Changing Windows high resolution timer precision to 2ms, 4ms and 8ms gives you 512, 256 and 128 FPS respectively. Do you really need more than that? The only drawback is that this setting is system-wide...
On 15/03/07, Whisper <[EMAIL PROTECTED]> wrote:
-- [ Picked text/plain from multipart/alternative ] See the quoted post below: Is there a way to do this for Windows 2000 or 2003 that is not a huge drama? It would be fantastic to be able to run our Windows boxes at the exact FPS we want to run them at, rather than some arbitrary number forced upon us by the OS or hardware. Cheers Whisper From: Valtteri Kiviniemi <[EMAIL PROTECTED]> > Date: Mar 15, 2007 7:29 PM > Subject: Re: [hlds_linux] Source Multiplayer Update Released - server FPS > problem > To: [email protected] > > With 2.6.21 you can have 1000FPS with the High Resolution Timer enabled > or the Dynamic Ticks. Dynamic ticks is cool because it basically removes > HZ on your kernel, and timer interrupts happen only when they are needed. > > Oh, and i forgot to say that with high resolution timer you can have > 1000FPS in HLDS with 100HZ kernel. Yes, 100HZ. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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