--__-- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> > > please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > >> End of hlds Digest > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

