Alfred, I would be very surprised indeed if Valve was not aware that several
of use are running hl1mp source *dedicated* servers, and not from the
in-game UI (you did know this, didn't you????). It's not that difficult -
first you use hldsupdatetool to install hl2mp. Anyone can do this, you don't
even need a steam account. Then you do as I've outlined below and copy the
stuff from the GCF files I've listed. One can only do this if they actually
own the game. Then you start the server:

srcds -game hl1mp

I've been doing this for a while now, as have others. It works very well. We
do this because the hldsupdatetool does not support hl1mp, and who here
actually uses the in-steam dedicated server? Also, using the listen server
option from the game itself is extremely unreliable.

So, what would it take to get hldsupdatetool to support -game hl1mp? Will
you accept bribes? Our undying gratitude? My first born son?


----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 15, 2007 1:57 PM
Subject: RE: [hlds] hl1mp out of date, please restart server. Now what?


HL1DM:S currently only supports servers created by the in-game UI
currently, I am not sure how you are running one with the SRCDS tool (so
I suspect this is a hell of your own making :)

I will see if we can have the in-Steam SRCDS program offer HL1DM to
people that own the game.

- Alfred

Ook wrote:
Why is it everytime Valve releases an update I go through update hell?
So....I start my hl1mp source server, and I get:

?MasterRequestRestart
Your server is out of date.  Please update and restart.

So, I started over. Deleted everything. Created a new install of
hl2mp.
Overwrote stuff from the following GCFs:

half-life deathmatch source gcf
half-life source deathmatch client gcf
half-life source gcf

Updated my cfgs as needed. Start server. Same thing. This always
worked in
the past. My next step is to delete my GCFs, and let steam download
them
again to make sure they really current. I see hl1mp servers with
players in
them, so...what am I missing?

status
hostname:  Ooks Steaming Pile of Crap
version : 1.0.0.0/7 3048 secure
udp/ip  :  10.0.0.2:27015
map     :  dms_snug at: 0 x, 0 y, 0 z
players :  0 (12 max)


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