Yes, they fix critical things sometimes, but SMP bug in Windows version is still there for example though I personally consider it critical. I can come up with long list of relatively simple to implement features for HL1 but that would be just a waste of time since HL1 engine is dead. End of story...
On 29/04/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
-- [ Picked text/plain from multipart/alternative ] Even if it's dead, they still do fix for things sometimes. And I think it won't take too much time to just make a sprite under mp_consistency? 2007/4/29, Roman Hatsiev <[EMAIL PROTECTED]>: > > HL1 engine is dead. No one is going to touch it. We have to live with it. > > On 29/04/07, AnAkIn . <[EMAIL PROTECTED]> wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > This was posted on HLDS Linux mailing list, but I didn't get an > > answer, so I post it here: > > > > > > Hello Alfred, > > > > To prevent easy-cheating on CS 1.6, I would like to know if you could do > > this: > > > > 1) Make the smoke sprite under mp_consistency checks, because of people > > using No Smoke. > > > > 2) Making .wad files under mp_consistency check to prevent people from > using > > modified textures to have white walls? > > > > I know those exploits are old, but many people use it. > > > > I have also two questions: > > > > I would like to know what is the max "rate" limitation of the HL1 > > Engine?(Not by sv_maxrate) In some HL1 NetCode articles I read 20000. > But a > > lot of servers make sv_maxrate on 25000. > > > > And what does cl_gaitestimation ? (I just know that it's a netcode cvar) > > > > PS: Sorry if my english is sometimes bad. > > > > Thanks you. > > - AnAkIn > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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