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Agree 100%.

On 3/10/07, Tim Renshaw <[EMAIL PROTECTED]> wrote:
>
> Actions speak volumes...DWP how many servers have this switched
> on..not many..have valved pulled it no..
>
> cl_restrict_server_commands...  valve restrict us from admining our
> own servers.. & replace it with non functioning restrictions..and tell
> us it works.. funny how I see rate hackers all over the place with
> pings of 5.. warping etc(thank goodness interp actually seems to work
> now :)
>
> sv_mincmdrate 66
> sv_maxcmdrate 66
> sv_minupdaterate 66
> sv_maxupdaterate 66
> sv_client_predict 1
> sv_client_interpolate 1
> sv_client_min_interp_ratio 1
> sv_client_max_interp_ratio 1
> sv_client_cmdrate_difference 1
>
> some restrictions only seem to work, depending on how you launch the
> game....
>
> and as an added bonus I can't use zblock or any such utilities as most
> players who do not play for a clan etc do not have a clue that they
> may need to type something into console great work, leaving me with
> the choice of empty servers or playing with suspect players.
>
> & now testing adverts in 1.6 which only benefits valve & nobody else,
> the players do not want to see it & we don't either..chances of this
> been removed zero!
>
> If it wasn't for the community I would have shut down in January..
> just waiting for the final straw.. shame really but it will happen as
> valve really do not appear to care, you look through the forums at
> steampowered.com & get depressed at the sight of amount of players
> with issues that wish to play but valve doesn't seem to want to fix or
> indeed how have a clue how they broke it in the first place
> datacache.dll anyone?
>
> How about valve actually fix issues, rather than adding new stuff, &
> while there at it  do some optimization as the source engine, as it
> seems so much slower than it used be..maybe utilizing some of those
> ATI 9600 XT's that used to be able to run the game at ok FPS? rather
> than there shiny dev machines running whatever kick arse gfx cards
> they have..they don't have to hear some players whining about 20 fps,
> when 16 players meet up ingame in the same space
>
> Sorry this has been a while coming & I'm sorry if you don't want to read
> it :)
>
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