-- [ Picked text/plain from multipart/alternative ] Alfred was the creator of Adminmod.
I don't think he has anything to do with it now. On 3/15/07, Megatron <[EMAIL PROTECTED]> wrote: > > I think Alfred was the creator of Adminmod. Remember the good ol' days? > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna > Sent: Wednesday, March 14, 2007 9:09 AM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > We'll assume for now that Valve will be responsive to reasonable requests. > Lets petition Valve in a reasonable manner and request that they publicly > state their position. > > Valve... are you prejudiced against 3rd party plugin developers... and if > so, why? > > > -----Original Message----- > From: Chris Barnett [mailto:[EMAIL PROTECTED] > Sent: Wednesday, March 14, 2007 9:09 AM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > > Ah...best that Valve removes the API for developers, that will fix it. > > That's what they've been doing for the past year. If functionality has > been > causing a problem where it can be exploited, they'll remove it without > warning, rather than fix it. > > "r_screenoverlays" anyone? > > What bothers Valve, is that the entire developer community, doesn't give a > stuff as to what's in the API and what isn't. That's why there is these > silly games going on where they are hellbent on punishing everyone for > using > plugins (Like any of them) that don't use the Valve API. > > Us server operators are just pawns in the game between Valve and the 3rd > party plugin developers. > > People who don't know what they are talking about, want us all to blame > the > 3rd party plugin developers. But hold on boys and girls, if ALL the > plugins > apart from Matties, don't use the Valve API, what does that say about > Valves > API? > > Come on Valve, "The games up". Please just give us a 1 week beta cycle and > everyone will be happy. > > Chris Barnett > U75CLAN. > > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Dan E > Sent: 14 March 2007 13:46 > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > What bothers me is that they change parts of the API without notifying the > developers. That's what mainly breaks said plugins. Why is it so hard to > give them a heads up as to what is changing, or perhaps letting them get a > chance to code an update before the mass scramble to fix it upon an > update? > > Valve's servers are bettered by plugins. I think that's evident by the > amount of complaints upon an update and the sheer number of servers > running > these plugins. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna > Sent: Wednesday, March 14, 2007 10:28 AM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > Hmmm... not sure about the "Dark Forces" thing but I don't blame Valve one > bit for not concerning themselves with 3rd party stuff. It truly is the > responsibility of the third parties to react to what Valve does... not the > other way around. I don't think the third parties object to following > Valves lead... third party responsibility is not really the issue here. > > Valve has taken on the rather formidable task of being responsible for > every > server out there when they make updates "mandatory" and distribute the > updates at startup or force customers to run an update tool. I don't envy > Valve their burden but it is self inflicted. A selected community > comprised > of a representative collection of various platforms and environments for > the > purpose of testing updates before having them shot into the veins of the > entire community would go a long way to reversing the cycle of Valve > updates... servers crash. Lets face it, if there weren't a problem we > wouldn't be having this discussion so lets identify the issues without > prejudice and resolve the problem. > > > -----Original Message----- > From: Chris Barnett [mailto:[EMAIL PROTECTED] > Sent: Wednesday, March 14, 2007 3:41 AM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > > Call me a cynic, but don't be too surprised if they take you up on that > offer, forcing you to sign an NDA and to test the thing with NO PLUGINS. > > And we'll all still be back where we were. > > There's a whole army of "Valve Vanilla" lovers out there, who have Valve > surrounded and they will stop at nothing to make sure that nothing is done > to help to situation. They see any third party plugins as an insult to the > games and they believe they have the right to see 40,000 vanilla source > servers in their game browser with no plugins. > > Believe me, these people WILL petition moan, moan and moan some more at > Valve as to why they are giving ANYONE who runs ANY third party server > plugin the time of day. > > You have been warned. > > For me, it's a pubic beta, with no strings attached. That way, at least > the > plugin developers can patch their plugins against what Valve has on their > radar. > > Let's be clear about what we want here please. Because if we let the > vanilla > crowd get away with it, will still have thousands of broken servers and > they > will be making the case to Valve that the plugin servers are more trouble > than they are worth. > > Be careful my brothers in arms...there are dark forces at work here...... > > Chris Barnett > U75CLAN > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Michael Jordan > Sent: 14 March 2007 01:34 > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > I would love to see a separate list or distribution system that is > dedicated > to game server operators who volunteer as testers for the updates before > they are released. It would work out more of the bugs and cut down on a > lot > of bad feelings toward Valve. It would certainly make me feel a lot more > comfortable when I run the hldsupdate tool. > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Brian M. Frain > Sent: Tuesday, March 13, 2007 4:59 PM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > Hear Hear! > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Edgar Ortega > Sent: Tuesday, March 13, 2007 2:01 PM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > This is probbaly one of the most truthful statements that has been said > time > and time again: > > "The craziest thing is that the entire server community is willing to help > but Valve apparently prefers to go it alone." > > Valve has one of the most faithful and trusting communities around, we > offer > our time, services, and even our money to Valve and its products to help > make their games and our gaming communities be strong and fruitful. We > co-exist, and because of that we are always willing to and would rather > help > out with betas than get faulty patches. I hope this is one of the last > times > these kinds of incidents occurs, because as of late, I am reading of more > and more server ops just saying to hell with Steam and HLDS altogether and > it seems the primary reason is the "big balls" attitude that Valve seems > to > have with pushing shit down the very same throats of the server ops and > the > communities that have helped make your company what it is to-date. Its not > an encouraging thing to read. > > - [Me109] PenDragon > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna > Sent: Tuesday, March 13, 2007 12:26 PM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > What Valve is trying to do is simply not doable. You cannot make updates > "required" but not have tested them on every platform they run on. We > have > all seen this over and over again... Valve issues updates and working > servers crash. I'm no trashing Valve... they are exceptionally good at > being reactive to the problems their updates create... what they need to > be > is more proactive. The craziest thing is that the entire server community > is willing to help but Valve apparently prefers to go it alone. > > -----Original Message----- > From: Gigabit Nick [mailto:[EMAIL PROTECTED] > Sent: Tuesday, March 13, 2007 7:39 AM > To: [email protected] > Subject: RE: [hlds] Source Multiplayer Update Released > > > -- > > [ Picked text/plain from multipart/alternative ] I second that. > > Anyone got a working GarrysMod server after the update?, We run two one > Windows 2003 and both are bust. > > All together now... BETAS HELP TO STOP RELEASES BREAKING SERVERS. > > > _ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 > 4:51 PM > > > -- > > No virus found in this outgoing message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 > 4:51 PM > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

