No it is definitely not a cl_restrict issue.  I went ahead and installed the
beta on my home test machine.  My custom models work just fine.  I compiled
them myself so I know mine are right.  Perhaps you should check the source
of the skins you have.  This is build 3091.

Normally when you get the big red x error it is because the client did not
download the files correctly or you did not add the downloads correctly.

Hope this helps.

Regards,

Shadow

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Munky Judder
Sent: Sunday, May 13, 2007 10:05 AM
To: [email protected]
Subject: RE: [hlds] Custom Model Not working in beta

Its probably bad modelling then and the new beta is being funny about it.
Any errors relating to it in console?


>From: Ray <[EMAIL PROTECTED]>
>Reply-To: [email protected]
>To: [email protected]
>Subject: RE: [hlds] Custom Model Not working in beta
>Date: Sun, 13 May 2007 12:59:17 -0400
>
>I dont know if its a cl_restrict issue...cant imagine..but either way
>valve will
>get the model and check it on there side...and if need be fix it.,
>Other CUSTOM models work fine..just not the one I was trying and it
>did work in the non beta version of the client, and since it is
>working in one version of the client I know (and I checked manually
>as well) all the files are downloaded and in the right places.
>
>
>
>
>At 11:47 AM 5/13/2007, you wrote:
>>It does if they have been modded ala Mattiescripts Grenade Launcher etc.
>>
>>Anyway its worth considering as the keyword here is "custom", regular
>>models
>>seem fine.
>>
>>Munky
>>
>>
>>>From: "Chris Barnett" <[EMAIL PROTECTED]>
>>>Reply-To: [email protected]
>>>To: <[email protected]>
>>>Subject: RE: [hlds] Custom Model Not working in beta
>>>Date: Sun, 13 May 2007 16:40:48 +0100
>>>
>>>Munky,
>>>
>>>Cl_restrict_server_commands does not need to be set to 0 for custom
>>>models
>>>to work.
>>>
>>>Cheers.
>>>
>>>Chris.
>>>
>>>-----Original Message-----
>>>From: [EMAIL PROTECTED]
>>>[mailto:[EMAIL PROTECTED] On Behalf Of Munky Judder
>>>Sent: 13 May 2007 16:34
>>>To: [email protected]
>>>Subject: RE: [hlds] Custom Model Not working in beta
>>>
>>>
>>>This might be because of the cl_restrict "0" issue.
>>>
>>>Munky
>>>
>>> >From: "ShadowMoses" <[EMAIL PROTECTED]>
>>> >Reply-To: [email protected]
>>> >To: <[email protected]>
>>> >Subject: RE: [hlds] Custom Model Not working in beta
>>> >Date: Sun, 13 May 2007 04:08:59 -0700
>>> >
>>> >I will look into this as well.  I have compiled many custom models for
>>>our
>>> >servers.  That would really break my heart if I could not use them
>>>anymore.
>>> >
>>> >Regards,
>>> >
>>> >ShadowMoses
>>> >
>>> >-----Original Message-----
>>> >From: [EMAIL PROTECTED]
>>> >[mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett
>>> >Sent: Saturday, May 12, 2007 6:02 PM
>>> >To: [email protected]
>>> >Subject: RE: [hlds] Custom Model Not working in beta
>>> >
>>> >Ray,
>>> >
>>> >I had REALLY better do some testing. I have 150 custom player models
>>> >installed on my server.....
>>> >
>>> >Cheers
>>> >
>>> >Chris.
>>> >
>>> >
>>> >-----Original Message-----
>>> >From: [EMAIL PROTECTED]
>>> >[mailto:[EMAIL PROTECTED] On Behalf Of Ray
>>> >Sent: 13 May 2007 00:03
>>> >To: [email protected]
>>> >Subject: [hlds] Custom Model Not working in beta
>>> >
>>> >I have a custom model that works fine if the client is non beta..but
>>> >in the beta srcds0407 it doesnt work.
>>> >(show as big red error).
>>> >the server is set up with sv_pure 0
>>> >on my client is  I remove the beta and go in the model works fine,
>>> >but If I put the beta back in
>>> >it no longer works
>>> >If it matters any the model was created such that the materials
>>> >folder structure is not the same exact name as in the models folder
>>> >
>>> >Ray
>>> >
>>> >
>>> >
>>> >_______________________________________________
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>>> >
>>> >
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>>>
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>>
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>>
>>--
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>>Checked by AVG Free Edition. Version: 7.5.467 / Virus Database:
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>
>
>
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