Amen Brother:-(


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tim Renshaw
Sent: Saturday, March 10, 2007 11:11 AM
To: [email protected]
Subject: [hlds] hlds digest, Vol 1 Do Valve Care?


Actions speak volumes...DWP how many servers have this switched on..not
many..have valved pulled it no..

cl_restrict_server_commands...  valve restrict us from admining our own
servers.. & replace it with non functioning restrictions..and tell us it
works.. funny how I see rate hackers all over the place with pings of
5.. warping etc(thank goodness interp actually seems to work now :)

sv_mincmdrate 66
sv_maxcmdrate 66
sv_minupdaterate 66
sv_maxupdaterate 66
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio 1
sv_client_max_interp_ratio 1
sv_client_cmdrate_difference 1

some restrictions only seem to work, depending on how you launch the
game....

and as an added bonus I can't use zblock or any such utilities as most
players who do not play for a clan etc do not have a clue that they may
need to type something into console great work, leaving me with the
choice of empty servers or playing with suspect players.

& now testing adverts in 1.6 which only benefits valve & nobody else,
the players do not want to see it & we don't either..chances of this
been removed zero!

If it wasn't for the community I would have shut down in January.. just
waiting for the final straw.. shame really but it will happen as valve
really do not appear to care, you look through the forums at
steampowered.com & get depressed at the sight of amount of players with
issues that wish to play but valve doesn't seem to want to fix or indeed
how have a clue how they broke it in the first place datacache.dll
anyone?

How about valve actually fix issues, rather than adding new stuff, &
while there at it  do some optimization as the source engine, as it
seems so much slower than it used be..maybe utilizing some of those ATI
9600 XT's that used to be able to run the game at ok FPS? rather than
there shiny dev machines running whatever kick arse gfx cards they
have..they don't have to hear some players whining about 20 fps, when 16
players meet up ingame in the same space

Sorry this has been a while coming & I'm sorry if you don't want to read
it :)

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